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	 1da177e4c3
			
		
	
	
		1da177e4c3
		
	
	
	
	
		
			
			Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!
		
			
				
	
	
		
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			40 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| Software cursor for VGA    by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz>
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| =======================    and Martin Mares <mj@atrey.karlin.mff.cuni.cz>
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| 
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|    Linux now has some ability to manipulate cursor appearance. Normally, you
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| can set the size of hardware cursor (and also work around some ugly bugs in
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| those miserable Trident cards--see #define TRIDENT_GLITCH in drivers/video/
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| vgacon.c). You can now play a few new tricks:  you can make your cursor look
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| like a non-blinking red block, make it inverse background of the character it's
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| over or to highlight that character and still choose whether the original
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| hardware cursor should remain visible or not.  There may be other things I have
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| never thought of.
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| 
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|    The cursor appearance is controlled by a "<ESC>[?1;2;3c" escape sequence
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| where 1, 2 and 3 are parameters described below. If you omit any of them,
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| they will default to zeroes.
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| 
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|    Parameter 1 specifies cursor size (0=default, 1=invisible, 2=underline, ...,
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| 8=full block) + 16 if you want the software cursor to be applied + 32 if you
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| want to always change the background color + 64 if you dislike having the
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| background the same as the foreground.  Highlights are ignored for the last two
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| flags.
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| 
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|    The second parameter selects character attribute bits you want to change
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| (by simply XORing them with the value of this parameter). On standard VGA,
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| the high four bits specify background and the low four the foreground. In both
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| groups, low three bits set color (as in normal color codes used by the console)
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| and the most significant one turns on highlight (or sometimes blinking--it
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| depends on the configuration of your VGA).
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| 
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|    The third parameter consists of character attribute bits you want to set.
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| Bit setting takes place before bit toggling, so you can simply clear a bit by 
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| including it in both the set mask and the toggle mask.
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| 
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| Examples:
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| =========
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| 
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| To get normal blinking underline, use: echo -e '\033[?2c'
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| To get blinking block, use:            echo -e '\033[?6c'
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| To get red non-blinking block, use:    echo -e '\033[?17;0;64c'
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