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src: deprecate embedder APIs with replacements
Implement a number of TODO comments aiming at the eventual removal of some embedder APIs that now have replacements available. PR-URL: https://github.com/nodejs/node/pull/32858 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com> Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com> Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
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src/node.h
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src/node.h
@ -227,15 +227,14 @@ NODE_EXTERN int Start(int argc, char* argv[]);
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// in the loop and / or actively executing JavaScript code).
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// in the loop and / or actively executing JavaScript code).
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NODE_EXTERN int Stop(Environment* env);
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NODE_EXTERN int Stop(Environment* env);
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// TODO(addaleax): Officially deprecate this and replace it with something
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// better suited for a public embedder API.
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// It is recommended to use InitializeNodeWithArgs() instead as an embedder.
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// It is recommended to use InitializeNodeWithArgs() instead as an embedder.
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// Init() calls InitializeNodeWithArgs() and exits the process with the exit
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// Init() calls InitializeNodeWithArgs() and exits the process with the exit
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// code returned from it.
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// code returned from it.
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NODE_EXTERN void Init(int* argc,
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NODE_DEPRECATED("Use InitializeNodeWithArgs() instead",
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const char** argv,
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NODE_EXTERN void Init(int* argc,
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int* exec_argc,
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const char** argv,
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const char*** exec_argv);
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int* exec_argc,
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const char*** exec_argv));
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// Set up per-process state needed to run Node.js. This will consume arguments
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// Set up per-process state needed to run Node.js. This will consume arguments
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// from argv, fill exec_argv, and possibly add errors resulting from parsing
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// from argv, fill exec_argv, and possibly add errors resulting from parsing
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// the arguments to `errors`. The return value is a suggested exit code for the
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// the arguments to `errors`. The return value is a suggested exit code for the
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@ -428,12 +427,13 @@ struct InspectorParentHandle {
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// Returns nullptr when the Environment cannot be created e.g. there are
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// Returns nullptr when the Environment cannot be created e.g. there are
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// pending JavaScript exceptions.
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// pending JavaScript exceptions.
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// It is recommended to use the second variant taking a flags argument.
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// It is recommended to use the second variant taking a flags argument.
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NODE_EXTERN Environment* CreateEnvironment(IsolateData* isolate_data,
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NODE_DEPRECATED("Use overload taking a flags argument",
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v8::Local<v8::Context> context,
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NODE_EXTERN Environment* CreateEnvironment(IsolateData* isolate_data,
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int argc,
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v8::Local<v8::Context> context,
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const char* const* argv,
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int argc,
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int exec_argc,
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const char* const* argv,
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const char* const* exec_argv);
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int exec_argc,
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const char* const* exec_argv));
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NODE_EXTERN Environment* CreateEnvironment(
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NODE_EXTERN Environment* CreateEnvironment(
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IsolateData* isolate_data,
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IsolateData* isolate_data,
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v8::Local<v8::Context> context,
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v8::Local<v8::Context> context,
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@ -463,8 +463,8 @@ struct StartExecutionCallbackInfo {
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using StartExecutionCallback =
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using StartExecutionCallback =
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std::function<v8::MaybeLocal<v8::Value>(const StartExecutionCallbackInfo&)>;
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std::function<v8::MaybeLocal<v8::Value>(const StartExecutionCallbackInfo&)>;
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// TODO(addaleax): Deprecate this in favour of the MaybeLocal<> overload.
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NODE_DEPRECATED("Use variants returning MaybeLocal<> instead",
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NODE_EXTERN void LoadEnvironment(Environment* env);
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NODE_EXTERN void LoadEnvironment(Environment* env));
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// The `InspectorParentHandle` arguments here are ignored and not used.
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// The `InspectorParentHandle` arguments here are ignored and not used.
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// For passing `InspectorParentHandle`, use `CreateEnvironment()`.
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// For passing `InspectorParentHandle`, use `CreateEnvironment()`.
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NODE_EXTERN v8::MaybeLocal<v8::Value> LoadEnvironment(
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NODE_EXTERN v8::MaybeLocal<v8::Value> LoadEnvironment(
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@ -495,18 +495,18 @@ NODE_EXTERN Environment* GetCurrentEnvironment(v8::Local<v8::Context> context);
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// This returns the MultiIsolatePlatform used in the main thread of Node.js.
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// This returns the MultiIsolatePlatform used in the main thread of Node.js.
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// If NODE_USE_V8_PLATFORM has not been defined when Node.js was built,
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// If NODE_USE_V8_PLATFORM has not been defined when Node.js was built,
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// it returns nullptr.
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// it returns nullptr.
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// TODO(addaleax): Deprecate in favour of GetMultiIsolatePlatform().
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NODE_DEPRECATED("Use GetMultiIsolatePlatform(env) instead",
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NODE_EXTERN MultiIsolatePlatform* GetMainThreadMultiIsolatePlatform();
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NODE_EXTERN MultiIsolatePlatform* GetMainThreadMultiIsolatePlatform());
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// This returns the MultiIsolatePlatform used for an Environment or IsolateData
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// This returns the MultiIsolatePlatform used for an Environment or IsolateData
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// instance, if one exists.
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// instance, if one exists.
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NODE_EXTERN MultiIsolatePlatform* GetMultiIsolatePlatform(Environment* env);
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NODE_EXTERN MultiIsolatePlatform* GetMultiIsolatePlatform(Environment* env);
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NODE_EXTERN MultiIsolatePlatform* GetMultiIsolatePlatform(IsolateData* env);
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NODE_EXTERN MultiIsolatePlatform* GetMultiIsolatePlatform(IsolateData* env);
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// Legacy variants of MultiIsolatePlatform::Create().
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// Legacy variants of MultiIsolatePlatform::Create().
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// TODO(addaleax): Deprecate in favour of the v8::TracingController variant.
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NODE_DEPRECATED("Use variant taking a v8::TracingController* pointer instead",
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NODE_EXTERN MultiIsolatePlatform* CreatePlatform(
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NODE_EXTERN MultiIsolatePlatform* CreatePlatform(
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int thread_pool_size,
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int thread_pool_size,
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node::tracing::TracingController* tracing_controller);
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node::tracing::TracingController* tracing_controller));
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NODE_EXTERN MultiIsolatePlatform* CreatePlatform(
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NODE_EXTERN MultiIsolatePlatform* CreatePlatform(
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int thread_pool_size,
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int thread_pool_size,
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v8::TracingController* tracing_controller);
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v8::TracingController* tracing_controller);
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