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zlib: improve performance
PR-URL: https://github.com/nodejs/node/pull/13322 Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
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32
benchmark/zlib/creation.js
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32
benchmark/zlib/creation.js
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@ -0,0 +1,32 @@
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'use strict';
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var common = require('../common.js');
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var zlib = require('zlib');
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var bench = common.createBenchmark(main, {
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type: [
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'Deflate', 'DeflateRaw', 'Inflate', 'InflateRaw', 'Gzip', 'Gunzip', 'Unzip'
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],
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options: ['true', 'false'],
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n: [5e5]
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});
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function main(conf) {
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var n = +conf.n;
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var fn = zlib['create' + conf.type];
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if (typeof fn !== 'function')
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throw new Error('Invalid zlib type');
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var i = 0;
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if (conf.options === 'true') {
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var opts = {};
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bench.start();
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for (; i < n; ++i)
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fn(opts);
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bench.end(n);
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} else {
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bench.start();
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for (; i < n; ++i)
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fn();
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bench.end(n);
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}
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}
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54
benchmark/zlib/deflate.js
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54
benchmark/zlib/deflate.js
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@ -0,0 +1,54 @@
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'use strict';
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var common = require('../common.js');
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var zlib = require('zlib');
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var bench = common.createBenchmark(main, {
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method: ['createDeflate', 'deflate', 'deflateSync'],
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inputLen: [1024],
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n: [4e5]
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});
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function main(conf) {
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var n = +conf.n;
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var method = conf.method;
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var chunk = Buffer.alloc(+conf.inputLen, 'a');
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var i = 0;
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switch (method) {
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// Performs `n` writes for a single deflate stream
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case 'createDeflate':
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var deflater = zlib.createDeflate();
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deflater.resume();
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deflater.on('finish', () => {
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bench.end(n);
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});
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bench.start();
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(function next() {
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if (i++ === n)
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return deflater.end();
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deflater.write(chunk, next);
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})();
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break;
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// Performs `n` single deflate operations
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case 'deflate':
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var deflate = zlib.deflate;
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bench.start();
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(function next(err, result) {
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if (i++ === n)
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return bench.end(n);
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deflate(chunk, next);
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})();
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break;
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// Performs `n` single deflateSync operations
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case 'deflateSync':
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var deflateSync = zlib.deflateSync;
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bench.start();
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for (; i < n; ++i)
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deflateSync(chunk);
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bench.end(n);
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break;
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default:
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throw new Error('Unsupported deflate method');
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}
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}
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623
lib/zlib.js
623
lib/zlib.js
@ -23,6 +23,7 @@
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const Buffer = require('buffer').Buffer;
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const Transform = require('_stream_transform');
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const { _extend } = require('util');
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const binding = process.binding('zlib');
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const assert = require('assert').ok;
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const kMaxLength = require('buffer').kMaxLength;
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@ -30,6 +31,13 @@ const kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' +
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`than 0x${kMaxLength.toString(16)} bytes`;
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const constants = process.binding('constants').zlib;
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const {
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Z_NO_FLUSH, Z_BLOCK, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH, Z_MIN_CHUNK,
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Z_MIN_WINDOWBITS, Z_MAX_WINDOWBITS, Z_MIN_LEVEL, Z_MAX_LEVEL, Z_MIN_MEMLEVEL,
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Z_MAX_MEMLEVEL, Z_DEFAULT_CHUNK, Z_DEFAULT_COMPRESSION, Z_DEFAULT_STRATEGY,
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Z_DEFAULT_WINDOWBITS, Z_DEFAULT_MEMLEVEL, Z_FIXED, DEFLATE, DEFLATERAW,
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INFLATE, INFLATERAW, GZIP, GUNZIP, UNZIP
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} = constants;
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const { inherits } = require('util');
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// translation table for return codes.
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@ -51,38 +59,6 @@ for (var ck = 0; ck < ckeys.length; ck++) {
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codes[codes[ckey]] = ckey;
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}
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function isInvalidFlushFlag(flag) {
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return typeof flag !== 'number' ||
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flag < constants.Z_NO_FLUSH ||
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flag > constants.Z_BLOCK;
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// Covers: constants.Z_NO_FLUSH (0),
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// constants.Z_PARTIAL_FLUSH (1),
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// constants.Z_SYNC_FLUSH (2),
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// constants.Z_FULL_FLUSH (3),
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// constants.Z_FINISH (4), and
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// constants.Z_BLOCK (5)
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}
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function isInvalidStrategy(strategy) {
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return typeof strategy !== 'number' ||
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strategy < constants.Z_DEFAULT_STRATEGY ||
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strategy > constants.Z_FIXED;
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// Covers: constants.Z_FILTERED, (1)
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// constants.Z_HUFFMAN_ONLY (2),
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// constants.Z_RLE (3),
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// constants.Z_FIXED (4), and
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// constants.Z_DEFAULT_STRATEGY (0)
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}
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function responseData(engine, buffer) {
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if (engine._opts.info) {
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return { buffer, engine };
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}
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return buffer;
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}
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function zlibBuffer(engine, buffer, callback) {
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// Streams do not support non-Buffer ArrayBufferViews yet. Convert it to a
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// Buffer without copying.
