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		daaae6b010
		
	
	
	
	
		
			
			Commit a25909a4 (lockdep: Add an in_workqueue_context() lockdep-based
test function) added in_workqueue_context() but there hasn't been any
in-kernel user and the lockdep annotation in workqueue is scheduled to
change.  Remove the unused function.
Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
		
	
			
		
			
				
	
	
		
			3697 lines
		
	
	
		
			100 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			3697 lines
		
	
	
		
			100 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * kernel/workqueue.c - generic async execution with shared worker pool
 | |
|  *
 | |
|  * Copyright (C) 2002		Ingo Molnar
 | |
|  *
 | |
|  *   Derived from the taskqueue/keventd code by:
 | |
|  *     David Woodhouse <dwmw2@infradead.org>
 | |
|  *     Andrew Morton
 | |
|  *     Kai Petzke <wpp@marie.physik.tu-berlin.de>
 | |
|  *     Theodore Ts'o <tytso@mit.edu>
 | |
|  *
 | |
|  * Made to use alloc_percpu by Christoph Lameter.
 | |
|  *
 | |
|  * Copyright (C) 2010		SUSE Linux Products GmbH
 | |
|  * Copyright (C) 2010		Tejun Heo <tj@kernel.org>
 | |
|  *
 | |
|  * This is the generic async execution mechanism.  Work items as are
 | |
|  * executed in process context.  The worker pool is shared and
 | |
|  * automatically managed.  There is one worker pool for each CPU and
 | |
|  * one extra for works which are better served by workers which are
 | |
|  * not bound to any specific CPU.
 | |
|  *
 | |
|  * Please read Documentation/workqueue.txt for details.
 | |
|  */
 | |
| 
 | |
| #include <linux/module.h>
 | |
| #include <linux/kernel.h>
 | |
| #include <linux/sched.h>
 | |
| #include <linux/init.h>
 | |
| #include <linux/signal.h>
 | |
| #include <linux/completion.h>
 | |
| #include <linux/workqueue.h>
 | |
| #include <linux/slab.h>
 | |
| #include <linux/cpu.h>
 | |
| #include <linux/notifier.h>
 | |
| #include <linux/kthread.h>
 | |
| #include <linux/hardirq.h>
 | |
| #include <linux/mempolicy.h>
 | |
| #include <linux/freezer.h>
 | |
| #include <linux/kallsyms.h>
 | |
| #include <linux/debug_locks.h>
 | |
| #include <linux/lockdep.h>
 | |
| #include <linux/idr.h>
 | |
| 
 | |
| #include "workqueue_sched.h"
 | |
| 
 | |
| enum {
 | |
| 	/* global_cwq flags */
 | |
| 	GCWQ_MANAGE_WORKERS	= 1 << 0,	/* need to manage workers */
 | |
| 	GCWQ_MANAGING_WORKERS	= 1 << 1,	/* managing workers */
 | |
| 	GCWQ_DISASSOCIATED	= 1 << 2,	/* cpu can't serve workers */
 | |
| 	GCWQ_FREEZING		= 1 << 3,	/* freeze in progress */
 | |
| 	GCWQ_HIGHPRI_PENDING	= 1 << 4,	/* highpri works on queue */
 | |
| 
 | |
| 	/* worker flags */
 | |
| 	WORKER_STARTED		= 1 << 0,	/* started */
 | |
| 	WORKER_DIE		= 1 << 1,	/* die die die */
 | |
| 	WORKER_IDLE		= 1 << 2,	/* is idle */
 | |
| 	WORKER_PREP		= 1 << 3,	/* preparing to run works */
 | |
| 	WORKER_ROGUE		= 1 << 4,	/* not bound to any cpu */
 | |
| 	WORKER_REBIND		= 1 << 5,	/* mom is home, come back */
 | |
| 	WORKER_CPU_INTENSIVE	= 1 << 6,	/* cpu intensive */
 | |
| 	WORKER_UNBOUND		= 1 << 7,	/* worker is unbound */
 | |
| 
 | |
| 	WORKER_NOT_RUNNING	= WORKER_PREP | WORKER_ROGUE | WORKER_REBIND |
 | |
| 				  WORKER_CPU_INTENSIVE | WORKER_UNBOUND,
 | |
| 
 | |
| 	/* gcwq->trustee_state */
 | |
| 	TRUSTEE_START		= 0,		/* start */
 | |
| 	TRUSTEE_IN_CHARGE	= 1,		/* trustee in charge of gcwq */
 | |
| 	TRUSTEE_BUTCHER		= 2,		/* butcher workers */
 | |
| 	TRUSTEE_RELEASE		= 3,		/* release workers */
 | |
| 	TRUSTEE_DONE		= 4,		/* trustee is done */
 | |
| 
 | |
| 	BUSY_WORKER_HASH_ORDER	= 6,		/* 64 pointers */
 | |
| 	BUSY_WORKER_HASH_SIZE	= 1 << BUSY_WORKER_HASH_ORDER,
 | |
| 	BUSY_WORKER_HASH_MASK	= BUSY_WORKER_HASH_SIZE - 1,
 | |
| 
 | |
| 	MAX_IDLE_WORKERS_RATIO	= 4,		/* 1/4 of busy can be idle */
 | |
| 	IDLE_WORKER_TIMEOUT	= 300 * HZ,	/* keep idle ones for 5 mins */
 | |
| 
 | |
| 	MAYDAY_INITIAL_TIMEOUT	= HZ / 100,	/* call for help after 10ms */
 | |
| 	MAYDAY_INTERVAL		= HZ / 10,	/* and then every 100ms */
 | |
| 	CREATE_COOLDOWN		= HZ,		/* time to breath after fail */
 | |
| 	TRUSTEE_COOLDOWN	= HZ / 10,	/* for trustee draining */
 | |
| 
 | |
| 	/*
 | |
| 	 * Rescue workers are used only on emergencies and shared by
 | |
| 	 * all cpus.  Give -20.
 | |
| 	 */
 | |
| 	RESCUER_NICE_LEVEL	= -20,
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Structure fields follow one of the following exclusion rules.
 | |
|  *
 | |
|  * I: Modifiable by initialization/destruction paths and read-only for
 | |
|  *    everyone else.
 | |
|  *
 | |
|  * P: Preemption protected.  Disabling preemption is enough and should
 | |
|  *    only be modified and accessed from the local cpu.
 | |
|  *
 | |
|  * L: gcwq->lock protected.  Access with gcwq->lock held.
 | |
|  *
 | |
|  * X: During normal operation, modification requires gcwq->lock and
 | |
|  *    should be done only from local cpu.  Either disabling preemption
 | |
|  *    on local cpu or grabbing gcwq->lock is enough for read access.
 | |
|  *    If GCWQ_DISASSOCIATED is set, it's identical to L.
 | |
|  *
 | |
|  * F: wq->flush_mutex protected.
 | |
|  *
 | |
|  * W: workqueue_lock protected.
 | |
|  */
 | |
| 
 | |
| struct global_cwq;
 | |
| 
 | |
| /*
 | |
|  * The poor guys doing the actual heavy lifting.  All on-duty workers
 | |
|  * are either serving the manager role, on idle list or on busy hash.
 | |
|  */
 | |
| struct worker {
 | |
| 	/* on idle list while idle, on busy hash table while busy */
 | |
| 	union {
 | |
| 		struct list_head	entry;	/* L: while idle */
 | |
| 		struct hlist_node	hentry;	/* L: while busy */
 | |
| 	};
 | |
| 
 | |
| 	struct work_struct	*current_work;	/* L: work being processed */
 | |
| 	struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
 | |
| 	struct list_head	scheduled;	/* L: scheduled works */
 | |
| 	struct task_struct	*task;		/* I: worker task */
 | |
| 	struct global_cwq	*gcwq;		/* I: the associated gcwq */
 | |
| 	/* 64 bytes boundary on 64bit, 32 on 32bit */
 | |
| 	unsigned long		last_active;	/* L: last active timestamp */
 | |
| 	unsigned int		flags;		/* X: flags */
 | |
| 	int			id;		/* I: worker id */
 | |
| 	struct work_struct	rebind_work;	/* L: rebind worker to cpu */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Global per-cpu workqueue.  There's one and only one for each cpu
 | |
|  * and all works are queued and processed here regardless of their
 | |
|  * target workqueues.
 | |
|  */
 | |
| struct global_cwq {
 | |
| 	spinlock_t		lock;		/* the gcwq lock */
 | |
| 	struct list_head	worklist;	/* L: list of pending works */
 | |
| 	unsigned int		cpu;		/* I: the associated cpu */
 | |
| 	unsigned int		flags;		/* L: GCWQ_* flags */
 | |
| 
 | |
| 	int			nr_workers;	/* L: total number of workers */
 | |
| 	int			nr_idle;	/* L: currently idle ones */
 | |
| 
 | |
| 	/* workers are chained either in the idle_list or busy_hash */
 | |
| 	struct list_head	idle_list;	/* X: list of idle workers */
 | |
| 	struct hlist_head	busy_hash[BUSY_WORKER_HASH_SIZE];
 | |
| 						/* L: hash of busy workers */
 | |
| 
 | |
| 	struct timer_list	idle_timer;	/* L: worker idle timeout */
 | |
| 	struct timer_list	mayday_timer;	/* L: SOS timer for dworkers */
 | |
| 
 | |
| 	struct ida		worker_ida;	/* L: for worker IDs */
 | |
| 
 | |
| 	struct task_struct	*trustee;	/* L: for gcwq shutdown */
 | |
| 	unsigned int		trustee_state;	/* L: trustee state */
 | |
| 	wait_queue_head_t	trustee_wait;	/* trustee wait */
 | |
| 	struct worker		*first_idle;	/* L: first idle worker */
 | |
| } ____cacheline_aligned_in_smp;
 | |
| 
 | |
| /*
 | |
|  * The per-CPU workqueue.  The lower WORK_STRUCT_FLAG_BITS of
 | |
|  * work_struct->data are used for flags and thus cwqs need to be
 | |
|  * aligned at two's power of the number of flag bits.
 | |
|  */
 | |
| struct cpu_workqueue_struct {
 | |
| 	struct global_cwq	*gcwq;		/* I: the associated gcwq */
 | |
| 	struct workqueue_struct *wq;		/* I: the owning workqueue */
 | |
| 	int			work_color;	/* L: current color */
 | |
| 	int			flush_color;	/* L: flushing color */
 | |
| 	int			nr_in_flight[WORK_NR_COLORS];
 | |
| 						/* L: nr of in_flight works */
 | |
| 	int			nr_active;	/* L: nr of active works */
 | |
| 	int			max_active;	/* L: max active works */
 | |
| 	struct list_head	delayed_works;	/* L: delayed works */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * Structure used to wait for workqueue flush.
 | |
|  */
 | |
| struct wq_flusher {
 | |
| 	struct list_head	list;		/* F: list of flushers */
 | |
| 	int			flush_color;	/* F: flush color waiting for */
 | |
| 	struct completion	done;		/* flush completion */
 | |
| };
 | |
| 
 | |
| /*
 | |
|  * All cpumasks are assumed to be always set on UP and thus can't be
 | |
|  * used to determine whether there's something to be done.
