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			191 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| The Linux Kernel Driver Interface
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| (all of your questions answered and then some)
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| 
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| Greg Kroah-Hartman <greg@kroah.com>
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| 
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| This is being written to try to explain why Linux does not have a binary
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| kernel interface, nor does it have a stable kernel interface.  Please
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| realize that this article describes the _in kernel_ interfaces, not the
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| kernel to userspace interfaces.  The kernel to userspace interface is
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| the one that application programs use, the syscall interface.  That
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| interface is _very_ stable over time, and will not break.  I have old
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| programs that were built on a pre 0.9something kernel that still work
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| just fine on the latest 2.6 kernel release.  That interface is the one
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| that users and application programmers can count on being stable.
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| 
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| 
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| Executive Summary
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| -----------------
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| You think you want a stable kernel interface, but you really do not, and
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| you don't even know it.  What you want is a stable running driver, and
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| you get that only if your driver is in the main kernel tree.  You also
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| get lots of other good benefits if your driver is in the main kernel
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| tree, all of which has made Linux into such a strong, stable, and mature
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| operating system which is the reason you are using it in the first
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| place.
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| 
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| 
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| Intro
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| -----
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| 
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| It's only the odd person who wants to write a kernel driver that needs
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| to worry about the in-kernel interfaces changing.  For the majority of
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| the world, they neither see this interface, nor do they care about it at
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| all.
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| 
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| First off, I'm not going to address _any_ legal issues about closed
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| source, hidden source, binary blobs, source wrappers, or any other term
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| that describes kernel drivers that do not have their source code
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| released under the GPL.  Please consult a lawyer if you have any legal
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| questions, I'm a programmer and hence, I'm just going to be describing
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| the technical issues here (not to make light of the legal issues, they
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| are real, and you do need to be aware of them at all times.)
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| 
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| So, there are two main topics here, binary kernel interfaces and stable
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| kernel source interfaces.  They both depend on each other, but we will
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| discuss the binary stuff first to get it out of the way.
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| 
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| 
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| Binary Kernel Interface
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| -----------------------
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| Assuming that we had a stable kernel source interface for the kernel, a
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| binary interface would naturally happen too, right?  Wrong.  Please
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| consider the following facts about the Linux kernel:
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|   - Depending on the version of the C compiler you use, different kernel
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|     data structures will contain different alignment of structures, and
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|     possibly include different functions in different ways (putting
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|     functions inline or not.)  The individual function organization
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|     isn't that important, but the different data structure padding is
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|     very important.
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|   - Depending on what kernel build options you select, a wide range of
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|     different things can be assumed by the kernel:
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|       - different structures can contain different fields
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|       - Some functions may not be implemented at all, (i.e. some locks
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| 	compile away to nothing for non-SMP builds.)
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|       - Memory within the kernel can be aligned in different ways,
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| 	depending on the build options.
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|   - Linux runs on a wide range of different processor architectures.
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|     There is no way that binary drivers from one architecture will run
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|     on another architecture properly.
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| 
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| Now a number of these issues can be addressed by simply compiling your
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| module for the exact specific kernel configuration, using the same exact
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| C compiler that the kernel was built with.  This is sufficient if you
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| want to provide a module for a specific release version of a specific
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| Linux distribution.  But multiply that single build by the number of
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| different Linux distributions and the number of different supported
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| releases of the Linux distribution and you quickly have a nightmare of
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| different build options on different releases.  Also realize that each
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| Linux distribution release contains a number of different kernels, all
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| tuned to different hardware types (different processor types and
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| different options), so for even a single release you will need to create
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| multiple versions of your module.
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| 
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| Trust me, you will go insane over time if you try to support this kind
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| of release, I learned this the hard way a long time ago...
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| 
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| 
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| Stable Kernel Source Interfaces
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| -------------------------------
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| 
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| This is a much more "volatile" topic if you talk to people who try to
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| keep a Linux kernel driver that is not in the main kernel tree up to
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| date over time.