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@ -90,73 +66,76 @@ function zlibBuffer(engine, buffer, callback) {
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Object.getPrototypeOf(buffer) !== Buffer.prototype) {
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buffer = Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength);
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}
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var buffers = [];
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var nread = 0;
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engine.on('error', onError);
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engine.on('end', onEnd);
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engine.buffers = null;
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engine.nread = 0;
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engine.cb = callback;
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engine.on('data', zlibBufferOnData);
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engine.on('error', zlibBufferOnError);
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engine.on('end', zlibBufferOnEnd);
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engine.end(buffer);
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flow();
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}
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function flow() {
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var chunk;
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while (null !== (chunk = engine.read())) {
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buffers.push(chunk);
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nread += chunk.byteLength;
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}
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engine.once('readable', flow);
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}
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function onError(err) {
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engine.removeListener('end', onEnd);
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engine.removeListener('readable', flow);
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callback(err);
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}
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function onEnd() {
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var buf;
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var err = null;
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if (nread >= kMaxLength) {
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err = new RangeError(kRangeErrorMessage);
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} else {
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buf = Buffer.concat(buffers, nread);
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}
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buffers = [];
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engine.close();
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callback(err, responseData(engine, buf));
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function zlibBufferOnData(chunk) {
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if (!this.buffers)
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this.buffers = [chunk];
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else
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this.buffers.push(chunk);
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this.nread += chunk.length;
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}
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function zlibBufferOnError(err) {
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this.removeAllListeners('end');
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this.cb(err);
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}
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function zlibBufferOnEnd() {
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var buf;
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var err;
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if (this.nread >= kMaxLength) {
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err = new RangeError(kRangeErrorMessage);
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} else {
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var bufs = this.buffers;
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buf = (bufs.length === 1 ? bufs[0] : Buffer.concat(bufs, this.nread));
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}
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this.close();
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if (err)
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this.cb(err);
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else if (this._info)
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this.cb(null, { buffer: buf, engine: this });
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else
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this.cb(null, buf);
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}
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function zlibBufferSync(engine, buffer) {
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if (typeof buffer === 'string')
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if (typeof buffer === 'string') {
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buffer = Buffer.from(buffer);
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else if (!ArrayBuffer.isView(buffer))
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} else if (!ArrayBuffer.isView(buffer)) {
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throw new TypeError('"buffer" argument must be a string, Buffer, ' +
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'TypedArray, or DataView');
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var flushFlag = engine._finishFlushFlag;
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return responseData(engine, engine._processChunk(buffer, flushFlag));
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}
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buffer = processChunkSync(engine, buffer, engine._finishFlushFlag);
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if (engine._info)
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return { buffer, engine };
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else
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return buffer;
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}
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function zlibOnError(message, errno) {
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var self = this.jsref;
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// there is no way to cleanly recover.
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// continuing only obscures problems.
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_close(this);
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this._hadError = true;
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_close(self);
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self._hadError = true;
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var error = new Error(message);
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error.errno = errno;
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error.code = codes[errno];
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this.emit('error', error);
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self.emit('error', error);
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}
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function flushCallback(level, strategy, callback) {
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assert(this._handle, 'zlib binding closed');
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if (!this._handle)
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assert(false, 'zlib binding closed');
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this._handle.params(level, strategy);
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if (!this._hadError) {
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this._level = level;
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@ -170,97 +149,114 @@ function flushCallback(level, strategy, callback) {
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// true or false if there is anything in the queue when
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// you call the .write() method.
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function Zlib(opts, mode) {
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opts = opts || {};
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Transform.call(this, opts);
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this.bytesRead = 0;
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this._opts = opts;
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this._chunkSize = opts.chunkSize || constants.Z_DEFAULT_CHUNK;
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if (opts.flush && isInvalidFlushFlag(opts.flush)) {
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throw new RangeError('Invalid flush flag: ' + opts.flush);
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}
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if (opts.finishFlush && isInvalidFlushFlag(opts.finishFlush)) {
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throw new RangeError('Invalid flush flag: ' + opts.finishFlush);
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}
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this._flushFlag = opts.flush || constants.Z_NO_FLUSH;
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this._finishFlushFlag = opts.finishFlush !== undefined ?
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opts.finishFlush : constants.Z_FINISH;
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if (opts.chunkSize !== undefined) {
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if (opts.chunkSize < constants.Z_MIN_CHUNK) {
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throw new RangeError('Invalid chunk size: ' + opts.chunkSize);
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var chunkSize = Z_DEFAULT_CHUNK;
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var flush = Z_NO_FLUSH;
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var finishFlush = Z_FINISH;
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var windowBits = Z_DEFAULT_WINDOWBITS;
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var level = Z_DEFAULT_COMPRESSION;
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var memLevel = Z_DEFAULT_MEMLEVEL;
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var strategy = Z_DEFAULT_STRATEGY;
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var dictionary;
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if (opts) {
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chunkSize = opts.chunkSize;
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if (chunkSize !== undefined && chunkSize === chunkSize) {
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if (chunkSize < Z_MIN_CHUNK || !Number.isFinite(chunkSize))
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throw new RangeError('Invalid chunk size: ' + chunkSize);
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} else {
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chunkSize = Z_DEFAULT_CHUNK;
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}
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}
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if (opts.windowBits !== undefined) {
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if (opts.windowBits < constants.Z_MIN_WINDOWBITS ||
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opts.windowBits > constants.Z_MAX_WINDOWBITS) {
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throw new RangeError('Invalid windowBits: ' + opts.windowBits);
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flush = opts.flush;
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if (flush !== undefined && flush === flush) {
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if (flush < Z_NO_FLUSH || flush > Z_BLOCK || !Number.isFinite(flush))
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throw new RangeError('Invalid flush flag: ' + flush);
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} else {
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flush = Z_NO_FLUSH;