 | |
|  */
 | |
| #ifdef CONFIG_SMP
 | |
| typedef cpumask_var_t mayday_mask_t;
 | |
| #define mayday_test_and_set_cpu(cpu, mask)	\
 | |
| 	cpumask_test_and_set_cpu((cpu), (mask))
 | |
| #define mayday_clear_cpu(cpu, mask)		cpumask_clear_cpu((cpu), (mask))
 | |
| #define for_each_mayday_cpu(cpu, mask)		for_each_cpu((cpu), (mask))
 | |
| #define alloc_mayday_mask(maskp, gfp)		zalloc_cpumask_var((maskp), (gfp))
 | |
| #define free_mayday_mask(mask)			free_cpumask_var((mask))
 | |
| #else
 | |
| typedef unsigned long mayday_mask_t;
 | |
| #define mayday_test_and_set_cpu(cpu, mask)	test_and_set_bit(0, &(mask))
 | |
| #define mayday_clear_cpu(cpu, mask)		clear_bit(0, &(mask))
 | |
| #define for_each_mayday_cpu(cpu, mask)		if ((cpu) = 0, (mask))
 | |
| #define alloc_mayday_mask(maskp, gfp)		true
 | |
| #define free_mayday_mask(mask)			do { } while (0)
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * The externally visible workqueue abstraction is an array of
 | |
|  * per-CPU workqueues:
 | |
|  */
 | |
| struct workqueue_struct {
 | |
| 	unsigned int		flags;		/* I: WQ_* flags */
 | |
| 	union {
 | |
| 		struct cpu_workqueue_struct __percpu	*pcpu;
 | |
| 		struct cpu_workqueue_struct		*single;
 | |
| 		unsigned long				v;
 | |
| 	} cpu_wq;				/* I: cwq's */
 | |
| 	struct list_head	list;		/* W: list of all workqueues */
 | |
| 
 | |
| 	struct mutex		flush_mutex;	/* protects wq flushing */
 | |
| 	int			work_color;	/* F: current work color */
 | |
| 	int			flush_color;	/* F: current flush color */
 | |
| 	atomic_t		nr_cwqs_to_flush; /* flush in progress */
 | |
| 	struct wq_flusher	*first_flusher;	/* F: first flusher */
 | |
| 	struct list_head	flusher_queue;	/* F: flush waiters */
 | |
| 	struct list_head	flusher_overflow; /* F: flush overflow list */
 | |
| 
 | |
| 	mayday_mask_t		mayday_mask;	/* cpus requesting rescue */
 | |
| 	struct worker		*rescuer;	/* I: rescue worker */
 | |
| 
 | |
| 	int			saved_max_active; /* W: saved cwq max_active */
 | |
| 	const char		*name;		/* I: workqueue name */
 | |
| #ifdef CONFIG_LOCKDEP
 | |
| 	struct lockdep_map	lockdep_map;
 | |
| #endif
 | |
| };
 | |
| 
 | |
| struct workqueue_struct *system_wq __read_mostly;
 | |
| struct workqueue_struct *system_long_wq __read_mostly;
 | |
| struct workqueue_struct *system_nrt_wq __read_mostly;
 | |
| struct workqueue_struct *system_unbound_wq __read_mostly;
 | |
| EXPORT_SYMBOL_GPL(system_wq);
 | |
| EXPORT_SYMBOL_GPL(system_long_wq);
 | |
| EXPORT_SYMBOL_GPL(system_nrt_wq);
 | |
| EXPORT_SYMBOL_GPL(system_unbound_wq);
 | |
| 
 | |
| #define CREATE_TRACE_POINTS
 | |
| #include <trace/events/workqueue.h>
 | |
| 
 | |
| #define for_each_busy_worker(worker, i, pos, gcwq)			\
 | |
| 	for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)			\
 | |
| 		hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
 | |
| 
 | |
| static inline int __next_gcwq_cpu(int cpu, const struct cpumask *mask,
 | |
| 				  unsigned int sw)
 | |
| {
 | |
| 	if (cpu < nr_cpu_ids) {
 | |
| 		if (sw & 1) {
 | |
| 			cpu = cpumask_next(cpu, mask);
 | |
| 			if (cpu < nr_cpu_ids)
 | |
| 				return cpu;
 | |
| 		}
 | |
| 		if (sw & 2)
 | |
| 			return WORK_CPU_UNBOUND;
 | |
| 	}
 | |
| 	return WORK_CPU_NONE;
 | |
| }
 | |
| 
 | |
| static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
 | |
| 				struct workqueue_struct *wq)
 | |
| {
 | |
| 	return __next_gcwq_cpu(cpu, mask, !(wq->flags & WQ_UNBOUND) ? 1 : 2);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * CPU iterators
 | |
|  *
 | |
|  * An extra gcwq is defined for an invalid cpu number
 | |
|  * (WORK_CPU_UNBOUND) to host workqueues which are not bound to any
 | |
|  * specific CPU.  The following iterators are similar to
 | |
|  * for_each_*_cpu() iterators but also considers the unbound gcwq.
 | |
|  *
 | |
|  * for_each_gcwq_cpu()		: possible CPUs + WORK_CPU_UNBOUND
 | |
|  * for_each_online_gcwq_cpu()	: online CPUs + WORK_CPU_UNBOUND
 | |
|  * for_each_cwq_cpu()		: possible CPUs for bound workqueues,
 | |
|  *				  WORK_CPU_UNBOUND for unbound workqueues
 | |
|  */
 | |
| #define for_each_gcwq_cpu(cpu)						\
 | |
| 	for ((cpu) = __next_gcwq_cpu(-1, cpu_possible_mask, 3);		\
 | |
| 	     (cpu) < WORK_CPU_NONE;					\
 | |
| 	     (cpu) = __next_gcwq_cpu((cpu), cpu_possible_mask, 3))
 | |
| 
 | |
| #define for_each_online_gcwq_cpu(cpu)					\
 | |
| 	for ((cpu) = __next_gcwq_cpu(-1, cpu_online_mask, 3);		\
 | |
| 	     (cpu) < WORK_CPU_NONE;					\
 | |
| 	     (cpu) = __next_gcwq_cpu((cpu), cpu_online_mask, 3))
 | |
| 
 | |
| #define for_each_cwq_cpu(cpu, wq)					\
 | |
| 	for ((cpu) = __next_wq_cpu(-1, cpu_possible_mask, (wq));	\
 | |
| 	     (cpu) < WORK_CPU_NONE;					\
 | |
| 	     (cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq)))
 | |
| 
 | |
| #ifdef CONFIG_DEBUG_OBJECTS_WORK
 | |
| 
 | |
| static struct debug_obj_descr work_debug_descr;
 | |
| 
 | |
| /*
 | |
|  * fixup_init is called when:
 | |
|  * - an active object is initialized
 | |
|  */
 | |
| static int work_fixup_init(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct work_struct *work = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		cancel_work_sync(work);
 | |
| 		debug_object_init(work, &work_debug_descr);
 | |
| 		return 1;
 | |
| 	default:
 | |
| 		return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_activate is called when:
 | |
|  * - an active object is activated
 | |
|  * - an unknown object is activated (might be a statically initialized object)
 | |
|  */
 | |
| static int work_fixup_activate(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct work_struct *work = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 
 | |
| 	case ODEBUG_STATE_NOTAVAILABLE:
 | |
| 		/*
 | |
| 		 * This is not really a fixup. The work struct was
 | |
| 		 * statically initialized. We just make sure that it
 | |
| 		 * is tracked in the object tracker.
 | |
| 		 */
 | |
| 		if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
 | |
| 			debug_object_init(work, &work_debug_descr);
 | |
| 			debug_object_activate(work, &work_debug_descr);
 | |
| 			return 0;
 | |
| 		}
 | |
| 		WARN_ON_ONCE(1);
 | |
| 		return 0;
 | |
| 
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		WARN_ON(1);
 | |
| 
 | |
| 	default:
 | |
| 		return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * fixup_free is called when:
 | |
|  * - an active object is freed
 | |
|  */
 | |
| static int work_fixup_free(void *addr, enum debug_obj_state state)
 | |
| {
 | |
| 	struct work_struct *work = addr;
 | |
| 
 | |
| 	switch (state) {
 | |
| 	case ODEBUG_STATE_ACTIVE:
 | |
| 		cancel_work_sync(work);
 | |
| 		debug_object_free(work, &work_debug_descr);
 | |
| 		return 1;
 | |
| 	default:
 | |
| 		return 0;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static struct debug_obj_descr work_debug_descr = {
 | |
| 	.name		= "work_struct",
 | |
| 	.fixup_init	= work_fixup_init,
 | |
| 	.fixup_activate	= work_fixup_activate,
 | |
| 	.fixup_free	= work_fixup_free,
 | |
| };
 | |
| 
 | |
| static inline void debug_work_activate(struct work_struct *work)
 | |
| {
 | |
| 	debug_object_activate(work, &work_debug_descr);
 | |
| }
 | |
| 
 | |
| static inline void debug_work_deactivate(struct work_struct *work)
 | |
| {
 | |
| 	debug_object_deactivate(work, &work_debug_descr);
 | |
| }
 | |
| 
 | |
| void __init_work(struct work_struct *work, int onstack)
 | |
| {
 | |
| 	if (onstack)
 | |
| 		debug_object_init_on_stack(work, &work_debug_descr);
 | |
| 	else
 | |
| 		debug_object_init(work, &work_debug_descr);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(__init_work);
 | |
| 
 | |
| void destroy_work_on_stack(struct work_struct *work)
 | |
| {
 | |
| 	debug_object_free(work, &work_debug_descr);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(destroy_work_on_stack);
 | |
| 
 | |
| #else
 | |
| static inline void debug_work_activate(struct work_struct *work) { }
 | |
| static inline void debug_work_deactivate(struct work_struct *work) { }
 | |
| #endif
 | |
| 
 | |
| /* Serializes the accesses to the list of workqueues. */
 | |
| static DEFINE_SPINLOCK(workqueue_lock);
 | |
| static LIST_HEAD(workqueues);
 | |
| static bool workqueue_freezing;		/* W: have wqs started freezing? */
 | |
| 
 | |
| /*
 | |
|  * The almighty global cpu workqueues.  nr_running is the only field
 | |
|  * which is expected to be used frequently by other cpus via
 | |
|  * try_to_wake_up().  Put it in a separate cacheline.
 | |
|  */
 | |
| static DEFINE_PER_CPU(struct global_cwq, global_cwq);
 | |
| static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, gcwq_nr_running);
 | |
| 
 | |
| /*
 | |
|  * Global cpu workqueue and nr_running counter for unbound gcwq.  The
 | |
|  * gcwq is always online, has GCWQ_DISASSOCIATED set, and all its
 | |
|  * workers have WORKER_UNBOUND set.
 | |
|  */
 | |
| static struct global_cwq unbound_global_cwq;
 | |
| static atomic_t unbound_gcwq_nr_running = ATOMIC_INIT(0);	/* always 0 */
 | |
| 
 | |
| static int worker_thread(void *__worker);
 | |
| 
 | |
| static struct global_cwq *get_gcwq(unsigned int cpu)
 | |
| {
 | |
| 	if (cpu != WORK_CPU_UNBOUND)
 | |
| 		return &per_cpu(global_cwq, cpu);
 | |
| 	else
 | |
| 		return &unbound_global_cwq;
 | |
| }
 | |
| 
 | |
| static atomic_t *get_gcwq_nr_running(unsigned int cpu)
 | |
| {
 | |
| 	if (cpu != WORK_CPU_UNBOUND)
 | |
| 		return &per_cpu(gcwq_nr_running, cpu);
 | |
| 	else
 | |
| 		return &unbound_gcwq_nr_running;
 | |
| }
 | |
| 
 | |
| static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
 | |
| 					    struct workqueue_struct *wq)
 | |
| {
 | |
| 	if (!(wq->flags & WQ_UNBOUND)) {
 | |
| 		if (likely(cpu < nr_cpu_ids)) {
 | |
| #ifdef CONFIG_SMP
 | |
| 			return per_cpu_ptr(wq->cpu_wq.pcpu, cpu);
 | |
| #else
 | |
| 			return wq->cpu_wq.single;
 | |
| #endif
 | |
| 		}
 | |
| 	} else if (likely(cpu == WORK_CPU_UNBOUND))
 | |
| 		return wq->cpu_wq.single;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| static unsigned int work_color_to_flags(int color)
 | |
| {
 | |
| 	return color << WORK_STRUCT_COLOR_SHIFT;
 | |
| }
 | |
| 
 | |
| static int get_work_color(struct work_struct *work)
 | |
| {
 | |
| 	return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
 | |
| 		((1 << WORK_STRUCT_COLOR_BITS) - 1);
 | |
| }
 | |
| 
 | |
| static int work_next_color(int color)
 | |
| {
 | |
| 	return (color + 1) % WORK_NR_COLORS;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * A work's data points to the cwq with WORK_STRUCT_CWQ set while the
 | |
|  * work is on queue.  Once execution starts, WORK_STRUCT_CWQ is
 | |
|  * cleared and the work data contains the cpu number it was last on.
 | |
|  *
 | |
|  * set_work_{cwq|cpu}() and clear_work_data() can be used to set the
 | |
|  * cwq, cpu or clear work->data.  These functions should only be
 | |
|  * called while the work is owned - ie. while the PENDING bit is set.
 | |
|  *
 | |
|  * get_work_[g]cwq() can be used to obtain the gcwq or cwq
 | |
|  * corresponding to a work.  gcwq is available once the work has been
 | |
|  * queued anywhere after initialization.  cwq is available only from
 | |
|  * queueing until execution starts.
 | |
|  */
 | |
| static inline void set_work_data(struct work_struct *work, unsigned long data,
 | |
| 				 unsigned long flags)
 | |
| {
 | |
| 	BUG_ON(!work_pending(work));
 | |
| 	atomic_long_set(&work->data, data | flags | work_static(work));
 | |
| }
 | |
| 
 | |
| static void set_work_cwq(struct work_struct *work,
 | |
| 			 struct cpu_workqueue_struct *cwq,
 | |
| 			 unsigned long extra_flags)
 | |
| {
 | |
| 	set_work_data(work, (unsigned long)cwq,
 | |
| 		      WORK_STRUCT_PENDING | WORK_STRUCT_CWQ | extra_flags);
 | |
| }
 | |
| 
 | |
| static void set_work_cpu(struct work_struct *work, unsigned int cpu)
 | |
| {
 | |
| 	set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING);
 | |
| }
 | |
| 
 | |
| static void clear_work_data(struct work_struct *work)
 | |
| {
 | |
| 	set_work_data(work, WORK_STRUCT_NO_CPU, 0);
 | |
| }
 | |
| 
 | |
| static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long data = atomic_long_read(&work->data);
 | |
| 
 | |
| 	if (data & WORK_STRUCT_CWQ)
 | |
| 		return (void *)(data & WORK_STRUCT_WQ_DATA_MASK);
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 
 | |
| static struct global_cwq *get_work_gcwq(struct work_struct *work)
 | |
| {
 | |
| 	unsigned long data = atomic_long_read(&work->data);
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	if (data & WORK_STRUCT_CWQ)
 | |
| 		return ((struct cpu_workqueue_struct *)
 | |
| 			(data & WORK_STRUCT_WQ_DATA_MASK))->gcwq;
 | |
| 
 | |
| 	cpu = data >> WORK_STRUCT_FLAG_BITS;
 | |
| 	if (cpu == WORK_CPU_NONE)
 | |
| 		return NULL;
 | |
| 
 | |
| 	BUG_ON(cpu >= nr_cpu_ids && cpu != WORK_CPU_UNBOUND);
 | |
| 	return get_gcwq(cpu);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Policy functions.  These define the policies on how the global
 | |
|  * worker pool is managed.  Unless noted otherwise, these functions
 | |
|  * assume that they're being called with gcwq->lock held.
