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src: apply ABI-breaking API simplifications
c566a04c86
,06bb6b42b3
and3aaeb309b3
included recent modifications of the C++ API that had mechanisms for ABI compatibility in place so that they would not be breaking changes. This commit removes these compatibility mechanisms. PR-URL: https://github.com/nodejs/node/pull/46705 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Tobias Nießen <tniessen@tnie.de> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
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@ -269,8 +269,7 @@ void SetIsolateMiscHandlers(v8::Isolate* isolate, const IsolateSettings& s) {
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auto* modify_code_generation_from_strings_callback =
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auto* modify_code_generation_from_strings_callback =
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ModifyCodeGenerationFromStrings;
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ModifyCodeGenerationFromStrings;
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if (s.flags & ALLOW_MODIFY_CODE_GENERATION_FROM_STRINGS_CALLBACK &&
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if (s.modify_code_generation_from_strings_callback != nullptr) {
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s.modify_code_generation_from_strings_callback) {
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modify_code_generation_from_strings_callback =
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modify_code_generation_from_strings_callback =
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s.modify_code_generation_from_strings_callback;
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s.modify_code_generation_from_strings_callback;
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}
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}
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@ -382,18 +381,6 @@ Isolate* NewIsolate(std::shared_ptr<ArrayBufferAllocator> allocator,
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settings);
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settings);
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}
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}
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Isolate* NewIsolate(ArrayBufferAllocator* allocator,
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uv_loop_t* event_loop,
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MultiIsolatePlatform* platform) {
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return NewIsolate(allocator, event_loop, platform, nullptr);
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}
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Isolate* NewIsolate(std::shared_ptr<ArrayBufferAllocator> allocator,
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uv_loop_t* event_loop,
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MultiIsolatePlatform* platform) {
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return NewIsolate(allocator, event_loop, platform, nullptr);
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}
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IsolateData* CreateIsolateData(
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IsolateData* CreateIsolateData(
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Isolate* isolate,
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Isolate* isolate,
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uv_loop_t* loop,
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uv_loop_t* loop,
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@ -405,13 +392,6 @@ IsolateData* CreateIsolateData(
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return new IsolateData(isolate, loop, platform, allocator, snapshot_data);
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return new IsolateData(isolate, loop, platform, allocator, snapshot_data);
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}
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}
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IsolateData* CreateIsolateData(Isolate* isolate,
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uv_loop_t* loop,
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MultiIsolatePlatform* platform,
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ArrayBufferAllocator* allocator) {
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return CreateIsolateData(isolate, loop, platform, allocator, nullptr);
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}
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void FreeIsolateData(IsolateData* isolate_data) {
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void FreeIsolateData(IsolateData* isolate_data) {
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delete isolate_data;
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delete isolate_data;
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}
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}
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@ -1270,10 +1270,6 @@ int Start(int argc, char** argv) {
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return static_cast<int>(StartInternal(argc, argv));
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return static_cast<int>(StartInternal(argc, argv));
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}
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}
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int Stop(Environment* env) {
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return Stop(env, StopFlags::kNoFlags);
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}
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int Stop(Environment* env, StopFlags::Flags flags) {
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int Stop(Environment* env, StopFlags::Flags flags) {
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env->ExitEnv(flags);
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env->ExitEnv(flags);
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return 0;
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return 0;
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32
src/node.h
32
src/node.h
@ -317,8 +317,8 @@ NODE_EXTERN int Start(int argc, char* argv[]);
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// Tear down Node.js while it is running (there are active handles
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// Tear down Node.js while it is running (there are active handles
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// in the loop and / or actively executing JavaScript code).
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// in the loop and / or actively executing JavaScript code).
