qemu/include/hw/arm/aspeed.h
Philippe Mathieu-Daudé 612b219a2a hw/arm/aspeed: Rename AspeedBoardState as AspeedMachineState
To have a more consistent naming, rename AspeedBoardState
as AspeedMachineState.

Suggested-by: Cédric Le Goater <clg@kaod.org>
Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Cédric Le Goater <clg@kaod.org>
Message-id: 20200623072132.2868-3-f4bug@amsat.org
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2020-06-26 14:30:28 +01:00

53 lines
1.2 KiB
C

/*
* Aspeed Machines
*
* Copyright 2018 IBM Corp.
*
* This code is licensed under the GPL version 2 or later. See
* the COPYING file in the top-level directory.
*/
#ifndef ARM_ASPEED_H
#define ARM_ASPEED_H
#include "hw/boards.h"
typedef struct AspeedMachineState AspeedMachineState;
#define TYPE_ASPEED_MACHINE MACHINE_TYPE_NAME("aspeed")
#define ASPEED_MACHINE(obj) \
OBJECT_CHECK(AspeedMachine, (obj), TYPE_ASPEED_MACHINE)
typedef struct AspeedMachine {
MachineState parent_obj;
bool mmio_exec;
} AspeedMachine;
#define ASPEED_MAC0_ON (1 << 0)
#define ASPEED_MAC1_ON (1 << 1)
#define ASPEED_MAC2_ON (1 << 2)
#define ASPEED_MAC3_ON (1 << 3)
#define ASPEED_MACHINE_CLASS(klass) \
OBJECT_CLASS_CHECK(AspeedMachineClass, (klass), TYPE_ASPEED_MACHINE)
#define ASPEED_MACHINE_GET_CLASS(obj) \
OBJECT_GET_CLASS(AspeedMachineClass, (obj), TYPE_ASPEED_MACHINE)
typedef struct AspeedMachineClass {
MachineClass parent_obj;
const char *name;
const char *desc;
const char *soc_name;
uint32_t hw_strap1;
uint32_t hw_strap2;
const char *fmc_model;
const char *spi_model;
uint32_t num_cs;
uint32_t macs_mask;
void (*i2c_init)(AspeedMachineState *bmc);
} AspeedMachineClass;
#endif