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		cd6b1674d6
		
	
	
	
	
		
			
			I completely botched up the merged[0] rST conversion of this document by
accidentally dropping entire hunks (!) of text. :-(  I made it very hard
for reviewers to spot it, as the omitted text was buried deep in the
document.  To fix my hatchet job, I reconverted the "SubmitAPatch"
wiki[1] page from scratch and replaced the existing rST with it, while
making sure I incorporated previous feedback.
In summary, in this reconverted edition:
- I did a careful (to the extent my eyes allowed) para-by-para
  comparison of the wiki and the rST to make sure I didn't omit
  anything accidentally.
- I made sure to work in the cosmetic feedback[2] that Thomas Huth
  pointed out in the merged (and botched) edition:
   - fix the hyperlinks in "Split up long patches"
   - replace ".". with "does not end with a dot" (in "Write a meaningful
     commit message" section)
   - replace "---" with ``---`` so that it doesn't render as an em-dash
     (there were two other occurrences; I fixed those too)
- Use "QEMU" spelling consistently in prose usage
- Add a consistent "refer to git-config" link where appropriate
Thanks to Thomas Huth and Alex Bennée for noticing it on IRC.  And sorry
for my sloppiness.
Fixes: 9f73de8df0 ("docs: rSTify the "SubmitAPatch" wiki")
[0] https://gitlab.com/qemu-project/qemu/-/commit/9f73de8df033
[1] https://wiki.qemu.org/index.php?title=Contribute/SubmitAPatch&oldid=10387
[2] https://lists.nongnu.org/archive/html/qemu-devel/2021-11/msg03600.html
Signed-off-by: Kashyap Chamarthy <kchamart@redhat.com>
Message-Id: <20211119193118.949698-2-kchamart@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
[thuth: Some more cosmetical changes, fixed links from external to internal]
Signed-off-by: Thomas Huth <thuth@redhat.com>
		
	
			
		
			
				
	
	
		
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| .. _coding-style:
 | |
| 
 | |
| =================
 | |
| QEMU Coding Style
 | |
| =================
 | |
| 
 | |
| .. contents:: Table of Contents
 | |
| 
 | |
| Please use the script checkpatch.pl in the scripts directory to check
 | |
| patches before submitting.
 | |
| 
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| Formatting and style
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| ********************
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| 
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| Whitespace
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| ==========
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| 
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| Of course, the most important aspect in any coding style is whitespace.
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| Crusty old coders who have trouble spotting the glasses on their noses
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| can tell the difference between a tab and eight spaces from a distance
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| of approximately fifteen parsecs.  Many a flamewar has been fought and
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| lost on this issue.
 | |
| 
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| QEMU indents are four spaces.  Tabs are never used, except in Makefiles
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| where they have been irreversibly coded into the syntax.
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| Spaces of course are superior to tabs because:
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| 
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| * You have just one way to specify whitespace, not two.  Ambiguity breeds
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|   mistakes.
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| * The confusion surrounding 'use tabs to indent, spaces to justify' is gone.
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| * Tab indents push your code to the right, making your screen seriously
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|   unbalanced.
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| * Tabs will be rendered incorrectly on editors who are misconfigured not
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|   to use tab stops of eight positions.
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| * Tabs are rendered badly in patches, causing off-by-one errors in almost
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|   every line.
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| * It is the QEMU coding style.
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| 
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| Do not leave whitespace dangling off the ends of lines.
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| 
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| Multiline Indent
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| ----------------
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| 
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| There are several places where indent is necessary:
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| 
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| * if/else
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| * while/for
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| * function definition & call
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| 
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| When breaking up a long line to fit within line width, we need a proper indent
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| for the following lines.
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| 
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| In case of if/else, while/for, align the secondary lines just after the
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| opening parenthesis of the first.
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| 
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| For example:
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| 
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| .. code-block:: c
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| 
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|     if (a == 1 &&
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|         b == 2) {
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| 
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|     while (a == 1 &&
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|            b == 2) {
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| 
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| In case of function, there are several variants:
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| 
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| * 4 spaces indent from the beginning
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| * align the secondary lines just after the opening parenthesis of the first
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| 
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| For example:
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| 
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| .. code-block:: c
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| 
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|     do_something(x, y,
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|         z);
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| 
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|     do_something(x, y,
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|                  z);
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| 
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|     do_something(x, do_another(y,
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|                                z));
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| 
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| Line width
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| ==========
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| 
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| Lines should be 80 characters; try not to make them longer.