 | |
|  */
 | |
| 
 | |
| static bool __need_more_worker(struct global_cwq *gcwq)
 | |
| {
 | |
| 	return !atomic_read(get_gcwq_nr_running(gcwq->cpu)) ||
 | |
| 		gcwq->flags & GCWQ_HIGHPRI_PENDING;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Need to wake up a worker?  Called from anything but currently
 | |
|  * running workers.
 | |
|  */
 | |
| static bool need_more_worker(struct global_cwq *gcwq)
 | |
| {
 | |
| 	return !list_empty(&gcwq->worklist) && __need_more_worker(gcwq);
 | |
| }
 | |
| 
 | |
| /* Can I start working?  Called from busy but !running workers. */
 | |
| static bool may_start_working(struct global_cwq *gcwq)
 | |
| {
 | |
| 	return gcwq->nr_idle;
 | |
| }
 | |
| 
 | |
| /* Do I need to keep working?  Called from currently running workers. */
 | |
| static bool keep_working(struct global_cwq *gcwq)
 | |
| {
 | |
| 	atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
 | |
| 
 | |
| 	return !list_empty(&gcwq->worklist) &&
 | |
| 		(atomic_read(nr_running) <= 1 ||
 | |
| 		 gcwq->flags & GCWQ_HIGHPRI_PENDING);
 | |
| }
 | |
| 
 | |
| /* Do we need a new worker?  Called from manager. */
 | |
| static bool need_to_create_worker(struct global_cwq *gcwq)
 | |
| {
 | |
| 	return need_more_worker(gcwq) && !may_start_working(gcwq);
 | |
| }
 | |
| 
 | |
| /* Do I need to be the manager? */
 | |
| static bool need_to_manage_workers(struct global_cwq *gcwq)
 | |
| {
 | |
| 	return need_to_create_worker(gcwq) || gcwq->flags & GCWQ_MANAGE_WORKERS;
 | |
| }
 | |
| 
 | |
| /* Do we have too many workers and should some go away? */
 | |
| static bool too_many_workers(struct global_cwq *gcwq)
 | |
| {
 | |
| 	bool managing = gcwq->flags & GCWQ_MANAGING_WORKERS;
 | |
| 	int nr_idle = gcwq->nr_idle + managing; /* manager is considered idle */
 | |
| 	int nr_busy = gcwq->nr_workers - nr_idle;
 | |
| 
 | |
| 	return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Wake up functions.
 | |
|  */
 | |
| 
 | |
| /* Return the first worker.  Safe with preemption disabled */
 | |
| static struct worker *first_worker(struct global_cwq *gcwq)
 | |
| {
 | |
| 	if (unlikely(list_empty(&gcwq->idle_list)))
 | |
| 		return NULL;
 | |
| 
 | |
| 	return list_first_entry(&gcwq->idle_list, struct worker, entry);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wake_up_worker - wake up an idle worker
 | |
|  * @gcwq: gcwq to wake worker for
 | |
|  *
 | |
|  * Wake up the first idle worker of @gcwq.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void wake_up_worker(struct global_cwq *gcwq)
 | |
| {
 | |
| 	struct worker *worker = first_worker(gcwq);
 | |
| 
 | |
| 	if (likely(worker))
 | |
| 		wake_up_process(worker->task);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wq_worker_waking_up - a worker is waking up
 | |
|  * @task: task waking up
 | |
|  * @cpu: CPU @task is waking up to
 | |
|  *
 | |
|  * This function is called during try_to_wake_up() when a worker is
 | |
|  * being awoken.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(rq->lock)
 | |
|  */
 | |
| void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
 | |
| {
 | |
| 	struct worker *worker = kthread_data(task);
 | |
| 
 | |
| 	if (likely(!(worker->flags & WORKER_NOT_RUNNING)))
 | |
| 		atomic_inc(get_gcwq_nr_running(cpu));
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wq_worker_sleeping - a worker is going to sleep
 | |
|  * @task: task going to sleep
 | |
|  * @cpu: CPU in question, must be the current CPU number
 | |
|  *
 | |
|  * This function is called during schedule() when a busy worker is
 | |
|  * going to sleep.  Worker on the same cpu can be woken up by
 | |
|  * returning pointer to its task.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(rq->lock)
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Worker task on @cpu to wake up, %NULL if none.
 | |
|  */
 | |
| struct task_struct *wq_worker_sleeping(struct task_struct *task,
 | |
| 				       unsigned int cpu)
 | |
| {
 | |
| 	struct worker *worker = kthread_data(task), *to_wakeup = NULL;
 | |
| 	struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 	atomic_t *nr_running = get_gcwq_nr_running(cpu);
 | |
| 
 | |
| 	if (unlikely(worker->flags & WORKER_NOT_RUNNING))
 | |
| 		return NULL;
 | |
| 
 | |
| 	/* this can only happen on the local cpu */
 | |
| 	BUG_ON(cpu != raw_smp_processor_id());
 | |
| 
 | |
| 	/*
 | |
| 	 * The counterpart of the following dec_and_test, implied mb,
 | |
| 	 * worklist not empty test sequence is in insert_work().
 | |
| 	 * Please read comment there.
 | |
| 	 *
 | |
| 	 * NOT_RUNNING is clear.  This means that trustee is not in
 | |
| 	 * charge and we're running on the local cpu w/ rq lock held
 | |
| 	 * and preemption disabled, which in turn means that none else
 | |
| 	 * could be manipulating idle_list, so dereferencing idle_list
 | |
| 	 * without gcwq lock is safe.
 | |
| 	 */
 | |
| 	if (atomic_dec_and_test(nr_running) && !list_empty(&gcwq->worklist))
 | |
| 		to_wakeup = first_worker(gcwq);
 | |
| 	return to_wakeup ? to_wakeup->task : NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_set_flags - set worker flags and adjust nr_running accordingly
 | |
|  * @worker: self
 | |
|  * @flags: flags to set
 | |
|  * @wakeup: wakeup an idle worker if necessary
 | |
|  *
 | |
|  * Set @flags in @worker->flags and adjust nr_running accordingly.  If
 | |
|  * nr_running becomes zero and @wakeup is %true, an idle worker is
 | |
|  * woken up.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock)
 | |
|  */
 | |
| static inline void worker_set_flags(struct worker *worker, unsigned int flags,
 | |
| 				    bool wakeup)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 
 | |
| 	WARN_ON_ONCE(worker->task != current);
 | |
| 
 | |
| 	/*
 | |
| 	 * If transitioning into NOT_RUNNING, adjust nr_running and
 | |
| 	 * wake up an idle worker as necessary if requested by
 | |
| 	 * @wakeup.
 | |
| 	 */
 | |
| 	if ((flags & WORKER_NOT_RUNNING) &&
 | |
| 	    !(worker->flags & WORKER_NOT_RUNNING)) {
 | |
| 		atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
 | |
| 
 | |
| 		if (wakeup) {
 | |
| 			if (atomic_dec_and_test(nr_running) &&
 | |
| 			    !list_empty(&gcwq->worklist))
 | |
| 				wake_up_worker(gcwq);
 | |
| 		} else
 | |
| 			atomic_dec(nr_running);
 | |
| 	}
 | |
| 
 | |
| 	worker->flags |= flags;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_clr_flags - clear worker flags and adjust nr_running accordingly
 | |
|  * @worker: self
 | |
|  * @flags: flags to clear
 | |
|  *
 | |
|  * Clear @flags in @worker->flags and adjust nr_running accordingly.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock)
 | |
|  */
 | |
| static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 	unsigned int oflags = worker->flags;
 | |
| 
 | |
| 	WARN_ON_ONCE(worker->task != current);
 | |
| 
 | |
| 	worker->flags &= ~flags;
 | |
| 
 | |
| 	/* if transitioning out of NOT_RUNNING, increment nr_running */
 | |
| 	if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
 | |
| 		if (!(worker->flags & WORKER_NOT_RUNNING))
 | |
| 			atomic_inc(get_gcwq_nr_running(gcwq->cpu));
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * busy_worker_head - return the busy hash head for a work
 | |
|  * @gcwq: gcwq of interest
 | |
|  * @work: work to be hashed
 | |
|  *
 | |
|  * Return hash head of @gcwq for @work.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to the hash head.
 | |
|  */
 | |
| static struct hlist_head *busy_worker_head(struct global_cwq *gcwq,
 | |
| 					   struct work_struct *work)
 | |
| {
 | |
| 	const int base_shift = ilog2(sizeof(struct work_struct));
 | |
| 	unsigned long v = (unsigned long)work;
 | |
| 
 | |
| 	/* simple shift and fold hash, do we need something better? */
 | |
| 	v >>= base_shift;
 | |
| 	v += v >> BUSY_WORKER_HASH_ORDER;
 | |
| 	v &= BUSY_WORKER_HASH_MASK;
 | |
| 
 | |
| 	return &gcwq->busy_hash[v];
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * __find_worker_executing_work - find worker which is executing a work
 | |
|  * @gcwq: gcwq of interest
 | |
|  * @bwh: hash head as returned by busy_worker_head()
 | |
|  * @work: work to find worker for
 | |
|  *
 | |
|  * Find a worker which is executing @work on @gcwq.  @bwh should be
 | |
|  * the hash head obtained by calling busy_worker_head() with the same
 | |
|  * work.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to worker which is executing @work if found, NULL
 | |
|  * otherwise.
 | |
|  */
 | |
| static struct worker *__find_worker_executing_work(struct global_cwq *gcwq,
 | |
| 						   struct hlist_head *bwh,
 | |
| 						   struct work_struct *work)
 | |
| {
 | |
| 	struct worker *worker;
 | |
| 	struct hlist_node *tmp;
 | |
| 
 | |
| 	hlist_for_each_entry(worker, tmp, bwh, hentry)
 | |
| 		if (worker->current_work == work)
 | |
| 			return worker;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * find_worker_executing_work - find worker which is executing a work
 | |
|  * @gcwq: gcwq of interest
 | |
|  * @work: work to find worker for
 | |
|  *
 | |
|  * Find a worker which is executing @work on @gcwq.  This function is
 | |
|  * identical to __find_worker_executing_work() except that this
 | |
|  * function calculates @bwh itself.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to worker which is executing @work if found, NULL
 | |
|  * otherwise.
 | |
|  */
 | |
| static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
 | |
| 						 struct work_struct *work)
 | |
| {
 | |
| 	return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work),
 | |
| 					    work);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * gcwq_determine_ins_pos - find insertion position
 | |
|  * @gcwq: gcwq of interest
 | |
|  * @cwq: cwq a work is being queued for
 | |
|  *
 | |
|  * A work for @cwq is about to be queued on @gcwq, determine insertion
 | |
|  * position for the work.  If @cwq is for HIGHPRI wq, the work is
 | |
|  * queued at the head of the queue but in FIFO order with respect to
 | |
|  * other HIGHPRI works; otherwise, at the end of the queue.  This
 | |
|  * function also sets GCWQ_HIGHPRI_PENDING flag to hint @gcwq that
 | |
|  * there are HIGHPRI works pending.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to inserstion position.
 | |
|  */
 | |
| static inline struct list_head *gcwq_determine_ins_pos(struct global_cwq *gcwq,
 | |
| 					       struct cpu_workqueue_struct *cwq)
 | |
| {
 | |
| 	struct work_struct *twork;
 | |
| 
 | |
| 	if (likely(!(cwq->wq->flags & WQ_HIGHPRI)))
 | |
| 		return &gcwq->worklist;
 | |
| 
 | |
| 	list_for_each_entry(twork, &gcwq->worklist, entry) {
 | |
| 		struct cpu_workqueue_struct *tcwq = get_work_cwq(twork);
 | |
| 
 | |
| 		if (!(tcwq->wq->flags & WQ_HIGHPRI))
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	gcwq->flags |= GCWQ_HIGHPRI_PENDING;
 | |
| 	return &twork->entry;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * insert_work - insert a work into gcwq
 | |
|  * @cwq: cwq @work belongs to
 | |
|  * @work: work to insert
 | |
|  * @head: insertion point
 | |
|  * @extra_flags: extra WORK_STRUCT_* flags to set
 | |
|  *
 | |
|  * Insert @work which belongs to @cwq into @gcwq after @head.