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}
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}
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if (opts.level !== undefined) {
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if (opts.level < constants.Z_MIN_LEVEL ||
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opts.level > constants.Z_MAX_LEVEL) {
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throw new RangeError('Invalid compression level: ' + opts.level);
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finishFlush = opts.finishFlush;
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if (finishFlush !== undefined && finishFlush === finishFlush) {
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if (finishFlush < Z_NO_FLUSH || finishFlush > Z_BLOCK ||
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!Number.isFinite(finishFlush)) {
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throw new RangeError('Invalid flush flag: ' + finishFlush);
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}
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} else {
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finishFlush = Z_FINISH;
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}
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}
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if (opts.memLevel !== undefined) {
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if (opts.memLevel < constants.Z_MIN_MEMLEVEL ||
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opts.memLevel > constants.Z_MAX_MEMLEVEL) {
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throw new RangeError('Invalid memLevel: ' + opts.memLevel);
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windowBits = opts.windowBits;
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if (windowBits !== undefined && windowBits === windowBits) {
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if (windowBits < Z_MIN_WINDOWBITS || windowBits > Z_MAX_WINDOWBITS ||
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!Number.isFinite(windowBits)) {
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throw new RangeError('Invalid windowBits: ' + windowBits);
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}
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} else {
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windowBits = Z_DEFAULT_WINDOWBITS;
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}
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}
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if (opts.strategy !== undefined && isInvalidStrategy(opts.strategy))
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throw new TypeError('Invalid strategy: ' + opts.strategy);
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level = opts.level;
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if (level !== undefined && level === level) {
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if (level < Z_MIN_LEVEL || level > Z_MAX_LEVEL ||
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!Number.isFinite(level)) {
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throw new RangeError('Invalid compression level: ' + level);
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}
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} else {
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level = Z_DEFAULT_COMPRESSION;
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}
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if (opts.dictionary !== undefined) {
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if (!ArrayBuffer.isView(opts.dictionary)) {
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memLevel = opts.memLevel;
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if (memLevel !== undefined && memLevel === memLevel) {
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if (memLevel < Z_MIN_MEMLEVEL || memLevel > Z_MAX_MEMLEVEL ||
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!Number.isFinite(memLevel)) {
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throw new RangeError('Invalid memLevel: ' + memLevel);
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}
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} else {
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memLevel = Z_DEFAULT_MEMLEVEL;
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}
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strategy = opts.strategy;
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if (strategy !== undefined && strategy === strategy) {
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if (strategy < Z_DEFAULT_STRATEGY || strategy > Z_FIXED ||
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!Number.isFinite(strategy)) {
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throw new TypeError('Invalid strategy: ' + strategy);
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}
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} else {
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strategy = Z_DEFAULT_STRATEGY;
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}
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dictionary = opts.dictionary;
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if (dictionary !== undefined && !ArrayBuffer.isView(dictionary)) {
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throw new TypeError(
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'Invalid dictionary: it should be a Buffer, TypedArray, or DataView');
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}
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}
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if (opts.encoding || opts.objectMode || opts.writableObjectMode) {
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opts = _extend({}, opts);
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opts.encoding = null;
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opts.objectMode = false;
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opts.writableObjectMode = false;
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}
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}
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this.bytesRead = 0;
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this._handle = new binding.Zlib(mode);
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this._handle.onerror = zlibOnError.bind(this);
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this._handle.jsref = this; // Used by processCallback() and zlibOnError()
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this._handle.onerror = zlibOnError;
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this._hadError = false;
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this._writeState = new Uint32Array(2);
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var level = constants.Z_DEFAULT_COMPRESSION;
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if (Number.isFinite(opts.level)) {
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level = opts.level;
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}
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this._handle.init(windowBits, level, memLevel, strategy, this._writeState,
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processCallback, dictionary);
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var strategy = constants.Z_DEFAULT_STRATEGY;
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if (Number.isFinite(opts.strategy)) {
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strategy = opts.strategy;
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}
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var windowBits = constants.Z_DEFAULT_WINDOWBITS;
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if (Number.isFinite(opts.windowBits)) {
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windowBits = opts.windowBits;
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}
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var memLevel = constants.Z_DEFAULT_MEMLEVEL;
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if (Number.isFinite(opts.memLevel)) {
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memLevel = opts.memLevel;
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}
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this._handle.init(windowBits,
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level,
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memLevel,
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strategy,
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opts.dictionary);
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this._buffer = Buffer.allocUnsafe(this._chunkSize);
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this._offset = 0;
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this._outBuffer = Buffer.allocUnsafe(chunkSize);
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this._outOffset = 0;
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this._level = level;
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this._strategy = strategy;
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this._chunkSize = chunkSize;
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this._flushFlag = flush;
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this._origFlushFlag = flush;
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this._finishFlushFlag = finishFlush;
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this._info = opts && opts.info;
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this.once('end', this.close);
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}
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inherits(Zlib, Transform);
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@ -274,15 +270,17 @@ Object.defineProperty(Zlib.prototype, '_closed', {
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});
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Zlib.prototype.params = function params(level, strategy, callback) {
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if (level < constants.Z_MIN_LEVEL ||
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level > constants.Z_MAX_LEVEL) {
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if (level < Z_MIN_LEVEL || level > Z_MAX_LEVEL)
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throw new RangeError('Invalid compression level: ' + level);
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}
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if (isInvalidStrategy(strategy))
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if (strategy !== undefined &&
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(strategy < Z_DEFAULT_STRATEGY || strategy > Z_FIXED ||
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!Number.isFinite(strategy))) {
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throw new TypeError('Invalid strategy: ' + strategy);
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}
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if (this._level !== level || this._strategy !== strategy) {
|
||||
this.flush(constants.Z_SYNC_FLUSH,
|
||||
this.flush(Z_SYNC_FLUSH,
|
||||
flushCallback.bind(this, level, strategy, callback));
|
||||
} else {
|
||||
process.nextTick(callback);
|
||||
@ -290,7 +288,8 @@ Zlib.prototype.params = function params(level, strategy, callback) {
|
||||
};
|
||||
|
||||
Zlib.prototype.reset = function reset() {
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
if (!this._handle)
|
||||
assert(false, 'zlib binding closed');
|
||||
return this._handle.reset();
|
||||
};
|
||||
|
||||
@ -305,7 +304,7 @@ Zlib.prototype.flush = function flush(kind, callback) {
|
||||
|
||||
if (typeof kind === 'function' || (kind === undefined && !callback)) {
|
||||
callback = kind;
|
||||
kind = constants.Z_FULL_FLUSH;
|
||||
kind = Z_FULL_FLUSH;
|
||||
}
|
||||
|
||||
if (ws.ended) {
|
||||
@ -331,160 +330,192 @@ Zlib.prototype.close = function close(callback) {
|
||||
};
|
||||
|
||||
Zlib.prototype._transform = function _transform(chunk, encoding, cb) {
|
||||
var flushFlag;
|
||||
var ws = this._writableState;
|
||||
var ending = ws.ending || ws.ended;
|
||||
var last = ending && (!chunk || ws.length === chunk.byteLength);
|
||||
|
||||
if (chunk !== null && !ArrayBuffer.isView(chunk))
|
||||
return cb(new TypeError('invalid input'));
|
||||
|
||||
if (!this._handle)
|
||||
return cb(new Error('zlib binding closed'));
|
||||
|
||||
// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
|
||||
// (or whatever flag was provided using opts.finishFlush).