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| 
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| Sometimes it is hard to do, especially when dealing with QEMU subsystems
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| that use long function or symbol names. If wrapping the line at 80 columns
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| is obviously less readable and more awkward, prefer not to wrap it; better
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| to have an 85 character line than one which is awkwardly wrapped.
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| 
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| Even in that case, try not to make lines much longer than 80 characters.
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| (The checkpatch script will warn at 100 characters, but this is intended
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| as a guard against obviously-overlength lines, not a target.)
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| 
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| Rationale:
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| 
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| * Some people like to tile their 24" screens with a 6x4 matrix of 80x24
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|   xterms and use vi in all of them.  The best way to punish them is to
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|   let them keep doing it.
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| * Code and especially patches is much more readable if limited to a sane
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|   line length.  Eighty is traditional.
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| * The four-space indentation makes the most common excuse ("But look
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|   at all that white space on the left!") moot.
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| * It is the QEMU coding style.
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| 
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| Naming
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| ======
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| 
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| Variables are lower_case_with_underscores; easy to type and read.  Structured
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| type names are in CamelCase; harder to type but standing out.  Enum type
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| names and function type names should also be in CamelCase.  Scalar type
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| names are lower_case_with_underscores_ending_with_a_t, like the POSIX
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| uint64_t and family.  Note that this last convention contradicts POSIX
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| and is therefore likely to be changed.
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| 
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| Variable Naming Conventions
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| ---------------------------
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| 
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| A number of short naming conventions exist for variables that use
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| common QEMU types. For example, the architecture independent CPUState
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| is often held as a ``cs`` pointer variable, whereas the concrete
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| CPUArchState is usually held in a pointer called ``env``.
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| 
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| Likewise, in device emulation code the common DeviceState is usually
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| called ``dev``.
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| 
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| Function Naming Conventions
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| ---------------------------
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| 
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| Wrapped version of standard library or GLib functions use a ``qemu_``
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| prefix to alert readers that they are seeing a wrapped version, for
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| example ``qemu_strtol`` or ``qemu_mutex_lock``.  Other utility functions
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| that are widely called from across the codebase should not have any
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| prefix, for example ``pstrcpy`` or bit manipulation functions such as
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| ``find_first_bit``.
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| 
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| The ``qemu_`` prefix is also used for functions that modify global
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| emulator state, for example ``qemu_add_vm_change_state_handler``.
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| However, if there is an obvious subsystem-specific prefix it should be
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| used instead.
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| 
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| Public functions from a file or subsystem (declared in headers) tend
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| to have a consistent prefix to show where they came from. For example,
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| ``tlb_`` for functions from ``cputlb.c`` or ``cpu_`` for functions
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| from cpus.c.
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| 
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| If there are two versions of a function to be called with or without a
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| lock held, the function that expects the lock to be already held
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| usually uses the suffix ``_locked``.
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| 
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| 
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| Block structure
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| ===============
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| 
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| Every indented statement is braced; even if the block contains just one
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| statement.  The opening brace is on the line that contains the control
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| flow statement that introduces the new block; the closing brace is on the
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| same line as the else keyword, or on a line by itself if there is no else
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| keyword.  Example:
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| 
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| .. code-block:: c
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| 
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|     if (a == 5) {
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|         printf("a was 5.\n");
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|     } else if (a == 6) {
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|         printf("a was 6.\n");
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|     } else {
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|         printf("a was something else entirely.\n");
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|     }
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| 
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| Note that 'else if' is considered a single statement; otherwise a long if/
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| else if/else if/.../else sequence would need an indent for every else
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| statement.
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| 
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| An exception is the opening brace for a function; for reasons of tradition
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| and clarity it comes on a line by itself:
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| 
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| .. code-block:: c
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| 
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|     void a_function(void)
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|     {
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|         do_something();
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|     }
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| 
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| Rationale: a consistent (except for functions...) bracing style reduces
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| ambiguity and avoids needless churn when lines are added or removed.