 | |
|  * @extra_flags is or'd to work_struct flags.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void insert_work(struct cpu_workqueue_struct *cwq,
 | |
| 			struct work_struct *work, struct list_head *head,
 | |
| 			unsigned int extra_flags)
 | |
| {
 | |
| 	struct global_cwq *gcwq = cwq->gcwq;
 | |
| 
 | |
| 	/* we own @work, set data and link */
 | |
| 	set_work_cwq(work, cwq, extra_flags);
 | |
| 
 | |
| 	/*
 | |
| 	 * Ensure that we get the right work->data if we see the
 | |
| 	 * result of list_add() below, see try_to_grab_pending().
 | |
| 	 */
 | |
| 	smp_wmb();
 | |
| 
 | |
| 	list_add_tail(&work->entry, head);
 | |
| 
 | |
| 	/*
 | |
| 	 * Ensure either worker_sched_deactivated() sees the above
 | |
| 	 * list_add_tail() or we see zero nr_running to avoid workers
 | |
| 	 * lying around lazily while there are works to be processed.
 | |
| 	 */
 | |
| 	smp_mb();
 | |
| 
 | |
| 	if (__need_more_worker(gcwq))
 | |
| 		wake_up_worker(gcwq);
 | |
| }
 | |
| 
 | |
| static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
 | |
| 			 struct work_struct *work)
 | |
| {
 | |
| 	struct global_cwq *gcwq;
 | |
| 	struct cpu_workqueue_struct *cwq;
 | |
| 	struct list_head *worklist;
 | |
| 	unsigned int work_flags;
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	debug_work_activate(work);
 | |
| 
 | |
| 	if (WARN_ON_ONCE(wq->flags & WQ_DYING))
 | |
| 		return;
 | |
| 
 | |
| 	/* determine gcwq to use */
 | |
| 	if (!(wq->flags & WQ_UNBOUND)) {
 | |
| 		struct global_cwq *last_gcwq;
 | |
| 
 | |
| 		if (unlikely(cpu == WORK_CPU_UNBOUND))
 | |
| 			cpu = raw_smp_processor_id();
 | |
| 
 | |
| 		/*
 | |
| 		 * It's multi cpu.  If @wq is non-reentrant and @work
 | |
| 		 * was previously on a different cpu, it might still
 | |
| 		 * be running there, in which case the work needs to
 | |
| 		 * be queued on that cpu to guarantee non-reentrance.
 | |
| 		 */
 | |
| 		gcwq = get_gcwq(cpu);
 | |
| 		if (wq->flags & WQ_NON_REENTRANT &&
 | |
| 		    (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
 | |
| 			struct worker *worker;
 | |
| 
 | |
| 			spin_lock_irqsave(&last_gcwq->lock, flags);
 | |
| 
 | |
| 			worker = find_worker_executing_work(last_gcwq, work);
 | |
| 
 | |
| 			if (worker && worker->current_cwq->wq == wq)
 | |
| 				gcwq = last_gcwq;
 | |
| 			else {
 | |
| 				/* meh... not running there, queue here */
 | |
| 				spin_unlock_irqrestore(&last_gcwq->lock, flags);
 | |
| 				spin_lock_irqsave(&gcwq->lock, flags);
 | |
| 			}
 | |
| 		} else
 | |
| 			spin_lock_irqsave(&gcwq->lock, flags);
 | |
| 	} else {
 | |
| 		gcwq = get_gcwq(WORK_CPU_UNBOUND);
 | |
| 		spin_lock_irqsave(&gcwq->lock, flags);
 | |
| 	}
 | |
| 
 | |
| 	/* gcwq determined, get cwq and queue */
 | |
| 	cwq = get_cwq(gcwq->cpu, wq);
 | |
| 	trace_workqueue_queue_work(cpu, cwq, work);
 | |
| 
 | |
| 	BUG_ON(!list_empty(&work->entry));
 | |
| 
 | |
| 	cwq->nr_in_flight[cwq->work_color]++;
 | |
| 	work_flags = work_color_to_flags(cwq->work_color);
 | |
| 
 | |
| 	if (likely(cwq->nr_active < cwq->max_active)) {
 | |
| 		trace_workqueue_activate_work(work);
 | |
| 		cwq->nr_active++;
 | |
| 		worklist = gcwq_determine_ins_pos(gcwq, cwq);
 | |
| 	} else {
 | |
| 		work_flags |= WORK_STRUCT_DELAYED;
 | |
| 		worklist = &cwq->delayed_works;
 | |
| 	}
 | |
| 
 | |
| 	insert_work(cwq, work, worklist, work_flags);
 | |
| 
 | |
| 	spin_unlock_irqrestore(&gcwq->lock, flags);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * queue_work - queue work on a workqueue
 | |
|  * @wq: workqueue to use
 | |
|  * @work: work to queue
 | |
|  *
 | |
|  * Returns 0 if @work was already on a queue, non-zero otherwise.
 | |
|  *
 | |
|  * We queue the work to the CPU on which it was submitted, but if the CPU dies
 | |
|  * it can be processed by another CPU.
 | |
|  */
 | |
| int queue_work(struct workqueue_struct *wq, struct work_struct *work)
 | |
| {
 | |
| 	int ret;
 | |
| 
 | |
| 	ret = queue_work_on(get_cpu(), wq, work);
 | |
| 	put_cpu();
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_work);
 | |
| 
 | |
| /**
 | |
|  * queue_work_on - queue work on specific cpu
 | |
|  * @cpu: CPU number to execute work on
 | |
|  * @wq: workqueue to use
 | |
|  * @work: work to queue
 | |
|  *
 | |
|  * Returns 0 if @work was already on a queue, non-zero otherwise.
 | |
|  *
 | |
|  * We queue the work to a specific CPU, the caller must ensure it
 | |
|  * can't go away.
 | |
|  */
 | |
| int
 | |
| queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
 | |
| {
 | |
| 	int ret = 0;
 | |
| 
 | |
| 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
 | |
| 		__queue_work(cpu, wq, work);
 | |
| 		ret = 1;
 | |
| 	}
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_work_on);
 | |
| 
 | |
| static void delayed_work_timer_fn(unsigned long __data)
 | |
| {
 | |
| 	struct delayed_work *dwork = (struct delayed_work *)__data;
 | |
| 	struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
 | |
| 
 | |
| 	__queue_work(smp_processor_id(), cwq->wq, &dwork->work);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * queue_delayed_work - queue work on a workqueue after delay
 | |
|  * @wq: workqueue to use
 | |
|  * @dwork: delayable work to queue
 | |
|  * @delay: number of jiffies to wait before queueing
 | |
|  *
 | |
|  * Returns 0 if @work was already on a queue, non-zero otherwise.
 | |
|  */
 | |
| int queue_delayed_work(struct workqueue_struct *wq,
 | |
| 			struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	if (delay == 0)
 | |
| 		return queue_work(wq, &dwork->work);
 | |
| 
 | |
| 	return queue_delayed_work_on(-1, wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * queue_delayed_work_on - queue work on specific CPU after delay
 | |
|  * @cpu: CPU number to execute work on
 | |
|  * @wq: workqueue to use
 | |
|  * @dwork: work to queue
 | |
|  * @delay: number of jiffies to wait before queueing
 | |
|  *
 | |
|  * Returns 0 if @work was already on a queue, non-zero otherwise.
 | |
|  */
 | |
| int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
 | |
| 			struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	int ret = 0;
 | |
| 	struct timer_list *timer = &dwork->timer;
 | |
| 	struct work_struct *work = &dwork->work;
 | |
| 
 | |
| 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
 | |
| 		unsigned int lcpu;
 | |
| 
 | |
| 		BUG_ON(timer_pending(timer));
 | |
| 		BUG_ON(!list_empty(&work->entry));
 | |
| 
 | |
| 		timer_stats_timer_set_start_info(&dwork->timer);
 | |
| 
 | |
| 		/*
 | |
| 		 * This stores cwq for the moment, for the timer_fn.
 | |
| 		 * Note that the work's gcwq is preserved to allow
 | |
| 		 * reentrance detection for delayed works.
 | |
| 		 */
 | |
| 		if (!(wq->flags & WQ_UNBOUND)) {
 | |
| 			struct global_cwq *gcwq = get_work_gcwq(work);
 | |
| 
 | |
| 			if (gcwq && gcwq->cpu != WORK_CPU_UNBOUND)
 | |
| 				lcpu = gcwq->cpu;
 | |
| 			else
 | |
| 				lcpu = raw_smp_processor_id();
 | |
| 		} else
 | |
| 			lcpu = WORK_CPU_UNBOUND;
 | |
| 
 | |
| 		set_work_cwq(work, get_cwq(lcpu, wq), 0);
 | |
| 
 | |
| 		timer->expires = jiffies + delay;
 | |
| 		timer->data = (unsigned long)dwork;
 | |
| 		timer->function = delayed_work_timer_fn;
 | |
| 
 | |
| 		if (unlikely(cpu >= 0))
 | |
| 			add_timer_on(timer, cpu);
 | |
| 		else
 | |
| 			add_timer(timer);
 | |
| 		ret = 1;
 | |
| 	}
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(queue_delayed_work_on);
 | |
| 
 | |
| /**
 | |
|  * worker_enter_idle - enter idle state
 | |
|  * @worker: worker which is entering idle state
 | |
|  *
 | |
|  * @worker is entering idle state.  Update stats and idle timer if
 | |
|  * necessary.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void worker_enter_idle(struct worker *worker)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 
 | |
| 	BUG_ON(worker->flags & WORKER_IDLE);
 | |
| 	BUG_ON(!list_empty(&worker->entry) &&
 | |
| 	       (worker->hentry.next || worker->hentry.pprev));
 | |
| 
 | |
| 	/* can't use worker_set_flags(), also called from start_worker() */
 | |
| 	worker->flags |= WORKER_IDLE;
 | |
| 	gcwq->nr_idle++;
 | |
| 	worker->last_active = jiffies;
 | |
| 
 | |
| 	/* idle_list is LIFO */
 | |
| 	list_add(&worker->entry, &gcwq->idle_list);
 | |
| 
 | |
| 	if (likely(!(worker->flags & WORKER_ROGUE))) {
 | |
| 		if (too_many_workers(gcwq) && !timer_pending(&gcwq->idle_timer))
 | |
| 			mod_timer(&gcwq->idle_timer,
 | |
| 				  jiffies + IDLE_WORKER_TIMEOUT);
 | |
| 	} else
 | |
| 		wake_up_all(&gcwq->trustee_wait);
 | |
| 
 | |
| 	/* sanity check nr_running */
 | |
| 	WARN_ON_ONCE(gcwq->nr_workers == gcwq->nr_idle &&
 | |
| 		     atomic_read(get_gcwq_nr_running(gcwq->cpu)));
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_leave_idle - leave idle state
 | |
|  * @worker: worker which is leaving idle state
 | |
|  *
 | |
|  * @worker is leaving idle state.  Update stats.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void worker_leave_idle(struct worker *worker)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 
 | |
| 	BUG_ON(!(worker->flags & WORKER_IDLE));
 | |
| 	worker_clr_flags(worker, WORKER_IDLE);
 | |
| 	gcwq->nr_idle--;
 | |
| 	list_del_init(&worker->entry);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_maybe_bind_and_lock - bind worker to its cpu if possible and lock gcwq
 | |
|  * @worker: self
 | |
|  *
 | |
|  * Works which are scheduled while the cpu is online must at least be
 | |
|  * scheduled to a worker which is bound to the cpu so that if they are
 | |
|  * flushed from cpu callbacks while cpu is going down, they are
 | |
|  * guaranteed to execute on the cpu.
 | |
|  *
 | |
|  * This function is to be used by rogue workers and rescuers to bind
 | |
|  * themselves to the target cpu and may race with cpu going down or
 | |
|  * coming online.  kthread_bind() can't be used because it may put the
 | |
|  * worker to already dead cpu and set_cpus_allowed_ptr() can't be used
 | |
|  * verbatim as it's best effort and blocking and gcwq may be
 | |
|  * [dis]associated in the meantime.
 | |
|  *
 | |
|  * This function tries set_cpus_allowed() and locks gcwq and verifies
 | |
|  * the binding against GCWQ_DISASSOCIATED which is set during
 | |
|  * CPU_DYING and cleared during CPU_ONLINE, so if the worker enters
 | |
|  * idle state or fetches works without dropping lock, it can guarantee
 | |
|  * the scheduling requirement described in the first paragraph.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Might sleep.  Called without any lock but returns with gcwq->lock
 | |
|  * held.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if the associated gcwq is online (@worker is successfully
 | |
|  * bound), %false if offline.
 | |
|  */
 | |
| static bool worker_maybe_bind_and_lock(struct worker *worker)
 | |
| __acquires(&gcwq->lock)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 	struct task_struct *task = worker->task;
 | |
| 
 | |
| 	while (true) {
 | |
| 		/*
 | |
| 		 * The following call may fail, succeed or succeed
 | |
| 		 * without actually migrating the task to the cpu if
 | |
| 		 * it races with cpu hotunplug operation.  Verify
 | |
| 		 * against GCWQ_DISASSOCIATED.
