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In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
35 lines
1.0 KiB
C
35 lines
1.0 KiB
C
#include "qemu/osdep.h"
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#include "cpu.h"
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#include "hw/boards.h"
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#include "migration/cpu.h"
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static const VMStateDescription vmstate_env = {
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.name = "env",
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.version_id = 1,
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.minimum_version_id = 1,
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.fields = (VMStateField[]) {
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VMSTATE_UINT32_ARRAY(regs, CPULM32State, 32),
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VMSTATE_UINT32(pc, CPULM32State),
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VMSTATE_UINT32(ie, CPULM32State),
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VMSTATE_UINT32(icc, CPULM32State),
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VMSTATE_UINT32(dcc, CPULM32State),
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VMSTATE_UINT32(cc, CPULM32State),
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VMSTATE_UINT32(eba, CPULM32State),
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VMSTATE_UINT32(dc, CPULM32State),
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VMSTATE_UINT32(deba, CPULM32State),
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VMSTATE_UINT32_ARRAY(bp, CPULM32State, 4),
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VMSTATE_UINT32_ARRAY(wp, CPULM32State, 4),
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VMSTATE_END_OF_LIST()
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}
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};
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const VMStateDescription vmstate_lm32_cpu = {
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.name = "cpu",
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.version_id = 1,
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.minimum_version_id = 1,
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.fields = (VMStateField[]) {
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VMSTATE_STRUCT(env, LM32CPU, 1, vmstate_env, CPULM32State),
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VMSTATE_END_OF_LIST()
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}
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};
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