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| Furthermore, it is the QEMU coding style.
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| 
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| Declarations
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| ============
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| 
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| Mixed declarations (interleaving statements and declarations within
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| blocks) are generally not allowed; declarations should be at the beginning
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| of blocks.
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| 
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| Every now and then, an exception is made for declarations inside a
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| #ifdef or #ifndef block: if the code looks nicer, such declarations can
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| be placed at the top of the block even if there are statements above.
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| On the other hand, however, it's often best to move that #ifdef/#ifndef
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| block to a separate function altogether.
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| 
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| Conditional statements
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| ======================
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| 
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| When comparing a variable for (in)equality with a constant, list the
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| constant on the right, as in:
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| 
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| .. code-block:: c
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| 
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|     if (a == 1) {
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|         /* Reads like: "If a equals 1" */
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|         do_something();
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|     }
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| 
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| Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read.
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| Besides, good compilers already warn users when '==' is mis-typed as '=',
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| even when the constant is on the right.
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| 
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| Comment style
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| =============
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| 
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| We use traditional C-style /``*`` ``*``/ comments and avoid // comments.
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| 
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| Rationale: The // form is valid in C99, so this is purely a matter of
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| consistency of style. The checkpatch script will warn you about this.
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| 
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| Multiline comment blocks should have a row of stars on the left,
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| and the initial /``*`` and terminating ``*``/ both on their own lines:
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| 
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| .. code-block:: c
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| 
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|     /*
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|      * like
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|      * this
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|      */
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| 
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| This is the same format required by the Linux kernel coding style.
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| 
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| (Some of the existing comments in the codebase use the GNU Coding
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| Standards form which does not have stars on the left, or other
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| variations; avoid these when writing new comments, but don't worry
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| about converting to the preferred form unless you're editing that
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| comment anyway.)
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| 
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| Rationale: Consistency, and ease of visually picking out a multiline
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| comment from the surrounding code.
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| 
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| Language usage
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| **************
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| 
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| Preprocessor
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| ============
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| 
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| Variadic macros
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| ---------------
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| 
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| For variadic macros, stick with this C99-like syntax:
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| 
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| .. code-block:: c
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| 
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|     #define DPRINTF(fmt, ...)                                       \
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|         do { printf("IRQ: " fmt, ## __VA_ARGS__); } while (0)
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| 
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| Include directives
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| ------------------
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| 
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| Order include directives as follows:
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| 
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| .. code-block:: c
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| 
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|     #include "qemu/osdep.h"  /* Always first... */
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|     #include <...>           /* then system headers... */
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|     #include "..."           /* and finally QEMU headers. */
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| 
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| The "qemu/osdep.h" header contains preprocessor macros that affect the behavior
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| of core system headers like <stdint.h>.  It must be the first include so that
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| core system headers included by external libraries get the preprocessor macros
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| that QEMU depends on.
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| 
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| Do not include "qemu/osdep.h" from header files since the .c file will have
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| already included it.
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| 
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| C types
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| =======
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| 
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| It should be common sense to use the right type, but we have collected
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| a few useful guidelines here.
 | |
| 
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| Scalars
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| -------
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| 
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| If you're using "int" or "long", odds are good that there's a better type.
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| If a variable is counting something, it should be declared with an
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| unsigned type.
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| 
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| If it's host memory-size related, size_t should be a good choice (use
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| ssize_t only if required). Guest RAM memory offsets must use ram_addr_t,
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| but only for RAM, it may not cover whole guest address space.
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| 
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| If it's file-size related, use off_t.
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| If it's file-offset related (i.e., signed), use off_t.
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| If it's just counting small numbers use "unsigned int";
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| (on all but oddball embedded systems, you can assume that that
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| type is at least four bytes wide).
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| 
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| In the event that you require a specific width, use a standard type
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| like int32_t, uint32_t, uint64_t, etc.  The specific types are
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| mandatory for VMState fields.
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| 
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| Don't use Linux kernel internal types like u32, __u32 or __le32.
 | |
| 
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| Use hwaddr for guest physical addresses except pcibus_t
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| for PCI addresses.  In addition, ram_addr_t is a QEMU internal address
 | |
| space that maps guest RAM physical addresses into an intermediate
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| address space that can map to host virtual address spaces.  Generally
 | |
| speaking, the size of guest memory can always fit into ram_addr_t but
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| it would not be correct to store an actual guest physical address in a
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| ram_addr_t.