|
||||
// If it's explicitly flushing at some other time, then we use
|
||||
// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
|
||||
// goodness.
|
||||
if (last)
|
||||
// Z_FULL_FLUSH. Otherwise, use the original opts.flush flag.
|
||||
var flushFlag;
|
||||
var ws = this._writableState;
|
||||
if ((ws.ending || ws.ended) && ws.length === chunk.byteLength) {
|
||||
flushFlag = this._finishFlushFlag;
|
||||
else {
|
||||
} else {
|
||||
flushFlag = this._flushFlag;
|
||||
// once we've flushed the last of the queue, stop flushing and
|
||||
// go back to the normal behavior.
|
||||
if (chunk.byteLength >= ws.length) {
|
||||
this._flushFlag = this._opts.flush || constants.Z_NO_FLUSH;
|
||||
}
|
||||
if (chunk.byteLength >= ws.length)
|
||||
this._flushFlag = this._origFlushFlag;
|
||||
}
|
||||
|
||||
this._processChunk(chunk, flushFlag, cb);
|
||||
processChunk(this, chunk, flushFlag, cb);
|
||||
};
|
||||
|
||||
Zlib.prototype._processChunk = function _processChunk(chunk, flushFlag, cb) {
|
||||
var availInBefore = chunk && chunk.byteLength;
|
||||
var availOutBefore = this._chunkSize - this._offset;
|
||||
// _processChunk() is left for backwards compatibility
|
||||
if (typeof cb === 'function')
|
||||
processChunk(this, chunk, flushFlag, cb);
|
||||
else
|
||||
return processChunkSync(this, chunk, flushFlag);
|
||||
};
|
||||
|
||||
function processChunkSync(self, chunk, flushFlag) {
|
||||
var availInBefore = chunk.byteLength;
|
||||
var availOutBefore = self._chunkSize - self._outOffset;
|
||||
var inOff = 0;
|
||||
var availOutAfter;
|
||||
var availInAfter;
|
||||
|
||||
var self = this;
|
||||
var buffers = null;
|
||||
var nread = 0;
|
||||
var inputRead = 0;
|
||||
var state = self._writeState;
|
||||
var handle = self._handle;
|
||||
var buffer = self._outBuffer;
|
||||
var offset = self._outOffset;
|
||||
var chunkSize = self._chunkSize;
|
||||
|
||||
var async = typeof cb === 'function';
|
||||
var error;
|
||||
self.on('error', function(er) {
|
||||
error = er;
|
||||
});
|
||||
|
||||
if (!async) {
|
||||
var buffers = [];
|
||||
var nread = 0;
|
||||
|
||||
var error;
|
||||
this.on('error', function(er) {
|
||||
error = er;
|
||||
});
|
||||
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
do {
|
||||
var res = this._handle.writeSync(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
this._buffer, // out
|
||||
this._offset, //out_off
|
||||
availOutBefore); // out_len
|
||||
} while (!this._hadError && callback(res[0], res[1]));
|
||||
|
||||
if (this._hadError) {
|
||||
while (true) {
|
||||
handle.writeSync(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
buffer, // out
|
||||
offset, // out_off
|
||||
availOutBefore); // out_len
|
||||
if (error)
|
||||
throw error;
|
||||
}
|
||||
|
||||
if (nread >= kMaxLength) {
|
||||
_close(this);
|
||||
throw new RangeError(kRangeErrorMessage);
|
||||
}
|
||||
availOutAfter = state[0];
|
||||
availInAfter = state[1];
|
||||
|
||||
var buf = Buffer.concat(buffers, nread);
|
||||
_close(this);
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
assert(this._handle, 'zlib binding closed');
|
||||
var req = this._handle.write(flushFlag,
|
||||
chunk, // in
|
||||
inOff, // in_off
|
||||
availInBefore, // in_len
|
||||
this._buffer, // out
|
||||
this._offset, //out_off
|
||||
availOutBefore); // out_len
|
||||
|
||||
req.buffer = chunk;
|
||||
req.callback = callback;
|
||||
|
||||
function callback(availInAfter, availOutAfter) {
|
||||
// When the callback is used in an async write, the callback's
|
||||
// context is the `req` object that was created. The req object
|
||||
// is === this._handle, and that's why it's important to null
|
||||
// out the values after they are done being used. `this._handle`
|
||||
// can stay in memory longer than the callback and buffer are needed.
|
||||
if (this) {
|
||||
this.buffer = null;
|
||||
this.callback = null;
|
||||
}
|
||||
|
||||
if (self._hadError)
|
||||
return;
|
||||
var inDelta = (availInBefore - availInAfter);
|
||||
inputRead += inDelta;
|
||||
|
||||
var have = availOutBefore - availOutAfter;
|
||||
assert(have >= 0, 'have should not go down');
|
||||
|
||||
self.bytesRead += availInBefore - availInAfter;
|
||||
|
||||
if (have > 0) {
|
||||
var out = self._buffer.slice(self._offset, self._offset + have);
|
||||
self._offset += have;
|
||||
// serve some output to the consumer.
