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	|  54d31236b9 sysemu/sysemu.h is a rather unfocused dumping ground for stuff related to the system-emulator. Evidence: * It's included widely: in my "build everything" tree, changing sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h, down from 5400 due to the previous two commits). * It pulls in more than a dozen additional headers. Split stuff related to run state management into its own header sysemu/runstate.h. Touching sysemu/sysemu.h now recompiles some 850 objects. qemu/uuid.h also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400 to 4200. Touching new sysemu/runstate.h recompiles some 500 objects. Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also add qemu/main-loop.h. Suggested-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-30-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> [Unbreak OS-X build] | ||
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| .. | ||
| adb-internal.h | ||
| adb-kbd.c | ||
| adb-mouse.c | ||
| adb.c | ||
| hid.c | ||
| Kconfig | ||
| lm832x.c | ||
| Makefile.objs | ||
| milkymist-softusb.c | ||
| pckbd.c | ||
| pl050.c | ||
| ps2.c | ||
| pxa2xx_keypad.c | ||
| stellaris_input.c | ||
| trace-events | ||
| tsc210x.c | ||
| tsc2005.c | ||
| vhost-user-input.c | ||
| virtio-input-hid.c | ||
| virtio-input-host.c | ||
| virtio-input.c | ||