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| 
 | |
| For CPU virtual addresses there are several possible types.
 | |
| vaddr is the best type to use to hold a CPU virtual address in
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| target-independent code. It is guaranteed to be large enough to hold a
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| virtual address for any target, and it does not change size from target
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| to target. It is always unsigned.
 | |
| target_ulong is a type the size of a virtual address on the CPU; this means
 | |
| it may be 32 or 64 bits depending on which target is being built. It should
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| therefore be used only in target-specific code, and in some
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| performance-critical built-per-target core code such as the TLB code.
 | |
| There is also a signed version, target_long.
 | |
| abi_ulong is for the ``*``-user targets, and represents a type the size of
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| 'void ``*``' in that target's ABI. (This may not be the same as the size of a
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| full CPU virtual address in the case of target ABIs which use 32 bit pointers
 | |
| on 64 bit CPUs, like sparc32plus.) Definitions of structures that must match
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| the target's ABI must use this type for anything that on the target is defined
 | |
| to be an 'unsigned long' or a pointer type.
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| There is also a signed version, abi_long.
 | |
| 
 | |
| Of course, take all of the above with a grain of salt.  If you're about
 | |
| to use some system interface that requires a type like size_t, pid_t or
 | |
| off_t, use matching types for any corresponding variables.
 | |
| 
 | |
| Also, if you try to use e.g., "unsigned int" as a type, and that
 | |
| conflicts with the signedness of a related variable, sometimes
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| it's best just to use the *wrong* type, if "pulling the thread"
 | |
| and fixing all related variables would be too invasive.
 | |
| 
 | |
| Finally, while using descriptive types is important, be careful not to
 | |
| go overboard.  If whatever you're doing causes warnings, or requires
 | |
| casts, then reconsider or ask for help.
 | |
| 
 | |
| Pointers
 | |
| --------
 | |
| 
 | |
| Ensure that all of your pointers are "const-correct".
 | |
| Unless a pointer is used to modify the pointed-to storage,
 | |
| give it the "const" attribute.  That way, the reader knows
 | |
| up-front that this is a read-only pointer.  Perhaps more
 | |
| importantly, if we're diligent about this, when you see a non-const
 | |
| pointer, you're guaranteed that it is used to modify the storage
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| it points to, or it is aliased to another pointer that is.
 | |
| 
 | |
| Typedefs
 | |
| --------
 | |
| 
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| Typedefs are used to eliminate the redundant 'struct' keyword, since type
 | |
| names have a different style than other identifiers ("CamelCase" versus
 | |
| "snake_case").  Each named struct type should have a CamelCase name and a
 | |
| corresponding typedef.
 | |
| 
 | |
| Since certain C compilers choke on duplicated typedefs, you should avoid
 | |
| them and declare a typedef only in one header file.  For common types,
 | |
| you can use "include/qemu/typedefs.h" for example.  However, as a matter
 | |
| of convenience it is also perfectly fine to use forward struct
 | |
| definitions instead of typedefs in headers and function prototypes; this
 | |
| avoids problems with duplicated typedefs and reduces the need to include
 | |
| headers from other headers.
 | |
| 
 | |
| Reserved namespaces in C and POSIX
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| ----------------------------------
 | |
| 
 | |
| Underscore capital, double underscore, and underscore 't' suffixes should be
 | |
| avoided.
 | |
| 
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| Low level memory management
 | |
| ===========================
 | |
| 
 | |
| Use of the ``malloc/free/realloc/calloc/valloc/memalign/posix_memalign``
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| APIs is not allowed in the QEMU codebase. Instead of these routines,
 | |
| use the GLib memory allocation routines
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| ``g_malloc/g_malloc0/g_new/g_new0/g_realloc/g_free``
 | |
| or QEMU's ``qemu_memalign/qemu_blockalign/qemu_vfree`` APIs.
