The current name of most of the global console functions is
"bound consoleCall". This is changed to the actual functions name
e.g., "log" or "error".
Signed-off-by: Ruben Bridgewater <ruben@bridgewater.de>
PR-URL: https://github.com/nodejs/node/pull/33524
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anto Aravinth <anto.aravinth.cse@gmail.com>
Store all primordials as properties of the primordials object.
Static functions are prefixed by the constructor's name and prototype
methods are prefixed by the constructor's name followed by "Prototype".
For example: primordials.Object.keys becomes primordials.ObjectKeys.
PR-URL: https://github.com/nodejs/node/pull/30610
Refs: https://github.com/nodejs/node/issues/29766
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Use the "no-restricted-globals" ESLint rule to lint for it.
PR-URL: https://github.com/nodejs/node/pull/27027
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Since we do not actually use the Console constructor to
instantiate the global console, move the two piece of
code into two different JS files for clarity, and make
console.js a mere re-export of the global console.
The hope is to make the global console, a namespace, more
web-compatible while keeping the Console constructor
available for backwards compatibility.
PR-URL: https://github.com/nodejs/node/pull/24709
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>