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		f00a3ddf91
		
	
	
	
	
		
			
			So remove the redundant bit in the capabilities block and s/IS_IRONLAKE/IS_GEN5/. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
		
			
				
	
	
		
			480 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			480 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright © 2008 Intel Corporation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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|  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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|  * IN THE SOFTWARE.
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|  *
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|  * Authors:
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|  *    Eric Anholt <eric@anholt.net>
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|  *
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|  */
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| 
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| #include "linux/string.h"
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| #include "linux/bitops.h"
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| #include "drmP.h"
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| #include "drm.h"
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| #include "i915_drm.h"
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| #include "i915_drv.h"
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| 
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| /** @file i915_gem_tiling.c
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|  *
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|  * Support for managing tiling state of buffer objects.
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|  *
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|  * The idea behind tiling is to increase cache hit rates by rearranging
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|  * pixel data so that a group of pixel accesses are in the same cacheline.
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|  * Performance improvement from doing this on the back/depth buffer are on
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|  * the order of 30%.
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|  *
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|  * Intel architectures make this somewhat more complicated, though, by
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|  * adjustments made to addressing of data when the memory is in interleaved
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|  * mode (matched pairs of DIMMS) to improve memory bandwidth.
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|  * For interleaved memory, the CPU sends every sequential 64 bytes
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|  * to an alternate memory channel so it can get the bandwidth from both.
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|  *
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|  * The GPU also rearranges its accesses for increased bandwidth to interleaved
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|  * memory, and it matches what the CPU does for non-tiled.  However, when tiled
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|  * it does it a little differently, since one walks addresses not just in the
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|  * X direction but also Y.  So, along with alternating channels when bit
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|  * 6 of the address flips, it also alternates when other bits flip --  Bits 9
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|  * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
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|  * are common to both the 915 and 965-class hardware.
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|  *
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|  * The CPU also sometimes XORs in higher bits as well, to improve
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|  * bandwidth doing strided access like we do so frequently in graphics.  This
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|  * is called "Channel XOR Randomization" in the MCH documentation.  The result
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|  * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
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|  * decode.
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|  *
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|  * All of this bit 6 XORing has an effect on our memory management,
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|  * as we need to make sure that the 3d driver can correctly address object
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|  * contents.
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|  *
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|  * If we don't have interleaved memory, all tiling is safe and no swizzling is
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|  * required.
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|  *
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|  * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
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|  * 17 is not just a page offset, so as we page an objet out and back in,
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|  * individual pages in it will have different bit 17 addresses, resulting in
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|  * each 64 bytes being swapped with its neighbor!
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|  *
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|  * Otherwise, if interleaved, we have to tell the 3d driver what the address
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|  * swizzling it needs to do is, since it's writing with the CPU to the pages
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|  * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
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|  * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
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|  * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
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|  * to match what the GPU expects.
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|  */
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| 
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| /**
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|  * Detects bit 6 swizzling of address lookup between IGD access and CPU
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|  * access through main memory.
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|  */
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| void
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| i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
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| {
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| 	drm_i915_private_t *dev_priv = dev->dev_private;
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| 	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
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| 	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
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| 
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| 	if (IS_GEN5(dev) || IS_GEN6(dev)) {
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| 		/* On Ironlake whatever DRAM config, GPU always do
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| 		 * same swizzling setup.
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| 		 */
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| 		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
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| 		swizzle_y = I915_BIT_6_SWIZZLE_9;
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| 	} else if (IS_GEN2(dev)) {
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| 		/* As far as we know, the 865 doesn't have these bit 6
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| 		 * swizzling issues.
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| 		 */
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| 		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
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| 		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
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| 	} else if (IS_MOBILE(dev)) {
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| 		uint32_t dcc;