 | |
| 
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| Please note that ``g_malloc`` will exit on allocation failure, so
 | |
| there is no need to test for failure (as you would have to with
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| ``malloc``). Generally using ``g_malloc`` on start-up is fine as the
 | |
| result of a failure to allocate memory is going to be a fatal exit
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| anyway. There may be some start-up cases where failing is unreasonable
 | |
| (for example speculatively loading a large debug symbol table).
 | |
| 
 | |
| Care should be taken to avoid introducing places where the guest could
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| trigger an exit by causing a large allocation. For small allocations,
 | |
| of the order of 4k, a failure to allocate is likely indicative of an
 | |
| overloaded host and allowing ``g_malloc`` to ``exit`` is a reasonable
 | |
| approach. However for larger allocations where we could realistically
 | |
| fall-back to a smaller one if need be we should use functions like
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| ``g_try_new`` and check the result. For example this is valid approach
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| for a time/space trade-off like ``tlb_mmu_resize_locked`` in the
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| SoftMMU TLB code.
 | |
| 
 | |
| If the lifetime of the allocation is within the function and there are
 | |
| multiple exist paths you can also improve the readability of the code
 | |
| by using ``g_autofree`` and related annotations. See :ref:`autofree-ref`
 | |
| for more details.
 | |
| 
 | |
| Calling ``g_malloc`` with a zero size is valid and will return NULL.
 | |
| 
 | |
| Prefer ``g_new(T, n)`` instead of ``g_malloc(sizeof(T) * n)`` for the following
 | |
| reasons:
 | |
| 
 | |
| * It catches multiplication overflowing size_t;
 | |
| * It returns T ``*`` instead of void ``*``, letting compiler catch more type errors.
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| 
 | |
| Declarations like
 | |
| 
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| .. code-block:: c
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| 
 | |
|     T *v = g_malloc(sizeof(*v))
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| 
 | |
| are acceptable, though.
 | |
| 
 | |
| Memory allocated by ``qemu_memalign`` or ``qemu_blockalign`` must be freed with
 | |
| ``qemu_vfree``, since breaking this will cause problems on Win32.
 | |
| 
 | |
| String manipulation
 | |
| ===================
 | |
| 
 | |
| Do not use the strncpy function.  As mentioned in the man page, it does *not*
 | |
| guarantee a NULL-terminated buffer, which makes it extremely dangerous to use.
 | |
| It also zeros trailing destination bytes out to the specified length.  Instead,
 | |
| use this similar function when possible, but note its different signature:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     void pstrcpy(char *dest, int dest_buf_size, const char *src)
 | |
| 
 | |
| Don't use strcat because it can't check for buffer overflows, but:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     char *pstrcat(char *buf, int buf_size, const char *s)
 | |
| 
 | |
| The same limitation exists with sprintf and vsprintf, so use snprintf and
 | |
| vsnprintf.
 | |
| 
 | |
| QEMU provides other useful string functions:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     int strstart(const char *str, const char *val, const char **ptr)
 | |
|     int stristart(const char *str, const char *val, const char **ptr)
 | |
|     int qemu_strnlen(const char *s, int max_len)
 | |
| 
 | |
| There are also replacement character processing macros for isxyz and toxyz,
 | |
| so instead of e.g. isalnum you should use qemu_isalnum.
 | |
| 
 | |
| Because of the memory management rules, you must use g_strdup/g_strndup
 | |
| instead of plain strdup/strndup.
 | |
| 
 | |
| Printf-style functions
 | |
| ======================
 | |
| 
 | |
| Whenever you add a new printf-style function, i.e., one with a format
 | |
| string argument and following "..." in its prototype, be sure to use
 | |
| gcc's printf attribute directive in the prototype.
 | |
| 
 | |
| This makes it so gcc's -Wformat and -Wformat-security options can do
 | |
| their jobs and cross-check format strings with the number and types
 | |
| of arguments.