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NODE_EXTERN int Stop(Environment* env);
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NODE_EXTERN int Stop(Environment* env,
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NODE_EXTERN int Stop(Environment* env, StopFlags::Flags flags);
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StopFlags::Flags flags = StopFlags::kNoFlags);
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// Set up per-process state needed to run Node.js. This will consume arguments
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// Set up per-process state needed to run Node.js. This will consume arguments
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// from argv, fill exec_argv, and possibly add errors resulting from parsing
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// from argv, fill exec_argv, and possibly add errors resulting from parsing
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@ -463,7 +463,7 @@ enum IsolateSettingsFlags {
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DETAILED_SOURCE_POSITIONS_FOR_PROFILING = 1 << 1,
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DETAILED_SOURCE_POSITIONS_FOR_PROFILING = 1 << 1,
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SHOULD_NOT_SET_PROMISE_REJECTION_CALLBACK = 1 << 2,
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SHOULD_NOT_SET_PROMISE_REJECTION_CALLBACK = 1 << 2,
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SHOULD_NOT_SET_PREPARE_STACK_TRACE_CALLBACK = 1 << 3,
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SHOULD_NOT_SET_PREPARE_STACK_TRACE_CALLBACK = 1 << 3,
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ALLOW_MODIFY_CODE_GENERATION_FROM_STRINGS_CALLBACK = 1 << 4,
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ALLOW_MODIFY_CODE_GENERATION_FROM_STRINGS_CALLBACK = 0, /* legacy no-op */
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};
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};
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struct IsolateSettings {
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struct IsolateSettings {
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@ -565,25 +565,17 @@ NODE_EXTERN void SetIsolateUpForNode(v8::Isolate* isolate);
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// This is a convenience method equivalent to using SetIsolateCreateParams(),
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// This is a convenience method equivalent to using SetIsolateCreateParams(),
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// Isolate::Allocate(), MultiIsolatePlatform::RegisterIsolate(),
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// Isolate::Allocate(), MultiIsolatePlatform::RegisterIsolate(),
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// Isolate::Initialize(), and SetIsolateUpForNode().
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// Isolate::Initialize(), and SetIsolateUpForNode().
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NODE_EXTERN v8::Isolate* NewIsolate(ArrayBufferAllocator* allocator,
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NODE_EXTERN v8::Isolate* NewIsolate(
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struct uv_loop_s* event_loop,
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ArrayBufferAllocator* allocator,
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MultiIsolatePlatform* platform = nullptr);
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// TODO(addaleax): Merge with the function definition above.
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NODE_EXTERN v8::Isolate* NewIsolate(ArrayBufferAllocator* allocator,
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struct uv_loop_s* event_loop,
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struct uv_loop_s* event_loop,
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MultiIsolatePlatform* platform,
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MultiIsolatePlatform* platform,
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const EmbedderSnapshotData* snapshot_data,
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const EmbedderSnapshotData* snapshot_data = nullptr,
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const IsolateSettings& settings = {});
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const IsolateSettings& settings = {});
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NODE_EXTERN v8::Isolate* NewIsolate(
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std::shared_ptr<ArrayBufferAllocator> allocator,
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struct uv_loop_s* event_loop,
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MultiIsolatePlatform* platform);
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// TODO(addaleax): Merge with the function definition above.
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NODE_EXTERN v8::Isolate* NewIsolate(
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NODE_EXTERN v8::Isolate* NewIsolate(
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std::shared_ptr<ArrayBufferAllocator> allocator,
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std::shared_ptr<ArrayBufferAllocator> allocator,
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struct uv_loop_s* event_loop,
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struct uv_loop_s* event_loop,
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MultiIsolatePlatform* platform,
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MultiIsolatePlatform* platform,
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const EmbedderSnapshotData* snapshot_data,
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const EmbedderSnapshotData* snapshot_data = nullptr,
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const IsolateSettings& settings = {});
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const IsolateSettings& settings = {});
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// Creates a new context with Node.js-specific tweaks.
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// Creates a new context with Node.js-specific tweaks.
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@ -603,14 +595,8 @@ NODE_EXTERN IsolateData* CreateIsolateData(
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v8::Isolate* isolate,
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v8::Isolate* isolate,
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struct uv_loop_s* loop,
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struct uv_loop_s* loop,
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MultiIsolatePlatform* platform = nullptr,
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MultiIsolatePlatform* platform = nullptr,
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ArrayBufferAllocator* allocator = nullptr);
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ArrayBufferAllocator* allocator = nullptr,
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// TODO(addaleax): Merge with the function definition above.
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const EmbedderSnapshotData* snapshot_data = nullptr);
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NODE_EXTERN IsolateData* CreateIsolateData(
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v8::Isolate* isolate,
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struct uv_loop_s* loop,
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MultiIsolatePlatform* platform,
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ArrayBufferAllocator* allocator,
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const EmbedderSnapshotData* snapshot_data);
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NODE_EXTERN void FreeIsolateData(IsolateData* isolate_data);
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NODE_EXTERN void FreeIsolateData(IsolateData* isolate_data);
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struct ThreadId {
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struct ThreadId {
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