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| 
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| 		/* On mobile 9xx chipsets, channel interleave by the CPU is
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| 		 * determined by DCC.  For single-channel, neither the CPU
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| 		 * nor the GPU do swizzling.  For dual channel interleaved,
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| 		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
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| 		 * 9 for Y tiled.  The CPU's interleave is independent, and
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| 		 * can be based on either bit 11 (haven't seen this yet) or
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| 		 * bit 17 (common).
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| 		 */
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| 		dcc = I915_READ(DCC);
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| 		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
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| 		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
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| 		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
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| 			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
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| 			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
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| 			break;
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| 		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
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| 			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
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| 				/* This is the base swizzling by the GPU for
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| 				 * tiled buffers.
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| 				 */
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| 				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
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| 				swizzle_y = I915_BIT_6_SWIZZLE_9;
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| 			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
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| 				/* Bit 11 swizzling by the CPU in addition. */
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| 				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
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| 				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
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| 			} else {
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| 				/* Bit 17 swizzling by the CPU in addition. */
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| 				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
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| 				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
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| 			}
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| 			break;
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| 		}
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| 		if (dcc == 0xffffffff) {
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| 			DRM_ERROR("Couldn't read from MCHBAR.  "
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| 				  "Disabling tiling.\n");
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| 			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
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| 			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
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| 		}
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| 	} else {
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| 		/* The 965, G33, and newer, have a very flexible memory
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| 		 * configuration.  It will enable dual-channel mode
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| 		 * (interleaving) on as much memory as it can, and the GPU
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| 		 * will additionally sometimes enable different bit 6
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| 		 * swizzling for tiled objects from the CPU.
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| 		 *
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| 		 * Here's what I found on the G965:
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| 		 *    slot fill         memory size  swizzling
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| 		 * 0A   0B   1A   1B    1-ch   2-ch
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| 		 * 512  0    0    0     512    0     O
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| 		 * 512  0    512  0     16     1008  X
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| 		 * 512  0    0    512   16     1008  X
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| 		 * 0    512  0    512   16     1008  X
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| 		 * 1024 1024 1024 0     2048   1024  O
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| 		 *
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| 		 * We could probably detect this based on either the DRB
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| 		 * matching, which was the case for the swizzling required in
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| 		 * the table above, or from the 1-ch value being less than
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| 		 * the minimum size of a rank.
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| 		 */
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| 		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
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| 			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
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| 			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
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| 		} else {
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| 			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
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| 			swizzle_y = I915_BIT_6_SWIZZLE_9;
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| 		}
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| 	}
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| 
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| 	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
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| 	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
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| }
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| 
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| /* Check pitch constriants for all chips & tiling formats */
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| bool
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| i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
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| {
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| 	int tile_width;
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| 
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| 	/* Linear is always fine */
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| 	if (tiling_mode == I915_TILING_NONE)
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| 		return true;
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| 
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| 	if (IS_GEN2(dev) ||
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| 	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
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| 		tile_width = 128;
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| 	else
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| 		tile_width = 512;
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| 
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| 	/* check maximum stride & object size */
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| 	if (INTEL_INFO(dev)->gen >= 4) {
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| 		/* i965 stores the end address of the gtt mapping in the fence
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| 		 * reg, so dont bother to check the size */
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| 		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
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| 			return false;