 | |
| 		 */
 | |
| 		if (!(gcwq->flags & GCWQ_DISASSOCIATED))
 | |
| 			set_cpus_allowed_ptr(task, get_cpu_mask(gcwq->cpu));
 | |
| 
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 		if (gcwq->flags & GCWQ_DISASSOCIATED)
 | |
| 			return false;
 | |
| 		if (task_cpu(task) == gcwq->cpu &&
 | |
| 		    cpumask_equal(¤t->cpus_allowed,
 | |
| 				  get_cpu_mask(gcwq->cpu)))
 | |
| 			return true;
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 		/* CPU has come up inbetween, retry migration */
 | |
| 		cpu_relax();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Function for worker->rebind_work used to rebind rogue busy workers
 | |
|  * to the associated cpu which is coming back online.  This is
 | |
|  * scheduled by cpu up but can race with other cpu hotplug operations
 | |
|  * and may be executed twice without intervening cpu down.
 | |
|  */
 | |
| static void worker_rebind_fn(struct work_struct *work)
 | |
| {
 | |
| 	struct worker *worker = container_of(work, struct worker, rebind_work);
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 
 | |
| 	if (worker_maybe_bind_and_lock(worker))
 | |
| 		worker_clr_flags(worker, WORKER_REBIND);
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| }
 | |
| 
 | |
| static struct worker *alloc_worker(void)
 | |
| {
 | |
| 	struct worker *worker;
 | |
| 
 | |
| 	worker = kzalloc(sizeof(*worker), GFP_KERNEL);
 | |
| 	if (worker) {
 | |
| 		INIT_LIST_HEAD(&worker->entry);
 | |
| 		INIT_LIST_HEAD(&worker->scheduled);
 | |
| 		INIT_WORK(&worker->rebind_work, worker_rebind_fn);
 | |
| 		/* on creation a worker is in !idle && prep state */
 | |
| 		worker->flags = WORKER_PREP;
 | |
| 	}
 | |
| 	return worker;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * create_worker - create a new workqueue worker
 | |
|  * @gcwq: gcwq the new worker will belong to
 | |
|  * @bind: whether to set affinity to @cpu or not
 | |
|  *
 | |
|  * Create a new worker which is bound to @gcwq.  The returned worker
 | |
|  * can be started by calling start_worker() or destroyed using
 | |
|  * destroy_worker().
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Might sleep.  Does GFP_KERNEL allocations.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Pointer to the newly created worker.
 | |
|  */
 | |
| static struct worker *create_worker(struct global_cwq *gcwq, bool bind)
 | |
| {
 | |
| 	bool on_unbound_cpu = gcwq->cpu == WORK_CPU_UNBOUND;
 | |
| 	struct worker *worker = NULL;
 | |
| 	int id = -1;
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 	while (ida_get_new(&gcwq->worker_ida, &id)) {
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 		if (!ida_pre_get(&gcwq->worker_ida, GFP_KERNEL))
 | |
| 			goto fail;
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	worker = alloc_worker();
 | |
| 	if (!worker)
 | |
| 		goto fail;
 | |
| 
 | |
| 	worker->gcwq = gcwq;
 | |
| 	worker->id = id;
 | |
| 
 | |
| 	if (!on_unbound_cpu)
 | |
| 		worker->task = kthread_create(worker_thread, worker,
 | |
| 					      "kworker/%u:%d", gcwq->cpu, id);
 | |
| 	else
 | |
| 		worker->task = kthread_create(worker_thread, worker,
 | |
| 					      "kworker/u:%d", id);
 | |
| 	if (IS_ERR(worker->task))
 | |
| 		goto fail;
 | |
| 
 | |
| 	/*
 | |
| 	 * A rogue worker will become a regular one if CPU comes
 | |
| 	 * online later on.  Make sure every worker has
 | |
| 	 * PF_THREAD_BOUND set.
 | |
| 	 */
 | |
| 	if (bind && !on_unbound_cpu)
 | |
| 		kthread_bind(worker->task, gcwq->cpu);
 | |
| 	else {
 | |
| 		worker->task->flags |= PF_THREAD_BOUND;
 | |
| 		if (on_unbound_cpu)
 | |
| 			worker->flags |= WORKER_UNBOUND;
 | |
| 	}
 | |
| 
 | |
| 	return worker;
 | |
| fail:
 | |
| 	if (id >= 0) {
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 		ida_remove(&gcwq->worker_ida, id);
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 	kfree(worker);
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * start_worker - start a newly created worker
 | |
|  * @worker: worker to start
 | |
|  *
 | |
|  * Make the gcwq aware of @worker and start it.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void start_worker(struct worker *worker)
 | |
| {
 | |
| 	worker->flags |= WORKER_STARTED;
 | |
| 	worker->gcwq->nr_workers++;
 | |
| 	worker_enter_idle(worker);
 | |
| 	wake_up_process(worker->task);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * destroy_worker - destroy a workqueue worker
 | |
|  * @worker: worker to be destroyed
 | |
|  *
 | |
|  * Destroy @worker and adjust @gcwq stats accordingly.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which is released and regrabbed.
 | |
|  */
 | |
| static void destroy_worker(struct worker *worker)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 	int id = worker->id;
 | |
| 
 | |
| 	/* sanity check frenzy */
 | |
| 	BUG_ON(worker->current_work);
 | |
| 	BUG_ON(!list_empty(&worker->scheduled));
 | |
| 
 | |
| 	if (worker->flags & WORKER_STARTED)
 | |
| 		gcwq->nr_workers--;
 | |
| 	if (worker->flags & WORKER_IDLE)
 | |
| 		gcwq->nr_idle--;
 | |
| 
 | |
| 	list_del_init(&worker->entry);
 | |
| 	worker->flags |= WORKER_DIE;
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	kthread_stop(worker->task);
 | |
| 	kfree(worker);
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 	ida_remove(&gcwq->worker_ida, id);
 | |
| }
 | |
| 
 | |
| static void idle_worker_timeout(unsigned long __gcwq)
 | |
| {
 | |
| 	struct global_cwq *gcwq = (void *)__gcwq;
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	if (too_many_workers(gcwq)) {
 | |
| 		struct worker *worker;
 | |
| 		unsigned long expires;
 | |
| 
 | |
| 		/* idle_list is kept in LIFO order, check the last one */
 | |
| 		worker = list_entry(gcwq->idle_list.prev, struct worker, entry);
 | |
| 		expires = worker->last_active + IDLE_WORKER_TIMEOUT;
 | |
| 
 | |
| 		if (time_before(jiffies, expires))
 | |
| 			mod_timer(&gcwq->idle_timer, expires);
 | |
| 		else {
 | |
| 			/* it's been idle for too long, wake up manager */
 | |
| 			gcwq->flags |= GCWQ_MANAGE_WORKERS;
 | |
| 			wake_up_worker(gcwq);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| }
 | |
| 
 | |
| static bool send_mayday(struct work_struct *work)
 | |
| {
 | |
| 	struct cpu_workqueue_struct *cwq = get_work_cwq(work);
 | |
| 	struct workqueue_struct *wq = cwq->wq;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	if (!(wq->flags & WQ_RESCUER))
 | |
| 		return false;
 | |
| 
 | |
| 	/* mayday mayday mayday */
 | |
| 	cpu = cwq->gcwq->cpu;
 | |
| 	/* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
 | |
| 	if (cpu == WORK_CPU_UNBOUND)
 | |
| 		cpu = 0;
 | |
| 	if (!mayday_test_and_set_cpu(cpu, wq->mayday_mask))
 | |
| 		wake_up_process(wq->rescuer->task);
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| static void gcwq_mayday_timeout(unsigned long __gcwq)
 | |
| {
 | |
| 	struct global_cwq *gcwq = (void *)__gcwq;
 | |
| 	struct work_struct *work;
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	if (need_to_create_worker(gcwq)) {
 | |
| 		/*
 | |
| 		 * We've been trying to create a new worker but
 | |
| 		 * haven't been successful.  We might be hitting an
 | |
| 		 * allocation deadlock.  Send distress signals to
 | |
| 		 * rescuers.
 | |
| 		 */
 | |
| 		list_for_each_entry(work, &gcwq->worklist, entry)
 | |
| 			send_mayday(work);
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INTERVAL);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * maybe_create_worker - create a new worker if necessary
 | |
|  * @gcwq: gcwq to create a new worker for
 | |
|  *
 | |
|  * Create a new worker for @gcwq if necessary.  @gcwq is guaranteed to
 | |
|  * have at least one idle worker on return from this function.  If
 | |
|  * creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
 | |
|  * sent to all rescuers with works scheduled on @gcwq to resolve
 | |
|  * possible allocation deadlock.
 | |
|  *
 | |
|  * On return, need_to_create_worker() is guaranteed to be false and
 | |
|  * may_start_working() true.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.  Does GFP_KERNEL allocations.  Called only from
 | |
|  * manager.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * false if no action was taken and gcwq->lock stayed locked, true
 | |
|  * otherwise.
 | |
|  */
 | |
| static bool maybe_create_worker(struct global_cwq *gcwq)
 | |
| __releases(&gcwq->lock)
 | |
| __acquires(&gcwq->lock)
 | |
| {
 | |
| 	if (!need_to_create_worker(gcwq))
 | |
| 		return false;
 | |
| restart:
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	/* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
 | |
| 	mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
 | |
| 
 | |
| 	while (true) {
 | |
| 		struct worker *worker;
 | |
| 
 | |
| 		worker = create_worker(gcwq, true);
 | |
| 		if (worker) {
 | |
| 			del_timer_sync(&gcwq->mayday_timer);
 | |
| 			spin_lock_irq(&gcwq->lock);
 | |
| 			start_worker(worker);
 | |
| 			BUG_ON(need_to_create_worker(gcwq));
 | |
| 			return true;
 | |
| 		}
 | |
| 
 | |
| 		if (!need_to_create_worker(gcwq))
 | |
| 			break;
 | |
| 
 | |
| 		__set_current_state(TASK_INTERRUPTIBLE);
 | |
| 		schedule_timeout(CREATE_COOLDOWN);
 | |
| 
 | |
| 		if (!need_to_create_worker(gcwq))
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	del_timer_sync(&gcwq->mayday_timer);
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 	if (need_to_create_worker(gcwq))
 | |
| 		goto restart;
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * maybe_destroy_worker - destroy workers which have been idle for a while
 | |
|  * @gcwq: gcwq to destroy workers for
 | |
|  *
 | |
|  * Destroy @gcwq workers which have been idle for longer than
 | |
|  * IDLE_WORKER_TIMEOUT.
 | |
|  *
 | |
|  * LOCKING:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.  Called only from manager.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * false if no action was taken and gcwq->lock stayed locked, true
 | |
|  * otherwise.
 | |
|  */
 | |
| static bool maybe_destroy_workers(struct global_cwq *gcwq)
 | |
| {
 | |
| 	bool ret = false;
 | |
| 
 | |
| 	while (too_many_workers(gcwq)) {
 | |
| 		struct worker *worker;
 | |
| 		unsigned long expires;
 | |
| 
 | |
| 		worker = list_entry(gcwq->idle_list.prev, struct worker, entry);
 | |
| 		expires = worker->last_active + IDLE_WORKER_TIMEOUT;
 | |
| 
 | |
| 		if (time_before(jiffies, expires)) {
 | |
| 			mod_timer(&gcwq->idle_timer, expires);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		destroy_worker(worker);
 | |
| 		ret = true;
 | |
| 	}
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * manage_workers - manage worker pool
 | |
|  * @worker: self
 | |
|  *
 | |
|  * Assume the manager role and manage gcwq worker pool @worker belongs
 | |
|  * to.  At any given time, there can be only zero or one manager per
 | |
|  * gcwq.  The exclusion is handled automatically by this function.
 | |
|  *
 | |
|  * The caller can safely start processing works on false return.  On
 | |
|  * true return, it's guaranteed that need_to_create_worker() is false
 | |
|  * and may_start_working() is true.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.  Does GFP_KERNEL allocations.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * false if no action was taken and gcwq->lock stayed locked, true if
 | |
|  * some action was taken.
 | |
|  */
 | |
| static bool manage_workers(struct worker *worker)
 | |
| {
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 	bool ret = false;
 | |
| 
 | |
| 	if (gcwq->flags & GCWQ_MANAGING_WORKERS)
 | |
| 		return ret;
 | |
| 
 | |
| 	gcwq->flags &= ~GCWQ_MANAGE_WORKERS;
 | |
| 	gcwq->flags |= GCWQ_MANAGING_WORKERS;
 | |
| 
 | |
| 	/*
 | |
| 	 * Destroy and then create so that may_start_working() is true
 | |
| 	 * on return.
 | |
| 	 */
 | |
| 	ret |= maybe_destroy_workers(gcwq);
 | |
| 	ret |= maybe_create_worker(gcwq);
 | |
| 
 | |
| 	gcwq->flags &= ~GCWQ_MANAGING_WORKERS;
 | |
| 
 | |
| 	/*
 | |
| 	 * The trustee might be waiting to take over the manager
 | |
| 	 * position, tell it we're done.
 | |
| 	 */
 | |
| 	if (unlikely(gcwq->trustee))
 | |
| 		wake_up_all(&gcwq->trustee_wait);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * move_linked_works - move linked works to a list
 | |
|  * @work: start of series of works to be scheduled
 | |
|  * @head: target list to append @work to
 | |
|  * @nextp: out paramter for nested worklist walking
 | |
|  *
 | |
|  * Schedule linked works starting from @work to @head.  Work series to
 | |
|  * be scheduled starts at @work and includes any consecutive work with
 | |
|  * WORK_STRUCT_LINKED set in its predecessor.
 | |
|  *
 | |
|  * If @nextp is not NULL, it's updated to point to the next work of
 | |
|  * the last scheduled work.  This allows move_linked_works() to be
 | |
|  * nested inside outer list_for_each_entry_safe().
