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	 bb1599b64c
			
		
	
	
		bb1599b64c
		
	
	
	
	
		
			
			Add egl-headless user interface. It doesn't provide a real user interface, it only provides opengl support using drm render nodes. It will copy back the bits rendered by the guest using virgl back to a DisplaySurface and kick the usual display update code paths, so spice and vnc and screendump can pick it up. Use it this way: qemu -display egl-headless -vnc $display qemu -display egl-headless -spice gl=off,$args Note that you should prefer native spice opengl support (-spice gl=on) if possible because that delivers better performance. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170505104101.30589-7-kraxel@redhat.com
		
			
				
	
	
		
			159 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			159 lines
		
	
	
		
			5.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include "qemu/osdep.h"
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| #include "qemu-common.h"
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| #include "sysemu/sysemu.h"
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| #include "ui/console.h"
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| #include "ui/egl-helpers.h"
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| #include "ui/egl-context.h"
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| 
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| typedef struct egl_dpy {
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|     DisplayChangeListener dcl;
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|     DisplaySurface *ds;
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|     int width, height;
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|     GLuint texture;
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|     GLuint framebuffer;
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|     GLuint blit_texture;
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|     GLuint blit_framebuffer;
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|     bool y_0_top;
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| } egl_dpy;
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| 
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| static void egl_refresh(DisplayChangeListener *dcl)
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| {
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|     graphic_hw_update(dcl->con);
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| }
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| 
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| static void egl_gfx_update(DisplayChangeListener *dcl,
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|                            int x, int y, int w, int h)
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| {
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| }
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| 
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| static void egl_gfx_switch(DisplayChangeListener *dcl,
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|                            struct DisplaySurface *new_surface)
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| {
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|     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
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| 
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|     edpy->ds = new_surface;
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| }
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| 
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| static void egl_scanout_disable(DisplayChangeListener *dcl)
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| {
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|     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
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| 
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|     edpy->texture = 0;
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|     /* XXX: delete framebuffers here ??? */
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| }
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| 
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| static void egl_scanout_texture(DisplayChangeListener *dcl,
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|                                 uint32_t backing_id,
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|                                 bool backing_y_0_top,
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|                                 uint32_t backing_width,
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|                                 uint32_t backing_height,
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|                                 uint32_t x, uint32_t y,
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|                                 uint32_t w, uint32_t h)
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| {
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|     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
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| 
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|     edpy->texture = backing_id;
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|     edpy->y_0_top = backing_y_0_top;
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| 
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|     /* source framebuffer */
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|     if (!edpy->framebuffer) {
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|         glGenFramebuffers(1, &edpy->framebuffer);
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|     }
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|     glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->framebuffer);
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|     glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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|                               GL_TEXTURE_2D, edpy->texture, 0);
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| 
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|     /* dest framebuffer */
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|     if (!edpy->blit_framebuffer) {
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|         glGenFramebuffers(1, &edpy->blit_framebuffer);
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|         glGenTextures(1, &edpy->blit_texture);
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|         edpy->width = 0;
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|         edpy->height = 0;
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|     }
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|     if (edpy->width != backing_width || edpy->height != backing_height) {
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|         edpy->width   = backing_width;
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|         edpy->height  = backing_height;
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|         glBindTexture(GL_TEXTURE_2D, edpy->blit_texture);
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|         glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
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|                      edpy->width, edpy->height,
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|                      0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
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|         glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->blit_framebuffer);
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|         glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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|                                   GL_TEXTURE_2D, edpy->blit_texture, 0);
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|     }
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| }
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| 
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| static void egl_scanout_flush(DisplayChangeListener *dcl,
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|                               uint32_t x, uint32_t y,
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|                               uint32_t w, uint32_t h)
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| {
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|     egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
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|     GLuint y1, y2;
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| 
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|     if (!edpy->texture || !edpy->ds) {
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|         return;
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|     }
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|     assert(surface_width(edpy->ds)  == edpy->width);
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|     assert(surface_height(edpy->ds) == edpy->height);
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|     assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
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| 
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|     /* blit framebuffer, flip if needed */
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|     glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->framebuffer);
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|     glBindFramebuffer(GL_DRAW_FRAMEBUFFER, edpy->blit_framebuffer);
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|     glViewport(0, 0, edpy->width, edpy->height);
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|     y1 = edpy->y_0_top ? edpy->height : 0;
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|     y2 = edpy->y_0_top ? 0 : edpy->height;
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|     glBlitFramebuffer(0, y1, edpy->width, y2,
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|                       0, 0, edpy->width, edpy->height,
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|                       GL_COLOR_BUFFER_BIT, GL_NEAREST);
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| 
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|     /* read pixels to surface */
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|     glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->blit_framebuffer);
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|     glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
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|     glReadPixels(0, 0, edpy->width, edpy->height,
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|                  GL_BGRA, GL_UNSIGNED_BYTE, surface_data(edpy->ds));
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| 
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|     /* notify about updates */
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|     dpy_gfx_update(edpy->dcl.con, x, y, w, h);
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| }
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| 
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| static const DisplayChangeListenerOps egl_ops = {
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|     .dpy_name                = "egl-headless",
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|     .dpy_refresh             = egl_refresh,
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|     .dpy_gfx_update          = egl_gfx_update,
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|     .dpy_gfx_switch          = egl_gfx_switch,
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| 
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|     .dpy_gl_ctx_create       = qemu_egl_create_context,
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|     .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
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|     .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
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|     .dpy_gl_ctx_get_current  = qemu_egl_get_current_context,
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| 
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|     .dpy_gl_scanout_disable  = egl_scanout_disable,
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|     .dpy_gl_scanout_texture  = egl_scanout_texture,
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|     .dpy_gl_update           = egl_scanout_flush,
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| };
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| 
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| void egl_headless_init(void)
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| {
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|     QemuConsole *con;
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|     egl_dpy *edpy;
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|     int idx;
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| 
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|     if (egl_rendernode_init(NULL) < 0) {
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|         error_report("egl: render node init failed");
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|         exit(1);
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|     }
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| 
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|     for (idx = 0;; idx++) {
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|         con = qemu_console_lookup_by_index(idx);
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|         if (!con || !qemu_console_is_graphic(con)) {
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|             break;
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|         }
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| 
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|         edpy = g_new0(egl_dpy, 1);
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|         edpy->dcl.con = con;
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|         edpy->dcl.ops = &egl_ops;
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|         register_displaychangelistener(&edpy->dcl);
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|     }
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| }
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