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| 	} else {
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| 		if (stride > 8192)
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| 			return false;
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| 
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| 		if (IS_GEN3(dev)) {
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| 			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
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| 				return false;
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| 		} else {
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| 			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
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| 				return false;
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| 		}
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| 	}
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| 
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| 	/* 965+ just needs multiples of tile width */
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| 	if (INTEL_INFO(dev)->gen >= 4) {
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| 		if (stride & (tile_width - 1))
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| 			return false;
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| 		return true;
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| 	}
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| 
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| 	/* Pre-965 needs power of two tile widths */
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| 	if (stride < tile_width)
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| 		return false;
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| 
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| 	if (stride & (stride - 1))
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| 		return false;
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| 
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| 	return true;
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| }
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| 
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| bool
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| i915_gem_object_fence_offset_ok(struct drm_gem_object *obj, int tiling_mode)
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| {
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| 	struct drm_device *dev = obj->dev;
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| 	struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
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| 
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| 	if (obj_priv->gtt_space == NULL)
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| 		return true;
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| 
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| 	if (tiling_mode == I915_TILING_NONE)
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| 		return true;
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| 
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| 	if (INTEL_INFO(dev)->gen >= 4)
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| 		return true;
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| 
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| 	if (obj_priv->gtt_offset & (obj->size - 1))
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| 		return false;
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| 
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| 	if (IS_GEN3(dev)) {
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| 		if (obj_priv->gtt_offset & ~I915_FENCE_START_MASK)
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| 			return false;
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| 	} else {
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| 		if (obj_priv->gtt_offset & ~I830_FENCE_START_MASK)
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| 			return false;
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| 	}
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| 
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| 	return true;
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| }
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| 
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| /**
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|  * Sets the tiling mode of an object, returning the required swizzling of
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|  * bit 6 of addresses in the object.
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|  */
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| int
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| i915_gem_set_tiling(struct drm_device *dev, void *data,
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| 		   struct drm_file *file_priv)
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| {
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| 	struct drm_i915_gem_set_tiling *args = data;
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| 	drm_i915_private_t *dev_priv = dev->dev_private;
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| 	struct drm_gem_object *obj;
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| 	struct drm_i915_gem_object *obj_priv;
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| 	int ret;
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| 
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| 	ret = i915_gem_check_is_wedged(dev);
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| 	if (ret)
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| 		return ret;
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| 
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| 	obj = drm_gem_object_lookup(dev, file_priv, args->handle);
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| 	if (obj == NULL)
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| 		return -ENOENT;
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| 	obj_priv = to_intel_bo(obj);
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| 
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| 	if (!i915_tiling_ok(dev, args->stride, obj->size, args->tiling_mode)) {
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| 		drm_gem_object_unreference_unlocked(obj);
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| 		return -EINVAL;
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| 	}
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| 
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| 	if (obj_priv->pin_count) {
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| 		drm_gem_object_unreference_unlocked(obj);
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| 		return -EBUSY;
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| 	}
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| 
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| 	if (args->tiling_mode == I915_TILING_NONE) {
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| 		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
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| 		args->stride = 0;
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| 	} else {
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| 		if (args->tiling_mode == I915_TILING_X)
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| 			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
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| 		else
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| 			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
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| 
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| 		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
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| 		 * from aborting the application on sw fallbacks to bit 17,
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| 		 * and we use the pread/pwrite bit17 paths to swizzle for it.
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| 		 * If there was a user that was relying on the swizzle
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| 		 * information for drm_intel_bo_map()ed reads/writes this would
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| 		 * break it, but we don't have any of those.
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| 		 */
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| 		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
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| 			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
