PR-URL: https://github.com/nodejs/node/pull/25087
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
We now compile the native modules in C++ so these are no longer
used.
PR-URL: https://github.com/nodejs/node/pull/24904
Refs:https://github.com/joyeecheung/node/commit/bd765d61d7
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Instead of treating config.gypi as a JavaScript file, specialize
the processing in js2c and make the serialized result a real JSON
string (with 'true' and 'false' converted to boolean values) so
we don't have to use a custom deserializer during bootstrap.
In addition, store the JSON string separately in NativeModuleLoader,
and keep it separate from the map of the builtin source code, so
we don't have to put it onto `NativeModule._source` and delete it
later, though we still preserve it in `process.binding('natives')`,
which we don't use anymore.
This patch also makes the map of builtin source code and the
config.gypi string available through side-effect-free getters
in C++.
PR-URL: https://github.com/nodejs/node/pull/24816
Reviewed-By: Gus Caplan <me@gus.host>
This patch moves all the bootstrapper compilation to use
NativeModuleLoader::CompileAndCall(). With this we no longer
need to mess with the error decoration and handling any more -
there is no point in handling the JS error occurred during bootstrapping
by ourselves, we should just crash or let the VM handle it.
PR-URL: https://github.com/nodejs/node/pull/24775
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This patch refactors out a part of NativeModule.prototype.compile
(in JS land) into a C++ NativeModule class, this enables a
couple of possibilities:
1. By moving the code to the C++ land, we have more opportunity
to specialize the compilation process of the native modules
(e.g. compilation options, code cache) that is orthogonal to
how user land modules are compiled
2. We can reuse the code to compile bootstrappers and context
fixers and enable them to be compiled with the code cache later,
since they are not loaded by NativeModule in the JS land their
caching must be done in C++.
3. Since there is no need to pass the static data to JS for
compilation anymore, this enables us to use
(std::map<std::string, const char*>) in the generated
node_code_cache.cc and node_javascript.cc later, and scope
every actual access to the source of native modules to a
std::map lookup instead of a lookup on a v8::Object in
dictionary mode.
This patch also refactor the code cache generator and tests
a bit and trace the `withCodeCache` and `withoutCodeCache`
in a Set instead of an Array, and makes sure that all the cachable
builtins are tested.
PR-URL: https://github.com/nodejs/node/pull/24221
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
PR-URL: https://github.com/nodejs/node/pull/24292
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Weijia Wang <starkwang@126.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Instead of calling into C++ each time we need to check the value
of a command line option, cache the option map in a new
`internal/options` module for faster access to the values in JS land.
PR-URL: https://github.com/nodejs/node/pull/24091
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Instead of setting the internalBinding white list in node.js and
wrapping process.binding twice, put it directly in loaders.js
where the user land process.binding is defined.
PR-URL: https://github.com/nodejs/node/pull/24088
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Also added the comment in f074612b7 to make
NativeModule.prototype.compile() more readable.
PR-URL: https://github.com/nodejs/node/pull/24057
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Refael Ackermann <refack@gmail.com>
internalBinding is used so often that it should just automatically be
available for usage in internals.
PR-URL: https://github.com/nodejs/node/pull/23025
Refs: https://github.com/nodejs/node/commit/2a9eb31
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Michaël Zasso <targos@protonmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Sakthipriyan Vairamani <thechargingvolcano@gmail.com>
Reviewed-By: Trivikram Kamat <trivikr.dev@gmail.com>
Currently V8 only checks that the length of the source code is the
same as the code used to generate the hash, so we add an additional
check here:
1. During compile time, when generating node_javascript.cc and
node_code_cache.cc, we compute and include the hash of the
(unwrapped) JavaScript source in both.
2. At runtime, we check that the hash of the code being compiled
and the hash of the code used to generate the cache
(inside the wrapper) is the same.
This is based on the assumptions:
1. `internalBinding('code_cache_hash')` must be in sync with
`internalBinding('code_cache')` (same C++ file)
2. `internalBinding('natives_hash')` must be in sync with
`process.binding('natives')` (same C++ file)
3. If `internalBinding('natives_hash')` is in sync with
`internalBinding('natives_hash')`, then the (unwrapped)
code used to generate `internalBinding('code_cache')`
should be in sync with the (unwrapped) code in
`process.binding('natives')`
There will be, however, false positives if the wrapper used
to generate the cache is different from the one used at run time,
and the length of the wrapper somehow stays the same.