|
||||
if (async) {
|
||||
self.push(out);
|
||||
} else {
|
||||
var out = buffer.slice(offset, offset + have);
|
||||
offset += have;
|
||||
if (!buffers)
|
||||
buffers = [out];
|
||||
else
|
||||
buffers.push(out);
|
||||
nread += out.byteLength;
|
||||
}
|
||||
nread += out.byteLength;
|
||||
} else if (have < 0) {
|
||||
assert(false, 'have should not go down');
|
||||
}
|
||||
|
||||
// exhausted the output buffer, or used all the input create a new one.
|
||||
if (availOutAfter === 0 || self._offset >= self._chunkSize) {
|
||||
availOutBefore = self._chunkSize;
|
||||
self._offset = 0;
|
||||
self._buffer = Buffer.allocUnsafe(self._chunkSize);
|
||||
if (availOutAfter === 0 || offset >= chunkSize) {
|
||||
availOutBefore = chunkSize;
|
||||
offset = 0;
|
||||
buffer = Buffer.allocUnsafe(chunkSize);
|
||||
}
|
||||
|
||||
if (availOutAfter === 0) {
|
||||
// Not actually done. Need to reprocess.
|
||||
// Not actually done. Need to reprocess.
|
||||
// Also, update the availInBefore to the availInAfter value,
|
||||
// so that if we have to hit it a third (fourth, etc.) time,
|
||||
// it'll have the correct byte counts.
|
||||
inOff += (availInBefore - availInAfter);
|
||||
inOff += inDelta;
|
||||
availInBefore = availInAfter;
|
||||
|
||||
if (!async)
|
||||
return true;
|
||||
|
||||
var newReq = self._handle.write(flushFlag,
|
||||
chunk,
|
||||
inOff,
|
||||
availInBefore,
|
||||
self._buffer,
|
||||
self._offset,
|
||||
self._chunkSize);
|
||||
newReq.callback = callback; // this same function
|
||||
newReq.buffer = chunk;
|
||||
return;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!async)
|
||||
return false;
|
||||
|
||||
// finished with the chunk.
|
||||
cb();
|
||||
}
|
||||
};
|
||||
|
||||
self.bytesRead = inputRead;
|
||||
|
||||
if (nread >= kMaxLength) {
|
||||
_close(self);
|
||||
throw new RangeError(kRangeErrorMessage);
|
||||
}
|
||||
|
||||
_close(self);
|
||||
|
||||
return (buffers.length === 1 ? buffers[0] : Buffer.concat(buffers, nread));
|
||||
}
|
||||
|
||||
function processChunk(self, chunk, flushFlag, cb) {
|
||||
var handle = self._handle;
|
||||
if (!handle)
|
||||
return cb(new Error('zlib binding closed'));
|
||||
|
||||
handle.buffer = chunk;
|
||||
handle.cb = cb;
|
||||
handle.availOutBefore = self._chunkSize - self._outOffset;
|
||||
handle.availInBefore = chunk.byteLength;
|
||||
handle.inOff = 0;
|
||||
handle.flushFlag = flushFlag;
|
||||
|
||||
handle.write(flushFlag,
|
||||
chunk, // in
|
||||
0, // in_off
|
||||
handle.availInBefore, // in_len
|
||||
self._outBuffer, // out
|
||||
self._outOffset, // out_off
|
||||
handle.availOutBefore); // out_len
|
||||
}
|
||||
|
||||
function processCallback() {
|
||||
// This callback's context (`this`) is the `_handle` (ZCtx) object. It is
|
||||
// important to null out the values once they are no longer needed since
|
||||
// `_handle` can stay in memory long after the buffer is needed.
|
||||
var handle = this;
|
||||
var self = this.jsref;
|
||||
var state = self._writeState;
|
||||
|
||||
if (self._hadError) {
|
||||
this.buffer = null;
|
||||
return;
|
||||
}
|
||||
|
||||
var availOutAfter = state[0];
|
||||
var availInAfter = state[1];
|
||||
|
||||
var inDelta = (handle.availInBefore - availInAfter);
|
||||
self.bytesRead += inDelta;
|
||||
|
||||
var have = handle.availOutBefore - availOutAfter;
|
||||
if (have > 0) {
|
||||
var out = self._outBuffer.slice(self._outOffset, self._outOffset + have);
|
||||
self._outOffset += have;
|
||||
self.push(out);
|
||||
} else if (have < 0) {
|
||||
assert(false, 'have should not go down');
|
||||
}
|
||||
|
||||
// exhausted the output buffer, or used all the input create a new one.
|
||||
if (availOutAfter === 0 || self._outOffset >= self._chunkSize) {
|
||||
handle.availOutBefore = self._chunkSize;
|
||||
self._outOffset = 0;
|
||||
self._outBuffer = Buffer.allocUnsafe(self._chunkSize);
|
||||
}
|
||||
|
||||
if (availOutAfter === 0) {
|
||||
// Not actually done. Need to reprocess.
|
||||
// Also, update the availInBefore to the availInAfter value,
|
||||
// so that if we have to hit it a third (fourth, etc.) time,
|
||||
// it'll have the correct byte counts.
|
||||
handle.inOff += inDelta;
|
||||
handle.availInBefore = availInAfter;
|
||||
|
||||
this.write(handle.flushFlag,
|
||||
this.buffer, // in
|
||||
handle.inOff, // in_off
|
||||
handle.availInBefore, // in_len
|
||||
self._outBuffer, // out
|
||||
self._outOffset, // out_off
|
||||
self._chunkSize); // out_len
|
||||
return;
|
||||
}
|
||||
|
||||
// finished with the chunk.
