ui/spice: Blit the scanout texture if its memory layout is not linear

In cases where the scanout buffer is provided as a texture (e.g. Virgl)
we need to check to see if it has a linear memory layout or not. If
it doesn't have a linear layout, then blitting it onto the texture
associated with the display surface (which already has a linear layout)
seems to ensure that there is no corruption seen regardless of which
encoder or decoder is used.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Cc: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Cc: Frediano Ziglio <freddy77@gmail.com>
Cc: Dongwon Kim <dongwon.kim@intel.com>
Cc: Michael Scherle <michael.scherle@rz.uni-freiburg.de>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Message-Id: <20250617043546.1022779-8-vivek.kasireddy@intel.com>
This commit is contained in:
Vivek Kasireddy 2025-06-16 21:32:31 -07:00 committed by Marc-André Lureau
parent 2103690b1a
commit f851cd65eb
2 changed files with 78 additions and 6 deletions

View File

@ -132,6 +132,9 @@ struct SimpleSpiceDisplay {
egl_fb guest_fb;
egl_fb blit_fb;
egl_fb cursor_fb;
bool backing_y_0_top;
bool blit_scanout_texture;
bool new_scanout_texture;
bool have_hot;
#endif
};

View File

@ -1086,7 +1086,7 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
{
SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
EGLint offset[DMABUF_MAX_PLANES], stride[DMABUF_MAX_PLANES], fourcc = 0;
int fd[DMABUF_MAX_PLANES], num_planes;
int fd[DMABUF_MAX_PLANES], num_planes, i;
uint64_t modifier;
assert(tex_id);
@ -1098,11 +1098,26 @@ static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
trace_qemu_spice_gl_scanout_texture(ssd->qxl.id, w, h, fourcc);
/* note: spice server will close the fd */
spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height,
(uint32_t *)offset, (uint32_t *)stride, num_planes,
fourcc, modifier, y_0_top);
qemu_spice_gl_monitor_config(ssd, x, y, w, h);
if (spice_remote_client && modifier != DRM_FORMAT_MOD_LINEAR) {
egl_fb_destroy(&ssd->guest_fb);
egl_fb_setup_for_tex(&ssd->guest_fb,
backing_width, backing_height,
tex_id, false);
ssd->backing_y_0_top = y_0_top;
ssd->blit_scanout_texture = true;
ssd->new_scanout_texture = true;
for (i = 0; i < num_planes; i++) {
close(fd[i]);
}
} else {
/* note: spice server will close the fd */
spice_server_gl_scanout(&ssd->qxl, fd, backing_width, backing_height,
(uint32_t *)offset, (uint32_t *)stride,
num_planes, fourcc, modifier, y_0_top);
qemu_spice_gl_monitor_config(ssd, x, y, w, h);
}
ssd->have_surface = false;
ssd->have_scanout = true;
}
@ -1168,6 +1183,50 @@ static void qemu_spice_gl_release_dmabuf(DisplayChangeListener *dcl,
egl_dmabuf_release_texture(dmabuf);
}
static bool spice_gl_blit_scanout_texture(SimpleSpiceDisplay *ssd,
egl_fb *scanout_tex_fb)
{
uint32_t offsets[DMABUF_MAX_PLANES], strides[DMABUF_MAX_PLANES];
int fds[DMABUF_MAX_PLANES], num_planes, fourcc;
uint64_t modifier;
bool ret;
egl_fb_destroy(scanout_tex_fb);
egl_fb_setup_for_tex(scanout_tex_fb,
surface_width(ssd->ds), surface_height(ssd->ds),
ssd->ds->texture, false);
egl_fb_blit(scanout_tex_fb, &ssd->guest_fb, false);
glFlush();
if (!ssd->new_scanout_texture) {
return true;
}
ret = egl_dmabuf_export_texture(ssd->ds->texture,
fds,
(EGLint *)offsets,
(EGLint *)strides,
&fourcc,
&num_planes,
&modifier);
if (!ret) {
error_report("spice: failed to get fd for texture");
return false;
}
spice_server_gl_scanout(&ssd->qxl, fds,
surface_width(ssd->ds),
surface_height(ssd->ds),
(uint32_t *)offsets, (uint32_t *)strides,
num_planes, fourcc, modifier,
ssd->backing_y_0_top);
qemu_spice_gl_monitor_config(ssd, 0, 0,
surface_width(ssd->ds),
surface_height(ssd->ds));
ssd->new_scanout_texture = false;
return true;
}
static void qemu_spice_gl_update(DisplayChangeListener *dcl,
uint32_t x, uint32_t y, uint32_t w, uint32_t h)
{
@ -1175,6 +1234,7 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
EGLint fourcc = 0;
bool render_cursor = false;
bool y_0_top = false; /* FIXME */
bool ret;
uint32_t width, height, texture;
if (!ssd->have_scanout) {
@ -1269,6 +1329,15 @@ static void qemu_spice_gl_update(DisplayChangeListener *dcl,
glFlush();
}
if (spice_remote_client && ssd->blit_scanout_texture) {
egl_fb scanout_tex_fb;
ret = spice_gl_blit_scanout_texture(ssd, &scanout_tex_fb);
if (!ret) {
return;
}
}
trace_qemu_spice_gl_update(ssd->qxl.id, w, h, x, y);
qemu_spice_gl_block(ssd, true);
glFlush();