 | |
| 
 | |
| C standard, implementation defined and undefined behaviors
 | |
| ==========================================================
 | |
| 
 | |
| C code in QEMU should be written to the C99 language specification. A copy
 | |
| of the final version of the C99 standard with corrigenda TC1, TC2, and TC3
 | |
| included, formatted as a draft, can be downloaded from:
 | |
| 
 | |
|     `<http://www.open-std.org/jtc1/sc22/WG14/www/docs/n1256.pdf>`_
 | |
| 
 | |
| The C language specification defines regions of undefined behavior and
 | |
| implementation defined behavior (to give compiler authors enough leeway to
 | |
| produce better code).  In general, code in QEMU should follow the language
 | |
| specification and avoid both undefined and implementation defined
 | |
| constructs. ("It works fine on the gcc I tested it with" is not a valid
 | |
| argument...) However there are a few areas where we allow ourselves to
 | |
| assume certain behaviors because in practice all the platforms we care about
 | |
| behave in the same way and writing strictly conformant code would be
 | |
| painful. These are:
 | |
| 
 | |
| * you may assume that integers are 2s complement representation
 | |
| * you may assume that right shift of a signed integer duplicates
 | |
|   the sign bit (ie it is an arithmetic shift, not a logical shift)
 | |
| 
 | |
| In addition, QEMU assumes that the compiler does not use the latitude
 | |
| given in C99 and C11 to treat aspects of signed '<<' as undefined, as
 | |
| documented in the GNU Compiler Collection manual starting at version 4.0.
 | |
| 
 | |
| .. _autofree-ref:
 | |
| 
 | |
| Automatic memory deallocation
 | |
| =============================
 | |
| 
 | |
| QEMU has a mandatory dependency either the GCC or CLang compiler. As
 | |
| such it has the freedom to make use of a C language extension for
 | |
| automatically running a cleanup function when a stack variable goes
 | |
| out of scope. This can be used to simplify function cleanup paths,
 | |
| often allowing many goto jumps to be eliminated, through automatic
 | |
| free'ing of memory.
 | |
| 
 | |
| The GLib2 library provides a number of functions/macros for enabling
 | |
| automatic cleanup:
 | |
| 
 | |
|   `<https://developer.gnome.org/glib/stable/glib-Miscellaneous-Macros.html>`_
 | |
| 
 | |
| Most notably:
 | |
| 
 | |
| * g_autofree - will invoke g_free() on the variable going out of scope
 | |
| 
 | |
| * g_autoptr - for structs / objects, will invoke the cleanup func created
 | |
|   by a previous use of G_DEFINE_AUTOPTR_CLEANUP_FUNC. This is
 | |
|   supported for most GLib data types and GObjects
 | |
| 
 | |
| For example, instead of
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     int somefunc(void) {
 | |
|         int ret = -1;
 | |
|         char *foo = g_strdup_printf("foo%", "wibble");
 | |
|         GList *bar = .....
 | |
| 
 | |
|         if (eek) {
 | |
|            goto cleanup;
 | |
|         }
 | |
| 
 | |
|         ret = 0;
 | |
| 
 | |
|       cleanup:
 | |
|         g_free(foo);
 | |
|         g_list_free(bar);
 | |
|         return ret;
 | |
|     }
 | |
| 
 | |
| Using g_autofree/g_autoptr enables the code to be written as:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     int somefunc(void) {
 | |
|         g_autofree char *foo = g_strdup_printf("foo%", "wibble");
 | |
|         g_autoptr (GList) bar = .....
 | |
| 
 | |
|         if (eek) {
 | |
|            return -1;
 | |
|         }
 | |
| 
 | |
|         return 0;
 | |
|     }
 | |
| 
 | |
| While this generally results in simpler, less leak-prone code, there
 | |
| are still some caveats to beware of
 | |
| 
 | |
| * Variables declared with g_auto* MUST always be initialized,
 | |
|   otherwise the cleanup function will use uninitialized stack memory
 | |
| 
 | |
| * If a variable declared with g_auto* holds a value which must
 | |
|   live beyond the life of the function, that value must be saved
 | |
|   and the original variable NULL'd out. This can be simpler using
 | |
|   g_steal_pointer
 | |
| 
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     char *somefunc(void) {
 | |
|         g_autofree char *foo = g_strdup_printf("foo%", "wibble");
 | |
|         g_autoptr (GList) bar = .....