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| 		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
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| 			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
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| 
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| 		/* If we can't handle the swizzling, make it untiled. */
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| 		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
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| 			args->tiling_mode = I915_TILING_NONE;
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| 			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
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| 			args->stride = 0;
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| 		}
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| 	}
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| 
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| 	mutex_lock(&dev->struct_mutex);
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| 	if (args->tiling_mode != obj_priv->tiling_mode ||
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| 	    args->stride != obj_priv->stride) {
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| 		/* We need to rebind the object if its current allocation
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| 		 * no longer meets the alignment restrictions for its new
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| 		 * tiling mode. Otherwise we can just leave it alone, but
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| 		 * need to ensure that any fence register is cleared.
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| 		 */
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| 		if (!i915_gem_object_fence_offset_ok(obj, args->tiling_mode))
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| 			ret = i915_gem_object_unbind(obj);
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| 		else if (obj_priv->fence_reg != I915_FENCE_REG_NONE)
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| 			ret = i915_gem_object_put_fence_reg(obj, true);
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| 		else
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| 			i915_gem_release_mmap(obj);
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| 
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| 		if (ret != 0) {
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| 			args->tiling_mode = obj_priv->tiling_mode;
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| 			args->stride = obj_priv->stride;
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| 			goto err;
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| 		}
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| 
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| 		obj_priv->tiling_mode = args->tiling_mode;
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| 		obj_priv->stride = args->stride;
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| 	}
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| err:
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| 	drm_gem_object_unreference(obj);
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| 	mutex_unlock(&dev->struct_mutex);
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| 
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| 	return ret;
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| }
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| 
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| /**
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|  * Returns the current tiling mode and required bit 6 swizzling for the object.
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|  */
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| int
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| i915_gem_get_tiling(struct drm_device *dev, void *data,
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| 		   struct drm_file *file_priv)
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| {
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| 	struct drm_i915_gem_get_tiling *args = data;
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| 	drm_i915_private_t *dev_priv = dev->dev_private;
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| 	struct drm_gem_object *obj;
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| 	struct drm_i915_gem_object *obj_priv;
 | |
| 
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| 	obj = drm_gem_object_lookup(dev, file_priv, args->handle);
 | |
| 	if (obj == NULL)
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| 		return -ENOENT;
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| 	obj_priv = to_intel_bo(obj);
 | |
| 
 | |
| 	mutex_lock(&dev->struct_mutex);
 | |
| 
 | |
| 	args->tiling_mode = obj_priv->tiling_mode;
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| 	switch (obj_priv->tiling_mode) {
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| 	case I915_TILING_X:
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| 		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
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| 		break;
 | |
| 	case I915_TILING_Y:
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| 		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
 | |
| 		break;
 | |
| 	case I915_TILING_NONE:
 | |
| 		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
 | |
| 		break;
 | |
| 	default:
 | |
| 		DRM_ERROR("unknown tiling mode\n");
 | |
| 	}
 | |
| 
 | |
| 	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
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| 	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
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| 		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
 | |
| 	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
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| 		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
 | |
| 
 | |
| 	drm_gem_object_unreference(obj);
 | |
| 	mutex_unlock(&dev->struct_mutex);
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Swap every 64 bytes of this page around, to account for it having a new
 | |
|  * bit 17 of its physical address and therefore being interpreted differently
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|  * by the GPU.
 | |
|  */
 | |
| static void
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| i915_gem_swizzle_page(struct page *page)
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| {
 | |
| 	char temp[64];
 | |
| 	char *vaddr;
 | |
| 	int i;
 | |
| 
 | |
| 	vaddr = kmap(page);
 | |
| 
 | |
| 	for (i = 0; i < PAGE_SIZE; i += 128) {
 | |
| 		memcpy(temp, &vaddr[i], 64);
 | |
| 		memcpy(&vaddr[i], &vaddr[i + 64], 64);
 | |
| 		memcpy(&vaddr[i + 64], temp, 64);
 | |
| 	}
 | |
| 
 | |
| 	kunmap(page);
 | |
| }
 | |
| 
 | |
| void
 | |
| i915_gem_object_do_bit_17_swizzle(struct drm_gem_object *obj)
 | |
| {
 | |
| 	struct drm_device *dev = obj->dev;
 | |
| 	drm_i915_private_t *dev_priv = dev->dev_private;
 | |
| 	struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
 | |
| 	int page_count = obj->size >> PAGE_SHIFT;
 | |
| 	int i;
 | |
| 
 | |
| 	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
 | |
| 		return;
 | |
| 
 | |
| 	if (obj_priv->bit_17 == NULL)
 | |
| 		return;
 | |
| 
 | |
| 	for (i = 0; i < page_count; i++) {
 | |
| 		char new_bit_17 = page_to_phys(obj_priv->pages[i]) >> 17;
 | |
| 		if ((new_bit_17 & 0x1) !=
 | |
| 		    (test_bit(i, obj_priv->bit_17) != 0)) {
 | |
| 			i915_gem_swizzle_page(obj_priv->pages[i]);
 | |
| 			set_page_dirty(obj_priv->pages[i]);
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void
 | |
| i915_gem_object_save_bit_17_swizzle(struct drm_gem_object *obj)
 | |
| {
 | |
| 	struct drm_device *dev = obj->dev;
 | |
| 	drm_i915_private_t *dev_priv = dev->dev_private;
 | |
| 	struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
 | |
| 	int page_count = obj->size >> PAGE_SHIFT;
 | |
| 	int i;
 | |
| 
 | |
| 	if (dev_priv->mm.bit_6_swizzle_x != I915_BIT_6_SWIZZLE_9_10_17)
 | |
| 		return;
 | |
| 
 | |
| 	if (obj_priv->bit_17 == NULL) {
 | |
| 		obj_priv->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
 | |
| 					   sizeof(long), GFP_KERNEL);
 | |
| 		if (obj_priv->bit_17 == NULL) {
 | |
| 			DRM_ERROR("Failed to allocate memory for bit 17 "
 | |
| 				  "record\n");
 | |
| 			return;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	for (i = 0; i < page_count; i++) {
 | |
| 		if (page_to_phys(obj_priv->pages[i]) & (1 << 17))
 | |
| 			__set_bit(i, obj_priv->bit_17);
 | |
| 		else
 | |
| 			__clear_bit(i, obj_priv->bit_17);
 | |
| 	}
 | |
| }
 |