|
||||
this.buffer = null;
|
||||
this.cb();
|
||||
}
|
||||
|
||||
function _close(engine, callback) {
|
||||
if (callback)
|
||||
@ -507,56 +538,56 @@ function emitCloseNT(self) {
|
||||
function Deflate(opts) {
|
||||
if (!(this instanceof Deflate))
|
||||
return new Deflate(opts);
|
||||
Zlib.call(this, opts, constants.DEFLATE);
|
||||
Zlib.call(this, opts, DEFLATE);
|
||||
}
|
||||
inherits(Deflate, Zlib);
|
||||
|
||||
function Inflate(opts) {
|
||||
if (!(this instanceof Inflate))
|
||||
return new Inflate(opts);
|
||||
Zlib.call(this, opts, constants.INFLATE);
|
||||
Zlib.call(this, opts, INFLATE);
|
||||
}
|
||||
inherits(Inflate, Zlib);
|
||||
|
||||
function Gzip(opts) {
|
||||
if (!(this instanceof Gzip))
|
||||
return new Gzip(opts);
|
||||
Zlib.call(this, opts, constants.GZIP);
|
||||
Zlib.call(this, opts, GZIP);
|
||||
}
|
||||
inherits(Gzip, Zlib);
|
||||
|
||||
function Gunzip(opts) {
|
||||
if (!(this instanceof Gunzip))
|
||||
return new Gunzip(opts);
|
||||
Zlib.call(this, opts, constants.GUNZIP);
|
||||
Zlib.call(this, opts, GUNZIP);
|
||||
}
|
||||
inherits(Gunzip, Zlib);
|
||||
|
||||
function DeflateRaw(opts) {
|
||||
if (!(this instanceof DeflateRaw))
|
||||
return new DeflateRaw(opts);
|
||||
Zlib.call(this, opts, constants.DEFLATERAW);
|
||||
Zlib.call(this, opts, DEFLATERAW);
|
||||
}
|
||||
inherits(DeflateRaw, Zlib);
|
||||
|
||||
function InflateRaw(opts) {
|
||||
if (!(this instanceof InflateRaw))
|
||||
return new InflateRaw(opts);
|
||||
Zlib.call(this, opts, constants.INFLATERAW);
|
||||
Zlib.call(this, opts, INFLATERAW);
|
||||
}
|
||||
inherits(InflateRaw, Zlib);
|
||||
|
||||
function Unzip(opts) {
|
||||
if (!(this instanceof Unzip))
|
||||
return new Unzip(opts);
|
||||
Zlib.call(this, opts, constants.UNZIP);
|
||||
Zlib.call(this, opts, UNZIP);
|
||||
}
|
||||
inherits(Unzip, Zlib);
|
||||
|
||||
function createConvenienceMethod(type, sync) {
|
||||
function createConvenienceMethod(ctor, sync) {
|
||||
if (sync) {
|
||||
return function(buffer, opts) {
|
||||
return zlibBufferSync(new type(opts), buffer);
|
||||
return zlibBufferSync(new ctor(opts), buffer);
|
||||
};
|
||||
} else {
|
||||
return function(buffer, opts, callback) {
|
||||
@ -564,16 +595,18 @@ function createConvenienceMethod(type, sync) {
|
||||
callback = opts;
|
||||
opts = {};
|
||||
}
|
||||
return zlibBuffer(new type(opts), buffer, callback);
|
||||
return zlibBuffer(new ctor(opts), buffer, callback);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function createProperty(type) {
|
||||
function createProperty(ctor) {
|
||||
return {
|
||||
configurable: true,
|
||||
enumerable: true,
|
||||
value: type
|
||||
value: function(options) {
|
||||
return new ctor(options);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@ -605,13 +638,13 @@ module.exports = {
|
||||
};
|
||||
|
||||
Object.defineProperties(module.exports, {
|
||||
createDeflate: createProperty(module.exports.Deflate),
|
||||
createInflate: createProperty(module.exports.Inflate),
|
||||
createDeflateRaw: createProperty(module.exports.DeflateRaw),
|
||||
createInflateRaw: createProperty(module.exports.InflateRaw),
|
||||
createGzip: createProperty(module.exports.Gzip),
|
||||
createGunzip: createProperty(module.exports.Gunzip),
|
||||
createUnzip: createProperty(module.exports.Unzip),
|
||||
createDeflate: createProperty(Deflate),
|
||||
createInflate: createProperty(Inflate),
|
||||
createDeflateRaw: createProperty(DeflateRaw),
|
||||
createInflateRaw: createProperty(InflateRaw),
|
||||
createGzip: createProperty(Gzip),
|
||||
createGunzip: createProperty(Gunzip),
|
||||
createUnzip: createProperty(Unzip),
|
||||
constants: {
|
||||
configurable: false,
|
||||
enumerable: true,
|
||||
|
@ -1228,22 +1228,6 @@ void DefineZlibConstants(Local<Object> target) {
|
||||
NODE_DEFINE_CONSTANT(target, INFLATERAW);
|
||||
NODE_DEFINE_CONSTANT(target, UNZIP);
|
||||
|
||||
#define Z_MIN_WINDOWBITS 8
|
||||
#define Z_MAX_WINDOWBITS 15
|
||||
#define Z_DEFAULT_WINDOWBITS 15
|
||||
// Fewer than 64 bytes per chunk is not recommended.
|
||||
// Technically it could work with as few as 8, but even 64 bytes
|
||||
// is low. Usually a MB or more is best.
|
||||
#define Z_MIN_CHUNK 64
|
||||
#define Z_MAX_CHUNK std::numeric_limits<double>::infinity()
|
||||
#define Z_DEFAULT_CHUNK (16 * 1024)
|
||||
#define Z_MIN_MEMLEVEL 1
|
||||
#define Z_MAX_MEMLEVEL 9
|
||||
#define Z_DEFAULT_MEMLEVEL 8
|
||||
#define Z_MIN_LEVEL -1
|
||||
#define Z_MAX_LEVEL 9
|
||||
#define Z_DEFAULT_LEVEL Z_DEFAULT_COMPRESSION
|
||||
|
||||
NODE_DEFINE_CONSTANT(target, Z_MIN_WINDOWBITS);
|
||||
NODE_DEFINE_CONSTANT(target, Z_MAX_WINDOWBITS);
|
||||
NODE_DEFINE_CONSTANT(target, Z_DEFAULT_WINDOWBITS);
|
||||
|
@ -36,6 +36,23 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
// Custom constants used by both node_constants.cc and node_zlib.cc
|
||||
#define Z_MIN_WINDOWBITS 8
|
||||
#define Z_MAX_WINDOWBITS 15
|
||||
#define Z_DEFAULT_WINDOWBITS 15
|
||||
// Fewer than 64 bytes per chunk is not recommended.