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void move_linked_works(struct work_struct *work, struct list_head *head,
 | |
| 			      struct work_struct **nextp)
 | |
| {
 | |
| 	struct work_struct *n;
 | |
| 
 | |
| 	/*
 | |
| 	 * Linked worklist will always end before the end of the list,
 | |
| 	 * use NULL for list head.
 | |
| 	 */
 | |
| 	list_for_each_entry_safe_from(work, n, NULL, entry) {
 | |
| 		list_move_tail(&work->entry, head);
 | |
| 		if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * If we're already inside safe list traversal and have moved
 | |
| 	 * multiple works to the scheduled queue, the next position
 | |
| 	 * needs to be updated.
 | |
| 	 */
 | |
| 	if (nextp)
 | |
| 		*nextp = n;
 | |
| }
 | |
| 
 | |
| static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
 | |
| {
 | |
| 	struct work_struct *work = list_first_entry(&cwq->delayed_works,
 | |
| 						    struct work_struct, entry);
 | |
| 	struct list_head *pos = gcwq_determine_ins_pos(cwq->gcwq, cwq);
 | |
| 
 | |
| 	trace_workqueue_activate_work(work);
 | |
| 	move_linked_works(work, pos, NULL);
 | |
| 	__clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
 | |
| 	cwq->nr_active++;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
 | |
|  * @cwq: cwq of interest
 | |
|  * @color: color of work which left the queue
 | |
|  * @delayed: for a delayed work
 | |
|  *
 | |
|  * A work either has completed or is removed from pending queue,
 | |
|  * decrement nr_in_flight of its cwq and handle workqueue flushing.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color,
 | |
| 				 bool delayed)
 | |
| {
 | |
| 	/* ignore uncolored works */
 | |
| 	if (color == WORK_NO_COLOR)
 | |
| 		return;
 | |
| 
 | |
| 	cwq->nr_in_flight[color]--;
 | |
| 
 | |
| 	if (!delayed) {
 | |
| 		cwq->nr_active--;
 | |
| 		if (!list_empty(&cwq->delayed_works)) {
 | |
| 			/* one down, submit a delayed one */
 | |
| 			if (cwq->nr_active < cwq->max_active)
 | |
| 				cwq_activate_first_delayed(cwq);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* is flush in progress and are we at the flushing tip? */
 | |
| 	if (likely(cwq->flush_color != color))
 | |
| 		return;
 | |
| 
 | |
| 	/* are there still in-flight works? */
 | |
| 	if (cwq->nr_in_flight[color])
 | |
| 		return;
 | |
| 
 | |
| 	/* this cwq is done, clear flush_color */
 | |
| 	cwq->flush_color = -1;
 | |
| 
 | |
| 	/*
 | |
| 	 * If this was the last cwq, wake up the first flusher.  It
 | |
| 	 * will handle the rest.
 | |
| 	 */
 | |
| 	if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
 | |
| 		complete(&cwq->wq->first_flusher->done);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * process_one_work - process single work
 | |
|  * @worker: self
 | |
|  * @work: work to process
 | |
|  *
 | |
|  * Process @work.  This function contains all the logics necessary to
 | |
|  * process a single work including synchronization against and
 | |
|  * interaction with other workers on the same cpu, queueing and
 | |
|  * flushing.  As long as context requirement is met, any worker can
 | |
|  * call this function to process a work.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which is released and regrabbed.
 | |
|  */
 | |
| static void process_one_work(struct worker *worker, struct work_struct *work)
 | |
| __releases(&gcwq->lock)
 | |
| __acquires(&gcwq->lock)
 | |
| {
 | |
| 	struct cpu_workqueue_struct *cwq = get_work_cwq(work);
 | |
| 	struct global_cwq *gcwq = cwq->gcwq;
 | |
| 	struct hlist_head *bwh = busy_worker_head(gcwq, work);
 | |
| 	bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE;
 | |
| 	work_func_t f = work->func;
 | |
| 	int work_color;
 | |
| 	struct worker *collision;
 | |
| #ifdef CONFIG_LOCKDEP
 | |
| 	/*
 | |
| 	 * It is permissible to free the struct work_struct from
 | |
| 	 * inside the function that is called from it, this we need to
 | |
| 	 * take into account for lockdep too.  To avoid bogus "held
 | |
| 	 * lock freed" warnings as well as problems when looking into
 | |
| 	 * work->lockdep_map, make a copy and use that here.
 | |
| 	 */
 | |
| 	struct lockdep_map lockdep_map = work->lockdep_map;
 | |
| #endif
 | |
| 	/*
 | |
| 	 * A single work shouldn't be executed concurrently by
 | |
| 	 * multiple workers on a single cpu.  Check whether anyone is
 | |
| 	 * already processing the work.  If so, defer the work to the
 | |
| 	 * currently executing one.
 | |
| 	 */
 | |
| 	collision = __find_worker_executing_work(gcwq, bwh, work);
 | |
| 	if (unlikely(collision)) {
 | |
| 		move_linked_works(work, &collision->scheduled, NULL);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	/* claim and process */
 | |
| 	debug_work_deactivate(work);
 | |
| 	hlist_add_head(&worker->hentry, bwh);
 | |
| 	worker->current_work = work;
 | |
| 	worker->current_cwq = cwq;
 | |
| 	work_color = get_work_color(work);
 | |
| 
 | |
| 	/* record the current cpu number in the work data and dequeue */
 | |
| 	set_work_cpu(work, gcwq->cpu);
 | |
| 	list_del_init(&work->entry);
 | |
| 
 | |
| 	/*
 | |
| 	 * If HIGHPRI_PENDING, check the next work, and, if HIGHPRI,
 | |
| 	 * wake up another worker; otherwise, clear HIGHPRI_PENDING.
 | |
| 	 */
 | |
| 	if (unlikely(gcwq->flags & GCWQ_HIGHPRI_PENDING)) {
 | |
| 		struct work_struct *nwork = list_first_entry(&gcwq->worklist,
 | |
| 						struct work_struct, entry);
 | |
| 
 | |
| 		if (!list_empty(&gcwq->worklist) &&
 | |
| 		    get_work_cwq(nwork)->wq->flags & WQ_HIGHPRI)
 | |
| 			wake_up_worker(gcwq);
 | |
| 		else
 | |
| 			gcwq->flags &= ~GCWQ_HIGHPRI_PENDING;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * CPU intensive works don't participate in concurrency
 | |
| 	 * management.  They're the scheduler's responsibility.
 | |
| 	 */
 | |
| 	if (unlikely(cpu_intensive))
 | |
| 		worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	work_clear_pending(work);
 | |
| 	lock_map_acquire(&cwq->wq->lockdep_map);
 | |
| 	lock_map_acquire(&lockdep_map);
 | |
| 	trace_workqueue_execute_start(work);
 | |
| 	f(work);
 | |
| 	/*
 | |
| 	 * While we must be careful to not use "work" after this, the trace
 | |
| 	 * point will only record its address.
 | |
| 	 */
 | |
| 	trace_workqueue_execute_end(work);
 | |
| 	lock_map_release(&lockdep_map);
 | |
| 	lock_map_release(&cwq->wq->lockdep_map);
 | |
| 
 | |
| 	if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
 | |
| 		printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
 | |
| 		       "%s/0x%08x/%d\n",
 | |
| 		       current->comm, preempt_count(), task_pid_nr(current));
 | |
| 		printk(KERN_ERR "    last function: ");
 | |
| 		print_symbol("%s\n", (unsigned long)f);
 | |
| 		debug_show_held_locks(current);
 | |
| 		dump_stack();
 | |
| 	}
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	/* clear cpu intensive status */
 | |
| 	if (unlikely(cpu_intensive))
 | |
| 		worker_clr_flags(worker, WORKER_CPU_INTENSIVE);
 | |
| 
 | |
| 	/* we're done with it, release */
 | |
| 	hlist_del_init(&worker->hentry);
 | |
| 	worker->current_work = NULL;
 | |
| 	worker->current_cwq = NULL;
 | |
| 	cwq_dec_nr_in_flight(cwq, work_color, false);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * process_scheduled_works - process scheduled works
 | |
|  * @worker: self
 | |
|  *
 | |
|  * Process all scheduled works.  Please note that the scheduled list
 | |
|  * may change while processing a work, so this function repeatedly
 | |
|  * fetches a work from the top and executes it.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.
 | |
|  */
 | |
| static void process_scheduled_works(struct worker *worker)
 | |
| {
 | |
| 	while (!list_empty(&worker->scheduled)) {
 | |
| 		struct work_struct *work = list_first_entry(&worker->scheduled,
 | |
| 						struct work_struct, entry);
 | |
| 		process_one_work(worker, work);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * worker_thread - the worker thread function
 | |
|  * @__worker: self
 | |
|  *
 | |
|  * The gcwq worker thread function.  There's a single dynamic pool of
 | |
|  * these per each cpu.  These workers process all works regardless of
 | |
|  * their specific target workqueue.  The only exception is works which
 | |
|  * belong to workqueues with a rescuer which will be explained in
 | |
|  * rescuer_thread().
 | |
|  */
 | |
| static int worker_thread(void *__worker)
 | |
| {
 | |
| 	struct worker *worker = __worker;
 | |
| 	struct global_cwq *gcwq = worker->gcwq;
 | |
| 
 | |
| 	/* tell the scheduler that this is a workqueue worker */
 | |
| 	worker->task->flags |= PF_WQ_WORKER;
 | |
| woke_up:
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	/* DIE can be set only while we're idle, checking here is enough */
 | |
| 	if (worker->flags & WORKER_DIE) {
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 		worker->task->flags &= ~PF_WQ_WORKER;
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	worker_leave_idle(worker);
 | |
| recheck:
 | |
| 	/* no more worker necessary? */
 | |
| 	if (!need_more_worker(gcwq))
 | |
| 		goto sleep;
 | |
| 
 | |
| 	/* do we need to manage? */
 | |
| 	if (unlikely(!may_start_working(gcwq)) && manage_workers(worker))
 | |
| 		goto recheck;
 | |
| 
 | |
| 	/*
 | |
| 	 * ->scheduled list can only be filled while a worker is
 | |
| 	 * preparing to process a work or actually processing it.
 | |
| 	 * Make sure nobody diddled with it while I was sleeping.
 | |
| 	 */
 | |
| 	BUG_ON(!list_empty(&worker->scheduled));
 | |
| 
 | |
| 	/*
 | |
| 	 * When control reaches this point, we're guaranteed to have
 | |
| 	 * at least one idle worker or that someone else has already
 | |
| 	 * assumed the manager role.
 | |
| 	 */
 | |
| 	worker_clr_flags(worker, WORKER_PREP);
 | |
| 
 | |
| 	do {
 | |
| 		struct work_struct *work =
 | |
| 			list_first_entry(&gcwq->worklist,
 | |
| 					 struct work_struct, entry);
 | |
| 
 | |
| 		if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
 | |
| 			/* optimization path, not strictly necessary */
 | |
| 			process_one_work(worker, work);
 | |
| 			if (unlikely(!list_empty(&worker->scheduled)))
 | |
| 				process_scheduled_works(worker);
 | |
| 		} else {
 | |
| 			move_linked_works(work, &worker->scheduled, NULL);
 | |
| 			process_scheduled_works(worker);
 | |
| 		}
 | |
| 	} while (keep_working(gcwq));
 | |
| 
 | |
| 	worker_set_flags(worker, WORKER_PREP, false);
 | |
| sleep:
 | |
| 	if (unlikely(need_to_manage_workers(gcwq)) && manage_workers(worker))
 | |
| 		goto recheck;
 | |
| 
 | |
| 	/*
 | |
| 	 * gcwq->lock is held and there's no work to process and no
 | |
| 	 * need to manage, sleep.  Workers are woken up only while
 | |
| 	 * holding gcwq->lock or from local cpu, so setting the
 | |
| 	 * current state before releasing gcwq->lock is enough to
 | |
| 	 * prevent losing any event.
 | |
| 	 */
 | |
| 	worker_enter_idle(worker);
 | |
| 	__set_current_state(TASK_INTERRUPTIBLE);
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 	schedule();
 | |
| 	goto woke_up;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * rescuer_thread - the rescuer thread function
 | |
|  * @__wq: the associated workqueue
 | |
|  *
 | |
|  * Workqueue rescuer thread function.  There's one rescuer for each
 | |
|  * workqueue which has WQ_RESCUER set.
