qemu/include/hw/input
Markus Armbruster d645427057 Include migration/vmstate.h less
In my "build everything" tree, changing migration/vmstate.h triggers a
recompile of some 2700 out of 6600 objects (not counting tests and
objects that don't depend on qemu/osdep.h).

hw/hw.h supposedly includes it for convenience.  Several other headers
include it just to get VMStateDescription.  The previous commit made
that unnecessary.

Include migration/vmstate.h only where it's still needed.  Touching it
now recompiles only some 1600 objects.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-16-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:52 +02:00
..
adb-keys.h adb-keys.h: initial commit 2016-09-23 10:29:40 +10:00
adb.h adb: add property to disable direct reg 3 writes 2018-06-16 16:32:33 +10:00
gamepad.h Include hw/irq.h a lot less 2019-08-16 13:31:52 +02:00
hid.h Include migration/vmstate.h less 2019-08-16 13:31:52 +02:00
i8042.h hw/input/i8042: Extract declarations from i386/pc.h into input/i8042.h 2018-03-12 16:12:48 +01:00
ps2.h hw/input/ps2: Remove PS2State from "qemu/typedefs.h" 2019-01-22 05:14:32 +01:00
tsc2xxx.h Include hw/irq.h a lot less 2019-08-16 13:31:52 +02:00