But that should be rare and can be eased once we make the
two bootstrappers cached and checked as well.
PR-URL: https://github.com/nodejs/node/pull/22152
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
This patch makes it possible to generate the code cache
for the builtins directly from the original script object
(instead of compiling a new one) and after the script has
been run (via `NativeModule.require`). Before this patch
only the top level functions (the wrapped ones)
are included in the cache, after this patch the inner
functions in those modules will be included as well.
Also blacklists modules from dependencies like V8 and
node-inspect since we cannot guarantee that they are suitable
to be executed directly.
PR-URL: https://github.com/nodejs/node/pull/21567
Refs: https://github.com/nodejs/node/issues/21563
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
This patch speeds up the startup time and reduce the startup memory
footprint by using V8 code cache when comiling builtin modules.
The current approach is demonstrated in the `with-code-cache`
Makefile target (no corresponding Windows target at the moment).
1. Build the binary normally (`src/node_code_cache_stub.cc` is used),
by now `internalBinding('code_cache')` is an empty object
2. Run `tools/generate_code_cache.js` with the binary, which generates
the code caches by reading source code of builtin modules off source
code exposed by `require('internal/bootstrap/cache').builtinSource`
and then generate a C++ file containing static char arrays of the
code cache, using a format similar to `node_javascript.cc`
3. Run `configure` with the `--code-cache-path` option so that
the newly generated C++ file will be used when compiling the
new binary. The generated C++ file will put the cache into
the `internalBinding('code_cache')` object with the module
ids as keys
4. The new binary tries to read the code cache from
`internalBinding('code_cache')` and use it to compile
builtin modules. If the cache is used, it will put the id
into `require('internal/bootstrap/cache').compiledWithCache`
for bookkeeping, otherwise the id will be pushed into
`require('internal/bootstrap/cache').compiledWithoutCache`
This patch also added tests that verify the code cache is
generated and used when compiling builtin modules.
The binary with code cache:
- Is ~1MB bigger than the binary without code cahe
- Consumes ~1MB less memory during start up
- Starts up about 60% faster
PR-URL: https://github.com/nodejs/node/pull/21405
Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Gus Caplan <me@gus.host>
This commit is a suggestion to add a new option to the node executable
to allow for breaking in node's javascript bootstrapper code.
Previously I've been able to set breakpoints in node bootstrapper code
and then restart the debugging session and those breakpoints would be
hit, but I don't seem to be able to do so anymore. Having this option
would allow me to use this option and then step through or add more
break points as needed.
PR-URL: https://github.com/nodejs/node/pull/20819
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Implement `MessagePort` and `MessageChannel` along the lines of
the DOM classes of the same names. `MessagePort`s initially
support transferring only `ArrayBuffer`s.
Thanks to Stephen Belanger for reviewing this change in its
original form, to Benjamin Gruenbaum for reviewing the
added tests in their original form, and to Olivia Hugger
for reviewing the documentation in its original form.
Refs: https://github.com/ayojs/ayo/pull/98
PR-URL: https://github.com/nodejs/node/pull/20876
Reviewed-By: Gireesh Punathil <gpunathi@in.ibm.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: Shingo Inoue <leko.noor@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: John-David Dalton <john.david.dalton@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Provide named exports for all builtin libraries so that the libraries
may be imported in a nicer way for esm users. The default export is left
as the entire namespace (module.exports) and wrapped in a proxy such
that APMs and other behavior are still left intact.
PR-URL: https://github.com/nodejs/node/pull/20403
Reviewed-By: Bradley Farias <bradley.meck@gmail.com>
Reviewed-By: Guy Bedford <guybedford@gmail.com>
Reviewed-By: Jan Krems <jan.krems@gmail.com>
Also introduces stronger type validations for options passed to vm
functions.
PR-URL: https://github.com/nodejs/node/pull/19398
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
This adds a rule that forbids the use of native Error constructors in
the `lib` directory. This is to encourage use of the `internal/errors`
mechanism. The rule is disabled for errors that are not created with
the `internal/errors` module but are still assigned an error code.
PR-URL: https://github.com/nodejs/node/pull/19373
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: James M Snell <jasnell@gmail.com>