 | |
|  *
 | |
|  * Regular work processing on a gcwq may block trying to create a new
 | |
|  * worker which uses GFP_KERNEL allocation which has slight chance of
 | |
|  * developing into deadlock if some works currently on the same queue
 | |
|  * need to be processed to satisfy the GFP_KERNEL allocation.  This is
 | |
|  * the problem rescuer solves.
 | |
|  *
 | |
|  * When such condition is possible, the gcwq summons rescuers of all
 | |
|  * workqueues which have works queued on the gcwq and let them process
 | |
|  * those works so that forward progress can be guaranteed.
 | |
|  *
 | |
|  * This should happen rarely.
 | |
|  */
 | |
| static int rescuer_thread(void *__wq)
 | |
| {
 | |
| 	struct workqueue_struct *wq = __wq;
 | |
| 	struct worker *rescuer = wq->rescuer;
 | |
| 	struct list_head *scheduled = &rescuer->scheduled;
 | |
| 	bool is_unbound = wq->flags & WQ_UNBOUND;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	set_user_nice(current, RESCUER_NICE_LEVEL);
 | |
| repeat:
 | |
| 	set_current_state(TASK_INTERRUPTIBLE);
 | |
| 
 | |
| 	if (kthread_should_stop())
 | |
| 		return 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * See whether any cpu is asking for help.  Unbounded
 | |
| 	 * workqueues use cpu 0 in mayday_mask for CPU_UNBOUND.
 | |
| 	 */
 | |
| 	for_each_mayday_cpu(cpu, wq->mayday_mask) {
 | |
| 		unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
 | |
| 		struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq);
 | |
| 		struct global_cwq *gcwq = cwq->gcwq;
 | |
| 		struct work_struct *work, *n;
 | |
| 
 | |
| 		__set_current_state(TASK_RUNNING);
 | |
| 		mayday_clear_cpu(cpu, wq->mayday_mask);
 | |
| 
 | |
| 		/* migrate to the target cpu if possible */
 | |
| 		rescuer->gcwq = gcwq;
 | |
| 		worker_maybe_bind_and_lock(rescuer);
 | |
| 
 | |
| 		/*
 | |
| 		 * Slurp in all works issued via this workqueue and
 | |
| 		 * process'em.
 | |
| 		 */
 | |
| 		BUG_ON(!list_empty(&rescuer->scheduled));
 | |
| 		list_for_each_entry_safe(work, n, &gcwq->worklist, entry)
 | |
| 			if (get_work_cwq(work) == cwq)
 | |
| 				move_linked_works(work, scheduled, &n);
 | |
| 
 | |
| 		process_scheduled_works(rescuer);
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 
 | |
| 	schedule();
 | |
| 	goto repeat;
 | |
| }
 | |
| 
 | |
| struct wq_barrier {
 | |
| 	struct work_struct	work;
 | |
| 	struct completion	done;
 | |
| };
 | |
| 
 | |
| static void wq_barrier_func(struct work_struct *work)
 | |
| {
 | |
| 	struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
 | |
| 	complete(&barr->done);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * insert_wq_barrier - insert a barrier work
 | |
|  * @cwq: cwq to insert barrier into
 | |
|  * @barr: wq_barrier to insert
 | |
|  * @target: target work to attach @barr to
 | |
|  * @worker: worker currently executing @target, NULL if @target is not executing
 | |
|  *
 | |
|  * @barr is linked to @target such that @barr is completed only after
 | |
|  * @target finishes execution.  Please note that the ordering
 | |
|  * guarantee is observed only with respect to @target and on the local
 | |
|  * cpu.
 | |
|  *
 | |
|  * Currently, a queued barrier can't be canceled.  This is because
 | |
|  * try_to_grab_pending() can't determine whether the work to be
 | |
|  * grabbed is at the head of the queue and thus can't clear LINKED
 | |
|  * flag of the previous work while there must be a valid next work
 | |
|  * after a work with LINKED flag set.
 | |
|  *
 | |
|  * Note that when @worker is non-NULL, @target may be modified
 | |
|  * underneath us, so we can't reliably determine cwq from @target.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock).
 | |
|  */
 | |
| static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
 | |
| 			      struct wq_barrier *barr,
 | |
| 			      struct work_struct *target, struct worker *worker)
 | |
| {
 | |
| 	struct list_head *head;
 | |
| 	unsigned int linked = 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * debugobject calls are safe here even with gcwq->lock locked
 | |
| 	 * as we know for sure that this will not trigger any of the
 | |
| 	 * checks and call back into the fixup functions where we
 | |
| 	 * might deadlock.
 | |
| 	 */
 | |
| 	INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
 | |
| 	__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
 | |
| 	init_completion(&barr->done);
 | |
| 
 | |
| 	/*
 | |
| 	 * If @target is currently being executed, schedule the
 | |
| 	 * barrier to the worker; otherwise, put it after @target.
 | |
| 	 */
 | |
| 	if (worker)
 | |
| 		head = worker->scheduled.next;
 | |
| 	else {
 | |
| 		unsigned long *bits = work_data_bits(target);
 | |
| 
 | |
| 		head = target->entry.next;
 | |
| 		/* there can already be other linked works, inherit and set */
 | |
| 		linked = *bits & WORK_STRUCT_LINKED;
 | |
| 		__set_bit(WORK_STRUCT_LINKED_BIT, bits);
 | |
| 	}
 | |
| 
 | |
| 	debug_work_activate(&barr->work);
 | |
| 	insert_work(cwq, &barr->work, head,
 | |
| 		    work_color_to_flags(WORK_NO_COLOR) | linked);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
 | |
|  * @wq: workqueue being flushed
 | |
|  * @flush_color: new flush color, < 0 for no-op
 | |
|  * @work_color: new work color, < 0 for no-op
 | |
|  *
 | |
|  * Prepare cwqs for workqueue flushing.
 | |
|  *
 | |
|  * If @flush_color is non-negative, flush_color on all cwqs should be
 | |
|  * -1.  If no cwq has in-flight commands at the specified color, all
 | |
|  * cwq->flush_color's stay at -1 and %false is returned.  If any cwq
 | |
|  * has in flight commands, its cwq->flush_color is set to
 | |
|  * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
 | |
|  * wakeup logic is armed and %true is returned.
 | |
|  *
 | |
|  * The caller should have initialized @wq->first_flusher prior to
 | |
|  * calling this function with non-negative @flush_color.  If
 | |
|  * @flush_color is negative, no flush color update is done and %false
 | |
|  * is returned.
 | |
|  *
 | |
|  * If @work_color is non-negative, all cwqs should have the same
 | |
|  * work_color which is previous to @work_color and all will be
 | |
|  * advanced to @work_color.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * mutex_lock(wq->flush_mutex).
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if @flush_color >= 0 and there's something to flush.  %false
 | |
|  * otherwise.
 | |
|  */
 | |
| static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
 | |
| 				      int flush_color, int work_color)
 | |
| {
 | |
| 	bool wait = false;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	if (flush_color >= 0) {
 | |
| 		BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
 | |
| 		atomic_set(&wq->nr_cwqs_to_flush, 1);
 | |
| 	}
 | |
| 
 | |
| 	for_each_cwq_cpu(cpu, wq) {
 | |
| 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 		struct global_cwq *gcwq = cwq->gcwq;
 | |
| 
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 		if (flush_color >= 0) {
 | |
| 			BUG_ON(cwq->flush_color != -1);
 | |
| 
 | |
| 			if (cwq->nr_in_flight[flush_color]) {
 | |
| 				cwq->flush_color = flush_color;
 | |
| 				atomic_inc(&wq->nr_cwqs_to_flush);
 | |
| 				wait = true;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		if (work_color >= 0) {
 | |
| 			BUG_ON(work_color != work_next_color(cwq->work_color));
 | |
| 			cwq->work_color = work_color;
 | |
| 		}
 | |
| 
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 
 | |
| 	if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
 | |
| 		complete(&wq->first_flusher->done);
 | |
| 
 | |
| 	return wait;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_workqueue - ensure that any scheduled work has run to completion.
 | |
|  * @wq: workqueue to flush
 | |
|  *
 | |
|  * Forces execution of the workqueue and blocks until its completion.
 | |
|  * This is typically used in driver shutdown handlers.
 | |
|  *
 | |
|  * We sleep until all works which were queued on entry have been handled,
 | |
|  * but we are not livelocked by new incoming ones.
 | |
|  */
 | |
| void flush_workqueue(struct workqueue_struct *wq)
 | |
| {
 | |
| 	struct wq_flusher this_flusher = {
 | |
| 		.list = LIST_HEAD_INIT(this_flusher.list),
 | |
| 		.flush_color = -1,
 | |
| 		.done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
 | |
| 	};
 | |
| 	int next_color;
 | |
| 
 | |
| 	lock_map_acquire(&wq->lockdep_map);
 | |
| 	lock_map_release(&wq->lockdep_map);
 | |
| 
 | |
| 	mutex_lock(&wq->flush_mutex);
 | |
| 
 | |
| 	/*
 | |
| 	 * Start-to-wait phase
 | |
| 	 */
 | |
| 	next_color = work_next_color(wq->work_color);
 | |
| 
 | |
| 	if (next_color != wq->flush_color) {
 | |
| 		/*
 | |
| 		 * Color space is not full.  The current work_color
 | |
| 		 * becomes our flush_color and work_color is advanced
 | |
| 		 * by one.
 | |
| 		 */
 | |
| 		BUG_ON(!list_empty(&wq->flusher_overflow));
 | |
| 		this_flusher.flush_color = wq->work_color;
 | |
| 		wq->work_color = next_color;
 | |
| 
 | |
| 		if (!wq->first_flusher) {
 | |
| 			/* no flush in progress, become the first flusher */
 | |
| 			BUG_ON(wq->flush_color != this_flusher.flush_color);
 | |
| 
 | |
| 			wq->first_flusher = &this_flusher;
 | |
| 
 | |
| 			if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
 | |
| 						       wq->work_color)) {
 | |
| 				/* nothing to flush, done */
 | |
| 				wq->flush_color = next_color;
 | |
| 				wq->first_flusher = NULL;
 | |
| 				goto out_unlock;
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* wait in queue */
 | |
| 			BUG_ON(wq->flush_color == this_flusher.flush_color);
 | |
| 			list_add_tail(&this_flusher.list, &wq->flusher_queue);
 | |
| 			flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
 | |
| 		}
 | |
| 	} else {
 | |
| 		/*
 | |
| 		 * Oops, color space is full, wait on overflow queue.
 | |
| 		 * The next flush completion will assign us
 | |
| 		 * flush_color and transfer to flusher_queue.
 | |
| 		 */
 | |
| 		list_add_tail(&this_flusher.list, &wq->flusher_overflow);
 | |
| 	}
 | |
| 
 | |
| 	mutex_unlock(&wq->flush_mutex);
 | |
| 
 | |
| 	wait_for_completion(&this_flusher.done);
 | |
| 
 | |
| 	/*
 | |
| 	 * Wake-up-and-cascade phase
 | |
| 	 *
 | |
| 	 * First flushers are responsible for cascading flushes and
 | |
| 	 * handling overflow.  Non-first flushers can simply return.
 | |
| 	 */
 | |
| 	if (wq->first_flusher != &this_flusher)
 | |
| 		return;
 | |
| 
 | |
| 	mutex_lock(&wq->flush_mutex);
 | |
| 
 | |
| 	/* we might have raced, check again with mutex held */
 | |
| 	if (wq->first_flusher != &this_flusher)
 | |
| 		goto out_unlock;
 | |
| 
 | |
| 	wq->first_flusher = NULL;
 | |
| 
 | |
| 	BUG_ON(!list_empty(&this_flusher.list));
 | |
| 	BUG_ON(wq->flush_color != this_flusher.flush_color);
 | |
| 
 | |
| 	while (true) {
 | |
| 		struct wq_flusher *next, *tmp;
 | |
| 
 | |
| 		/* complete all the flushers sharing the current flush color */
 | |
| 		list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
 | |
| 			if (next->flush_color != wq->flush_color)
 | |
| 				break;
 | |
| 			list_del_init(&next->list);
 | |
| 			complete(&next->done);
 | |
| 		}
 | |
| 
 | |
| 		BUG_ON(!list_empty(&wq->flusher_overflow) &&
 | |
| 		       wq->flush_color != work_next_color(wq->work_color));
 | |
| 
 | |
| 		/* this flush_color is finished, advance by one */
 | |
| 		wq->flush_color = work_next_color(wq->flush_color);
 | |
| 
 | |
| 		/* one color has been freed, handle overflow queue */
 | |
| 		if (!list_empty(&wq->flusher_overflow)) {
 | |
| 			/*
 | |
| 			 * Assign the same color to all overflowed
 | |
| 			 * flushers, advance work_color and append to
 | |
| 			 * flusher_queue.  This is the start-to-wait
 | |
| 			 * phase for these overflowed flushers.
