qemu/slirp/debug.h
Jan Kiszka 0d62c4cfe2 slirp: Drop dead code
After all its years inside the qemu tree, there is no point in keeping
the dead code paths of slirp. This patch is a first round of removing
usually commented out code parts. More cleanups need to follow (and
maybe finally a proper reindention).

Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
2009-06-29 08:52:46 -05:00

38 lines
974 B
C

/*
* Copyright (c) 1995 Danny Gasparovski.
*
* Please read the file COPYRIGHT for the
* terms and conditions of the copyright.
*/
#define PRN_STDERR 1
#define PRN_SPRINTF 2
extern FILE *dfd;
extern int slirp_debug;
#define DBG_CALL 0x1
#define DBG_MISC 0x2
#define DBG_ERROR 0x4
#define DEBUG_DEFAULT DBG_CALL|DBG_MISC|DBG_ERROR
#ifdef DEBUG
#define DEBUG_CALL(x) if (slirp_debug & DBG_CALL) { fprintf(dfd, "%s...\n", x); fflush(dfd); }
#define DEBUG_ARG(x, y) if (slirp_debug & DBG_CALL) { fputc(' ', dfd); fprintf(dfd, x, y); fputc('\n', dfd); fflush(dfd); }
#define DEBUG_ARGS(x) if (slirp_debug & DBG_CALL) { fprintf x ; fflush(dfd); }
#define DEBUG_MISC(x) if (slirp_debug & DBG_MISC) { fprintf x ; fflush(dfd); }
#define DEBUG_ERROR(x) if (slirp_debug & DBG_ERROR) {fprintf x ; fflush(dfd); }
#else
#define DEBUG_CALL(x)
#define DEBUG_ARG(x, y)
#define DEBUG_ARGS(x)
#define DEBUG_MISC(x)
#define DEBUG_ERROR(x)
#endif
void debug_init _P((char *, int));