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| 
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| Linux kernel development is continuous and at a rapid pace, never
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| stopping to slow down.  As such, the kernel developers find bugs in
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| current interfaces, or figure out a better way to do things.  If they do
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| that, they then fix the current interfaces to work better.  When they do
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| so, function names may change, structures may grow or shrink, and
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| function parameters may be reworked.  If this happens, all of the
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| instances of where this interface is used within the kernel are fixed up
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| at the same time, ensuring that everything continues to work properly.
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| 
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| As a specific examples of this, the in-kernel USB interfaces have
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| undergone at least three different reworks over the lifetime of this
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| subsystem.  These reworks were done to address a number of different
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| issues:
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|   - A change from a synchronous model of data streams to an asynchronous
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|     one.  This reduced the complexity of a number of drivers and
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|     increased the throughput of all USB drivers such that we are now
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|     running almost all USB devices at their maximum speed possible.
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|   - A change was made in the way data packets were allocated from the
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|     USB core by USB drivers so that all drivers now needed to provide
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|     more information to the USB core to fix a number of documented
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|     deadlocks.
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| 
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| This is in stark contrast to a number of closed source operating systems
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| which have had to maintain their older USB interfaces over time.  This
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| provides the ability for new developers to accidentally use the old
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| interfaces and do things in improper ways, causing the stability of the
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| operating system to suffer.
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| 
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| In both of these instances, all developers agreed that these were
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| important changes that needed to be made, and they were made, with
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| relatively little pain.  If Linux had to ensure that it preserve a
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| stable source interface, a new interface would have been created, and
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| the older, broken one would have had to be maintained over time, leading
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| to extra work for the USB developers.  Since all Linux USB developers do
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| their work on their own time, asking programmers to do extra work for no
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| gain, for free, is not a possibility.
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| 
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| Security issues are also very important for Linux.  When a
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| security issue is found, it is fixed in a very short amount of time.  A
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| number of times this has caused internal kernel interfaces to be
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| reworked to prevent the security problem from occurring.  When this
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| happens, all drivers that use the interfaces were also fixed at the
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| same time, ensuring that the security problem was fixed and could not
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| come back at some future time accidentally.  If the internal interfaces
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| were not allowed to change, fixing this kind of security problem and
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| insuring that it could not happen again would not be possible.
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| 
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| Kernel interfaces are cleaned up over time.  If there is no one using a
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| current interface, it is deleted.  This ensures that the kernel remains
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| as small as possible, and that all potential interfaces are tested as
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| well as they can be (unused interfaces are pretty much impossible to
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| test for validity.)
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| 
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| 
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| What to do
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| ----------
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| 
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| So, if you have a Linux kernel driver that is not in the main kernel
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| tree, what are you, a developer, supposed to do?  Releasing a binary
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| driver for every different kernel version for every distribution is a
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| nightmare, and trying to keep up with an ever changing kernel interface
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| is also a rough job.
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| 
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| Simple, get your kernel driver into the main kernel tree (remember we
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| are talking about GPL released drivers here, if your code doesn't fall
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| under this category, good luck, you are on your own here, you leech
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| <insert link to leech comment from Andrew and Linus here>.)  If your
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| driver is in the tree, and a kernel interface changes, it will be fixed
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| up by the person who did the kernel change in the first place.  This
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| ensures that your driver is always buildable, and works over time, with
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| very little effort on your part.
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| 
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| The very good side effects of having your driver in the main kernel tree
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| are:
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|   - The quality of the driver will rise as the maintenance costs (to the
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|     original developer) will decrease.
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|   - Other developers will add features to your driver.
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|   - Other people will find and fix bugs in your driver.
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|   - Other people will find tuning opportunities in your driver.
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|   - Other people will update the driver for you when external interface
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|     changes require it.
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|   - The driver automatically gets shipped in all Linux distributions
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|     without having to ask the distros to add it.
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|     
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| As Linux supports a larger number of different devices "out of the box"
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| than any other operating system, and it supports these devices on more
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| different processor architectures than any other operating system, this
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| proven type of development model must be doing something right :)
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| 
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| 
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| 
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| ------
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| 
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| Thanks to Randy Dunlap, Andrew Morton, David Brownell, Hanna Linder,
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| Robert Love, and Nishanth Aravamudan for their review and comments on
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| early drafts of this paper.
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