Render all properties of nodeTiming enumerable
so JSON.stringify and Object.keys can access them
Fixes: https://github.com/nodejs/node/issues/35936
PR-URL: https://github.com/nodejs/node/pull/35977
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Fix two races in test-performance-eventlooputil resulting in a flaky
test.
elu1 was capture after start time t from spin look. If OS descides to
reschedule the process after capturing t but before getting elu for
>=50ms the spin loop is actually a nop. elu1 doesn't show this and as
a result elut3 = eventLoopUtilization(elu1) results in
elu3.active === 0.
Moving capturing of t after capturing t, just before the spin look
avoids this.
Similar if OS decides to shedule a different process between getting
the total elu from start and the diff elu showing the spin loop the
check to verify that total active time is long then the spin loop
fails.
Exchanging these statements avoids this race.
PR-URL: https://github.com/nodejs/node/pull/36028
Fixes: https://github.com/nodejs/node/issues/35309
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Allow calling eventLoopUtilization() directly on a worker thread:
const worker = new Worker('./foo.js');
const elu = worker.performance.eventLoopUtilization();
setTimeout(() => {
worker.performance.eventLoopUtilization(elu);
}, 10);
Add a new performance object on the Worker instance that will hopefully
one day hold all the other performance metrics, such as nodeTiming.
Include benchmarks and tests.
PR-URL: https://github.com/nodejs/node/pull/35664
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Use uv_metrics_idle_time() to return a high resolution millisecond timer
of the amount of time the event loop has been idle since it was
initialized.
Include performance.eventLoopUtilization() API to handle the math of
calculating the idle and active times. This has been added to prevent
accidental miscalculations of the event loop utilization. Such as not
taking into consideration offsetting nodeTiming.loopStart or timing
differences when being called from a Worker thread.
PR-URL: https://github.com/nodejs/node/pull/34938
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Adrian Estrada <edsadr@gmail.com>
Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Gerhard Stöbich <deb2001-github@yahoo.de>