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replay API is used deeply within TCG common code (common to user
and system emulation). Unfortunately "sysemu/replay.h" requires
some QAPI headers for few system-specific declarations, example:
void replay_input_event(QemuConsole *src, InputEvent *evt);
Since commit
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| .. | ||
| gdbstub.c | ||
| internals.h | ||
| meson.build | ||
| softmmu.c | ||
| trace-events | ||
| trace.h | ||
| user.c | ||