 | |
| 
 | |
|         if (eek) {
 | |
|            return NULL;
 | |
|         }
 | |
| 
 | |
|         return g_steal_pointer(&foo);
 | |
|     }
 | |
| 
 | |
| 
 | |
| QEMU Specific Idioms
 | |
| ********************
 | |
| 
 | |
| Error handling and reporting
 | |
| ============================
 | |
| 
 | |
| Reporting errors to the human user
 | |
| ----------------------------------
 | |
| 
 | |
| Do not use printf(), fprintf() or monitor_printf().  Instead, use
 | |
| error_report() or error_vreport() from error-report.h.  This ensures the
 | |
| error is reported in the right place (current monitor or stderr), and in
 | |
| a uniform format.
 | |
| 
 | |
| Use error_printf() & friends to print additional information.
 | |
| 
 | |
| error_report() prints the current location.  In certain common cases
 | |
| like command line parsing, the current location is tracked
 | |
| automatically.  To manipulate it manually, use the loc_``*``() from
 | |
| error-report.h.
 | |
| 
 | |
| Propagating errors
 | |
| ------------------
 | |
| 
 | |
| An error can't always be reported to the user right where it's detected,
 | |
| but often needs to be propagated up the call chain to a place that can
 | |
| handle it.  This can be done in various ways.
 | |
| 
 | |
| The most flexible one is Error objects.  See error.h for usage
 | |
| information.
 | |
| 
 | |
| Use the simplest suitable method to communicate success / failure to
 | |
| callers.  Stick to common methods: non-negative on success / -1 on
 | |
| error, non-negative / -errno, non-null / null, or Error objects.
 | |
| 
 | |
| Example: when a function returns a non-null pointer on success, and it
 | |
| can fail only in one way (as far as the caller is concerned), returning
 | |
| null on failure is just fine, and certainly simpler and a lot easier on
 | |
| the eyes than propagating an Error object through an Error ``*````*`` parameter.
 | |
| 
 | |
| Example: when a function's callers need to report details on failure
 | |
| only the function really knows, use Error ``*````*``, and set suitable errors.
 | |
| 
 | |
| Do not report an error to the user when you're also returning an error
 | |
| for somebody else to handle.  Leave the reporting to the place that
 | |
| consumes the error returned.
 | |
| 
 | |
| Handling errors
 | |
| ---------------
 | |
| 
 | |
| Calling exit() is fine when handling configuration errors during
 | |
| startup.  It's problematic during normal operation.  In particular,
 | |
| monitor commands should never exit().
 | |
| 
 | |
| Do not call exit() or abort() to handle an error that can be triggered
 | |
| by the guest (e.g., some unimplemented corner case in guest code
 | |
| translation or device emulation).  Guests should not be able to
 | |
| terminate QEMU.
 | |
| 
 | |
| Note that &error_fatal is just another way to exit(1), and &error_abort
 | |
| is just another way to abort().
 | |
| 
 | |
| 
 | |
| trace-events style
 | |
| ==================
 | |
| 
 | |
| 0x prefix
 | |
| ---------
 | |
| 
 | |
| In trace-events files, use a '0x' prefix to specify hex numbers, as in:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64
 | |
| 
 | |
| An exception is made for groups of numbers that are hexadecimal by
 | |
| convention and separated by the symbols '.', '/', ':', or ' ' (such as
 | |
| PCI bus id):
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x"
 | |
| 
 | |
| However, you can use '0x' for such groups if you want. Anyway, be sure that
 | |
| it is obvious that numbers are in hex, ex.:
 | |
| 
 | |
| .. code-block:: c
 | |
| 
 | |
|     data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x"
 | |
| 
 | |
| Rationale: hex numbers are hard to read in logs when there is no 0x prefix,
 | |
| especially when (occasionally) the representation doesn't contain any letters
 | |
| and especially in one line with other decimal numbers. Number groups are allowed
 | |
| to not use '0x' because for some things notations like %x.%x.%x are used not
 | |
| only in QEMU. Also dumping raw data bytes with '0x' is less readable.
 | |
| 
 | |
| '#' printf flag
 | |
| ---------------
 | |
| 
 | |
| Do not use printf flag '#', like '%#x'.
 | |
| 
 | |
| Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...'
 | |
| and '%#...'. For consistency the only one way should be used. Arguments for
 | |
| '0x%' are:
 | |
| 
 | |
| * it is more popular
 | |
| * '%#' omits the 0x for the value 0 which makes output inconsistent
 |