|
||||
// Technically it could work with as few as 8, but even 64 bytes
|
||||
// is low. Usually a MB or more is best.
|
||||
#define Z_MIN_CHUNK 64
|
||||
#define Z_MAX_CHUNK std::numeric_limits<double>::infinity()
|
||||
#define Z_DEFAULT_CHUNK (16 * 1024)
|
||||
#define Z_MIN_MEMLEVEL 1
|
||||
#define Z_MAX_MEMLEVEL 9
|
||||
#define Z_DEFAULT_MEMLEVEL 8
|
||||
#define Z_MIN_LEVEL -1
|
||||
#define Z_MAX_LEVEL 9
|
||||
#define Z_DEFAULT_LEVEL Z_DEFAULT_COMPRESSION
|
||||
|
||||
struct sockaddr;
|
||||
|
||||
// Variation on NODE_DEFINE_CONSTANT that sets a String value.
|
||||
|
106
src/node_zlib.cc
106
src/node_zlib.cc
@ -40,14 +40,17 @@
|
||||
namespace node {
|
||||
|
||||
using v8::Array;
|
||||
using v8::ArrayBuffer;
|
||||
using v8::Context;
|
||||
using v8::Function;
|
||||
using v8::FunctionCallbackInfo;
|
||||
using v8::FunctionTemplate;
|
||||
using v8::HandleScope;
|
||||
using v8::Integer;
|
||||
using v8::Local;
|
||||
using v8::Number;
|
||||
using v8::Object;
|
||||
using v8::Persistent;
|
||||
using v8::Uint32Array;
|
||||
using v8::Value;
|
||||
|
||||
namespace {
|
||||
@ -86,7 +89,8 @@ class ZCtx : public AsyncWrap {
|
||||
write_in_progress_(false),
|
||||
pending_close_(false),
|
||||
refs_(0),
|
||||
gzip_id_bytes_read_(0) {
|
||||
gzip_id_bytes_read_(0),
|
||||
write_result_(nullptr) {
|
||||
MakeWeak<ZCtx>(this);
|
||||
Wrap(wrap, this);
|
||||
}
|
||||
@ -200,38 +204,19 @@ class ZCtx : public AsyncWrap {
|
||||
|
||||
if (!async) {
|
||||
// sync version
|
||||
ctx->env()->PrintSyncTrace();
|
||||
env->PrintSyncTrace();
|
||||
Process(work_req);
|
||||
if (CheckError(ctx))
|
||||
AfterSync(ctx, args);
|
||||
if (CheckError(ctx)) {
|
||||
ctx->write_result_[0] = ctx->strm_.avail_out;
|
||||
ctx->write_result_[1] = ctx->strm_.avail_in;
|
||||
ctx->write_in_progress_ = false;
|
||||
ctx->Unref();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// async version
|
||||
uv_queue_work(ctx->env()->event_loop(),
|
||||
work_req,
|
||||
ZCtx::Process,
|
||||
ZCtx::After);
|
||||
|
||||
args.GetReturnValue().Set(ctx->object());
|
||||
}
|
||||
|
||||
|
||||
static void AfterSync(ZCtx* ctx, const FunctionCallbackInfo<Value>& args) {
|
||||
Environment* env = ctx->env();
|
||||
Local<Integer> avail_out = Integer::New(env->isolate(),
|
||||
ctx->strm_.avail_out);
|
||||
Local<Integer> avail_in = Integer::New(env->isolate(),
|
||||
ctx->strm_.avail_in);
|
||||
|
||||
ctx->write_in_progress_ = false;
|
||||
|
||||
Local<Array> result = Array::New(env->isolate(), 2);
|
||||
result->Set(0, avail_in);
|
||||
result->Set(1, avail_out);
|
||||
args.GetReturnValue().Set(result);
|
||||
|
||||
ctx->Unref();
|
||||
uv_queue_work(env->event_loop(), work_req, ZCtx::Process, ZCtx::After);
|
||||
}
|
||||
|
||||
|
||||
@ -389,16 +374,14 @@ class ZCtx : public AsyncWrap {
|
||||
if (!CheckError(ctx))
|
||||
return;
|
||||
|
||||
Local<Integer> avail_out = Integer::New(env->isolate(),
|
||||
ctx->strm_.avail_out);
|
||||
Local<Integer> avail_in = Integer::New(env->isolate(),
|
||||
ctx->strm_.avail_in);
|
||||
|
||||
ctx->write_result_[0] = ctx->strm_.avail_out;
|
||||
ctx->write_result_[1] = ctx->strm_.avail_in;
|
||||
ctx->write_in_progress_ = false;
|
||||
|
||||
// call the write() cb
|
||||
Local<Value> args[2] = { avail_in, avail_out };
|
||||
ctx->MakeCallback(env->callback_string(), arraysize(args), args);
|
||||
Local<Function> cb = PersistentToLocal(env->isolate(),
|
||||
ctx->write_js_callback_);
|
||||
ctx->MakeCallback(cb, 0, nullptr);
|
||||
|
||||
ctx->Unref();
|
||||
if (ctx->pending_close_)
|
||||
@ -447,41 +430,51 @@ class ZCtx : public AsyncWrap {
|
||||
|
||||
// just pull the ints out of the args and call the other Init
|
||||
static void Init(const FunctionCallbackInfo<Value>& args) {
|
||||
CHECK((args.Length() == 4 || args.Length() == 5) &&
|
||||
"init(windowBits, level, memLevel, strategy, [dictionary])");
|
||||
CHECK(args.Length() == 7 &&
|
||||
"init(windowBits, level, memLevel, strategy, writeResult, writeCallback,"
|
||||
" dictionary)");
|
||||
|
||||
ZCtx* ctx;
|
||||
