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		366a85e4bb
		
	
	
	
	
		
			
			Record/replay provides REPLAY_CLOCK_LOCKED macro to access the clock when vm_clock_seqlock is locked. This macro is needed because replay internals operate icount. In locked case replay use icount_get_raw_locked for icount request, which prevents excess locking which leads to deadlock. But previously only record code used *_locked function and replay did not. Therefore sometimes clock access lead to deadlocks. This patch fixes clock access for replay too and uses *_locked icount access function. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Message-Id: <161347990483.1313189.8371838968343494161.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
		
			
				
	
	
		
			63 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * replay-time.c
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|  *
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|  * Copyright (c) 2010-2015 Institute for System Programming
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|  *                         of the Russian Academy of Sciences.
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|  *
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|  * This work is licensed under the terms of the GNU GPL, version 2 or later.
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|  * See the COPYING file in the top-level directory.
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|  *
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|  */
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| 
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| #include "qemu/osdep.h"
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| #include "sysemu/replay.h"
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| #include "replay-internal.h"
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| #include "qemu/error-report.h"
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| 
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| int64_t replay_save_clock(ReplayClockKind kind, int64_t clock,
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|                           int64_t raw_icount)
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| {
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|     g_assert(replay_file);
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|     g_assert(replay_mutex_locked());
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| 
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|     /*
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|      * Due to the caller's locking requirements we get the icount from it
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|      * instead of using replay_save_instructions().
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|      */
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|     replay_advance_current_icount(raw_icount);
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|     replay_put_event(EVENT_CLOCK + kind);
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|     replay_put_qword(clock);
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| 
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|     return clock;
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| }
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| 
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| void replay_read_next_clock(ReplayClockKind kind)
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| {
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|     unsigned int read_kind = replay_state.data_kind - EVENT_CLOCK;
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| 
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|     assert(read_kind == kind);
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| 
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|     int64_t clock = replay_get_qword();
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| 
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|     replay_check_error();
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|     replay_finish_event();
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| 
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|     replay_state.cached_clock[read_kind] = clock;
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| }
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| 
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| /*! Reads next clock event from the input. */
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| int64_t replay_read_clock(ReplayClockKind kind, int64_t raw_icount)
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| {
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|     int64_t ret;
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|     g_assert(replay_file && replay_mutex_locked());
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| 
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|     replay_advance_current_icount(raw_icount);
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| 
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|     if (replay_next_event_is(EVENT_CLOCK + kind)) {
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|         replay_read_next_clock(kind);
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|     }
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|     ret = replay_state.cached_clock[kind];
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| 
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|     return ret;
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| }
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