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			In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
		
			
				
	
	
		
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| #ifndef QEMU_HW_CHAR_LM32_JUART_H
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| #define QEMU_HW_CHAR_LM32_JUART_H
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| 
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| #include "hw/qdev-core.h"
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| 
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| #define TYPE_LM32_JUART "lm32-juart"
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| 
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| uint32_t lm32_juart_get_jtx(DeviceState *d);
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| uint32_t lm32_juart_get_jrx(DeviceState *d);
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| void lm32_juart_set_jtx(DeviceState *d, uint32_t jtx);
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| void lm32_juart_set_jrx(DeviceState *d, uint32_t jrx);
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| 
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| #endif /* QEMU_HW_CHAR_LM32_JUART_H */
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