Much like with NODE_HANDLE_ACK, the internal protocol for communication
about the sent socket should not expose its errors to the users when
those async calls are not initiated by them.
PR-URL: https://github.com/nodejs/node/pull/21108
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Entries in the `net.Server#_workers` array that is used to track handles
sent from the master to workers were not deleted when a worker exited,
resulting in a slow but inexorable memory leak.
PR-URL: https://github.com/nodejs/node/pull/15679
Fixes: https://github.com/nodejs/node/issues/15651
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/13741
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Gibson Fahnestock <gibfahn@gmail.com>
The socket list module (used by child_process) currently uses the
`var self = this;` pattern for context in several places, this PR
replaces this with arrow functions or passing a parameter in where
appropriate.
Note that the `var self = this` in the _request is intentioanlly
left in place since it is not trivial to refactor it and the current
pattern isn't bad given the use case.
PR-URL: https://github.com/nodejs/node/pull/5860
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Brian White <mscdex@mscdex.net>
The `events` module already exports `EventEmitter` constructor function
So, we don't have to use `events.EventEmitter` to access it.
Refer: https://github.com/nodejs/node/pull/2896
PR-URL: https://github.com/nodejs/node/pull/2921
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
Creates two new internal modules (child_process and socket_list) for
better readability.
Exposes the ChildProcess constructor from the child_process module so
one can now `require(‘child_process’).ChildProcess`
Fixes: https://github.com/nodejs/io.js/issues/1751
PR-URL: https://github.com/nodejs/io.js/pull/1760
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>