ASSIGN_OR_RETURN_UNWRAP(&ctx, args.Holder());
|
||||
|
||||
int windowBits = args[0]->Uint32Value();
|
||||
CHECK((windowBits >= 8 && windowBits <= 15) && "invalid windowBits");
|
||||
CHECK((windowBits >= Z_MIN_WINDOWBITS && windowBits <= Z_MAX_WINDOWBITS) &&
|
||||
"invalid windowBits");
|
||||
|
||||
int level = args[1]->Int32Value();
|
||||
CHECK((level >= -1 && level <= 9) && "invalid compression level");
|
||||
CHECK((level >= Z_MIN_LEVEL && level <= Z_MAX_LEVEL) &&
|
||||
"invalid compression level");
|
||||
|
||||
int memLevel = args[2]->Uint32Value();
|
||||
CHECK((memLevel >= 1 && memLevel <= 9) && "invalid memlevel");
|
||||
CHECK((memLevel >= Z_MIN_MEMLEVEL && memLevel <= Z_MAX_MEMLEVEL) &&
|
||||
"invalid memlevel");
|
||||
|
||||
int strategy = args[3]->Uint32Value();
|
||||
CHECK((strategy == Z_FILTERED ||
|
||||
strategy == Z_HUFFMAN_ONLY ||
|
||||
strategy == Z_RLE ||
|
||||
strategy == Z_FIXED ||
|
||||
strategy == Z_DEFAULT_STRATEGY) && "invalid strategy");
|
||||
strategy == Z_HUFFMAN_ONLY ||
|
||||
strategy == Z_RLE ||
|
||||
strategy == Z_FIXED ||
|
||||
strategy == Z_DEFAULT_STRATEGY) && "invalid strategy");
|
||||
|
||||
CHECK(args[4]->IsUint32Array());
|
||||
Local<Uint32Array> array = args[4].As<Uint32Array>();
|
||||
Local<ArrayBuffer> ab = array->Buffer();
|
||||
uint32_t* write_result = static_cast<uint32_t*>(ab->GetContents().Data());
|
||||
|
||||
Local<Function> write_js_callback = args[5].As<Function>();
|
||||
|
||||
char* dictionary = nullptr;
|
||||
size_t dictionary_len = 0;
|
||||
if (args.Length() >= 5 && Buffer::HasInstance(args[4])) {
|
||||
Local<Object> dictionary_ = args[4]->ToObject(args.GetIsolate());
|
||||
if (Buffer::HasInstance(args[6])) {
|
||||
const char* dictionary_ = Buffer::Data(args[6]);
|
||||
dictionary_len = Buffer::Length(args[6]);
|
||||
|
||||
dictionary_len = Buffer::Length(dictionary_);
|
||||
dictionary = new char[dictionary_len];
|
||||
|
||||
memcpy(dictionary, Buffer::Data(dictionary_), dictionary_len);
|
||||
memcpy(dictionary, dictionary_, dictionary_len);
|
||||
}
|
||||
|
||||
Init(ctx, level, windowBits, memLevel, strategy,
|
||||
dictionary, dictionary_len);
|
||||
Init(ctx, level, windowBits, memLevel, strategy, write_result,
|
||||
write_js_callback, dictionary, dictionary_len);
|
||||
SetDictionary(ctx);
|
||||
}
|
||||
|
||||
@ -500,7 +493,9 @@ class ZCtx : public AsyncWrap {
|
||||
}
|
||||
|
||||
static void Init(ZCtx *ctx, int level, int windowBits, int memLevel,
|
||||
int strategy, char* dictionary, size_t dictionary_len) {
|
||||
int strategy, uint32_t* write_result,
|
||||
Local<Function> write_js_callback, char* dictionary,
|
||||
size_t dictionary_len) {
|
||||
ctx->level_ = level;
|
||||
ctx->windowBits_ = windowBits;
|
||||
ctx->memLevel_ = memLevel;
|
||||
@ -564,6 +559,9 @@ class ZCtx : public AsyncWrap {
|
||||
}
|
||||
ctx->env()->ThrowError("Init error");
|
||||
}
|
||||
|
||||
ctx->write_result_ = write_result;
|
||||
ctx->write_js_callback_.Reset(ctx->env()->isolate(), write_js_callback);
|
||||
}
|
||||
|
||||
static void SetDictionary(ZCtx* ctx) {
|
||||
@ -670,6 +668,8 @@ class ZCtx : public AsyncWrap {
|
||||
bool pending_close_;
|
||||
unsigned int refs_;
|
||||
unsigned int gzip_id_bytes_read_;
|
||||
uint32_t* write_result_;
|
||||
Persistent<Function> write_js_callback_;
|
||||
};
|
||||
|
||||
|
||||
|
@ -26,6 +26,8 @@ handle.init(
|
||||
constants.Z_MIN_LEVEL,
|
||||
constants.Z_DEFAULT_MEMLEVEL,
|
||||
constants.Z_DEFAULT_STRATEGY,
|
||||
new Uint32Array(2),
|
||||
function processCallback() { this.cb(); },
|
||||
Buffer.from('')
|
||||
);
|
||||
checkInvocations(hdl, { init: 1 }, 'when initialized handle');
|
||||
@ -34,7 +36,7 @@ const inBuf = Buffer.from('x');
|
||||
const outBuf = Buffer.allocUnsafe(1);
|
||||
|
||||
let count = 2;
|
||||
handle.callback = common.mustCall(onwritten, 2);
|
||||
handle.cb = common.mustCall(onwritten, 2);
|
||||
handle.write(true, inBuf, 0, 1, outBuf, 0, 1);
|
||||
checkInvocations(hdl, { init: 1 }, 'when invoked write() on handle');
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user