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Replay is capable of recording normal BH events, but sometimes there are single use callbacks scheduled with aio_bh_schedule_oneshot function. This patch enables recording and replaying such callbacks. Block layer uses these events for calling the completion function. Replaying these calls makes the execution deterministic. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru> Acked-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Kevin Wolf <kwolf@redhat.com> |
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| .. | ||
| Makefile.objs | ||
| replay-audio.c | ||
| replay-char.c | ||
| replay-events.c | ||
| replay-input.c | ||
| replay-internal.c | ||
| replay-internal.h | ||
| replay-net.c | ||
| replay-snapshot.c | ||
| replay-time.c | ||
| replay.c | ||