 | |
| 			 */
 | |
| 			list_for_each_entry(tmp, &wq->flusher_overflow, list)
 | |
| 				tmp->flush_color = wq->work_color;
 | |
| 
 | |
| 			wq->work_color = work_next_color(wq->work_color);
 | |
| 
 | |
| 			list_splice_tail_init(&wq->flusher_overflow,
 | |
| 					      &wq->flusher_queue);
 | |
| 			flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
 | |
| 		}
 | |
| 
 | |
| 		if (list_empty(&wq->flusher_queue)) {
 | |
| 			BUG_ON(wq->flush_color != wq->work_color);
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		 * Need to flush more colors.  Make the next flusher
 | |
| 		 * the new first flusher and arm cwqs.
 | |
| 		 */
 | |
| 		BUG_ON(wq->flush_color == wq->work_color);
 | |
| 		BUG_ON(wq->flush_color != next->flush_color);
 | |
| 
 | |
| 		list_del_init(&next->list);
 | |
| 		wq->first_flusher = next;
 | |
| 
 | |
| 		if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
 | |
| 			break;
 | |
| 
 | |
| 		/*
 | |
| 		 * Meh... this color is already done, clear first
 | |
| 		 * flusher and repeat cascading.
 | |
| 		 */
 | |
| 		wq->first_flusher = NULL;
 | |
| 	}
 | |
| 
 | |
| out_unlock:
 | |
| 	mutex_unlock(&wq->flush_mutex);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(flush_workqueue);
 | |
| 
 | |
| static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
 | |
| 			     bool wait_executing)
 | |
| {
 | |
| 	struct worker *worker = NULL;
 | |
| 	struct global_cwq *gcwq;
 | |
| 	struct cpu_workqueue_struct *cwq;
 | |
| 
 | |
| 	might_sleep();
 | |
| 	gcwq = get_work_gcwq(work);
 | |
| 	if (!gcwq)
 | |
| 		return false;
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 	if (!list_empty(&work->entry)) {
 | |
| 		/*
 | |
| 		 * See the comment near try_to_grab_pending()->smp_rmb().
 | |
| 		 * If it was re-queued to a different gcwq under us, we
 | |
| 		 * are not going to wait.
 | |
| 		 */
 | |
| 		smp_rmb();
 | |
| 		cwq = get_work_cwq(work);
 | |
| 		if (unlikely(!cwq || gcwq != cwq->gcwq))
 | |
| 			goto already_gone;
 | |
| 	} else if (wait_executing) {
 | |
| 		worker = find_worker_executing_work(gcwq, work);
 | |
| 		if (!worker)
 | |
| 			goto already_gone;
 | |
| 		cwq = worker->current_cwq;
 | |
| 	} else
 | |
| 		goto already_gone;
 | |
| 
 | |
| 	insert_wq_barrier(cwq, barr, work, worker);
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	lock_map_acquire(&cwq->wq->lockdep_map);
 | |
| 	lock_map_release(&cwq->wq->lockdep_map);
 | |
| 	return true;
 | |
| already_gone:
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_work - wait for a work to finish executing the last queueing instance
 | |
|  * @work: the work to flush
 | |
|  *
 | |
|  * Wait until @work has finished execution.  This function considers
 | |
|  * only the last queueing instance of @work.  If @work has been
 | |
|  * enqueued across different CPUs on a non-reentrant workqueue or on
 | |
|  * multiple workqueues, @work might still be executing on return on
 | |
|  * some of the CPUs from earlier queueing.
 | |
|  *
 | |
|  * If @work was queued only on a non-reentrant, ordered or unbound
 | |
|  * workqueue, @work is guaranteed to be idle on return if it hasn't
 | |
|  * been requeued since flush started.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if flush_work() waited for the work to finish execution,
 | |
|  * %false if it was already idle.
 | |
|  */
 | |
| bool flush_work(struct work_struct *work)
 | |
| {
 | |
| 	struct wq_barrier barr;
 | |
| 
 | |
| 	if (start_flush_work(work, &barr, true)) {
 | |
| 		wait_for_completion(&barr.done);
 | |
| 		destroy_work_on_stack(&barr.work);
 | |
| 		return true;
 | |
| 	} else
 | |
| 		return false;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(flush_work);
 | |
| 
 | |
| static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
 | |
| {
 | |
| 	struct wq_barrier barr;
 | |
| 	struct worker *worker;
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	worker = find_worker_executing_work(gcwq, work);
 | |
| 	if (unlikely(worker))
 | |
| 		insert_wq_barrier(worker->current_cwq, &barr, work, worker);
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	if (unlikely(worker)) {
 | |
| 		wait_for_completion(&barr.done);
 | |
| 		destroy_work_on_stack(&barr.work);
 | |
| 		return true;
 | |
| 	} else
 | |
| 		return false;
 | |
| }
 | |
| 
 | |
| static bool wait_on_work(struct work_struct *work)
 | |
| {
 | |
| 	bool ret = false;
 | |
| 	int cpu;
 | |
| 
 | |
| 	might_sleep();
 | |
| 
 | |
| 	lock_map_acquire(&work->lockdep_map);
 | |
| 	lock_map_release(&work->lockdep_map);
 | |
| 
 | |
| 	for_each_gcwq_cpu(cpu)
 | |
| 		ret |= wait_on_cpu_work(get_gcwq(cpu), work);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_work_sync - wait until a work has finished execution
 | |
|  * @work: the work to flush
 | |
|  *
 | |
|  * Wait until @work has finished execution.  On return, it's
 | |
|  * guaranteed that all queueing instances of @work which happened
 | |
|  * before this function is called are finished.  In other words, if
 | |
|  * @work hasn't been requeued since this function was called, @work is
 | |
|  * guaranteed to be idle on return.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if flush_work_sync() waited for the work to finish execution,
 | |
|  * %false if it was already idle.
 | |
|  */
 | |
| bool flush_work_sync(struct work_struct *work)
 | |
| {
 | |
| 	struct wq_barrier barr;
 | |
| 	bool pending, waited;
 | |
| 
 | |
| 	/* we'll wait for executions separately, queue barr only if pending */
 | |
| 	pending = start_flush_work(work, &barr, false);
 | |
| 
 | |
| 	/* wait for executions to finish */
 | |
| 	waited = wait_on_work(work);
 | |
| 
 | |
| 	/* wait for the pending one */
 | |
| 	if (pending) {
 | |
| 		wait_for_completion(&barr.done);
 | |
| 		destroy_work_on_stack(&barr.work);
 | |
| 	}
 | |
| 
 | |
| 	return pending || waited;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(flush_work_sync);
 | |
| 
 | |
| /*
 | |
|  * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
 | |
|  * so this work can't be re-armed in any way.
 | |
|  */
 | |
| static int try_to_grab_pending(struct work_struct *work)
 | |
| {
 | |
| 	struct global_cwq *gcwq;
 | |
| 	int ret = -1;
 | |
| 
 | |
| 	if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
 | |
| 		return 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * The queueing is in progress, or it is already queued. Try to
 | |
| 	 * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
 | |
| 	 */
 | |
| 	gcwq = get_work_gcwq(work);
 | |
| 	if (!gcwq)
 | |
| 		return ret;
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 	if (!list_empty(&work->entry)) {
 | |
| 		/*
 | |
| 		 * This work is queued, but perhaps we locked the wrong gcwq.
 | |
| 		 * In that case we must see the new value after rmb(), see
 | |
| 		 * insert_work()->wmb().
 | |
| 		 */
 | |
| 		smp_rmb();
 | |
| 		if (gcwq == get_work_gcwq(work)) {
 | |
| 			debug_work_deactivate(work);
 | |
| 			list_del_init(&work->entry);
 | |
| 			cwq_dec_nr_in_flight(get_work_cwq(work),
 | |
| 				get_work_color(work),
 | |
| 				*work_data_bits(work) & WORK_STRUCT_DELAYED);
 | |
| 			ret = 1;
 | |
| 		}
 | |
| 	}
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| static bool __cancel_work_timer(struct work_struct *work,
 | |
| 				struct timer_list* timer)
 | |
| {
 | |
| 	int ret;
 | |
| 
 | |
| 	do {
 | |
| 		ret = (timer && likely(del_timer(timer)));
 | |
| 		if (!ret)
 | |
| 			ret = try_to_grab_pending(work);
 | |
| 		wait_on_work(work);
 | |
| 	} while (unlikely(ret < 0));
 | |
| 
 | |
| 	clear_work_data(work);
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * cancel_work_sync - cancel a work and wait for it to finish
 | |
|  * @work: the work to cancel
 | |
|  *
 | |
|  * Cancel @work and wait for its execution to finish.  This function
 | |
|  * can be used even if the work re-queues itself or migrates to
 | |
|  * another workqueue.  On return from this function, @work is
 | |
|  * guaranteed to be not pending or executing on any CPU.
 | |
|  *
 | |
|  * cancel_work_sync(&delayed_work->work) must not be used for
 | |
|  * delayed_work's.  Use cancel_delayed_work_sync() instead.
 | |
|  *
 | |
|  * The caller must ensure that the workqueue on which @work was last
 | |
|  * queued can't be destroyed before this function returns.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if @work was pending, %false otherwise.
 | |
|  */
 | |
| bool cancel_work_sync(struct work_struct *work)
 | |
| {
 | |
| 	return __cancel_work_timer(work, NULL);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(cancel_work_sync);
 | |
| 
 | |
| /**
 | |
|  * flush_delayed_work - wait for a dwork to finish executing the last queueing
 | |
|  * @dwork: the delayed work to flush
 | |
|  *
 | |
|  * Delayed timer is cancelled and the pending work is queued for
 | |
|  * immediate execution.  Like flush_work(), this function only
 | |
|  * considers the last queueing instance of @dwork.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if flush_work() waited for the work to finish execution,
 | |
|  * %false if it was already idle.
 | |
|  */
 | |
| bool flush_delayed_work(struct delayed_work *dwork)
 | |
| {
 | |
| 	if (del_timer_sync(&dwork->timer))
 | |
| 		__queue_work(raw_smp_processor_id(),
 | |
| 			     get_work_cwq(&dwork->work)->wq, &dwork->work);
 | |
| 	return flush_work(&dwork->work);
 | |
| }
 | |
| EXPORT_SYMBOL(flush_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * flush_delayed_work_sync - wait for a dwork to finish
 | |
|  * @dwork: the delayed work to flush
 | |
|  *
 | |
|  * Delayed timer is cancelled and the pending work is queued for
 | |
|  * execution immediately.  Other than timer handling, its behavior
 | |
|  * is identical to flush_work_sync().
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if flush_work_sync() waited for the work to finish execution,
 | |
|  * %false if it was already idle.
 | |
|  */
 | |
| bool flush_delayed_work_sync(struct delayed_work *dwork)
 | |
| {
 | |
| 	if (del_timer_sync(&dwork->timer))
 | |
| 		__queue_work(raw_smp_processor_id(),
 | |
| 			     get_work_cwq(&dwork->work)->wq, &dwork->work);
 | |
| 	return flush_work_sync(&dwork->work);
 | |
| }
 | |
| EXPORT_SYMBOL(flush_delayed_work_sync);
 | |
| 
 | |
| /**
 | |
|  * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
 | |
|  * @dwork: the delayed work cancel
 | |
|  *
 | |
|  * This is cancel_work_sync() for delayed works.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if @dwork was pending, %false otherwise.
 | |
|  */
 | |
| bool cancel_delayed_work_sync(struct delayed_work *dwork)
 | |
| {
 | |
| 	return __cancel_work_timer(&dwork->work, &dwork->timer);
 | |
| }
 | |
| EXPORT_SYMBOL(cancel_delayed_work_sync);
 | |
| 
 | |
| /**
 | |
|  * schedule_work - put work task in global workqueue
 | |
|  * @work: job to be done
 | |
|  *
 | |
|  * Returns zero if @work was already on the kernel-global workqueue and
 | |
|  * non-zero otherwise.
 | |
|  *
 | |
|  * This puts a job in the kernel-global workqueue if it was not already
 | |
|  * queued and leaves it in the same position on the kernel-global
 | |
|  * workqueue otherwise.
 | |
|  */
 | |
| int schedule_work(struct work_struct *work)
 | |
| {
 | |
| 	return queue_work(system_wq, work);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_work);
 | |
| 
 | |
| /*
 | |
|  * schedule_work_on - put work task on a specific cpu
 | |
|  * @cpu: cpu to put the work task on
 | |
|  * @work: job to be done
 | |
|  *
 | |
|  * This puts a job on a specific cpu
 | |
|  */
 | |
| int schedule_work_on(int cpu, struct work_struct *work)
 | |
| {
 | |
| 	return queue_work_on(cpu, system_wq, work);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_work_on);
 | |
| 
 | |
| /**
 | |
|  * schedule_delayed_work - put work task in global workqueue after delay
 | |
|  * @dwork: job to be done
 | |
|  * @delay: number of jiffies to wait or 0 for immediate execution
 | |
|  *
 | |
|  * After waiting for a given time this puts a job in the kernel-global
 | |
|  * workqueue.
 | |
|  */
 | |
| int schedule_delayed_work(struct delayed_work *dwork,
 | |
| 					unsigned long delay)
 | |
| {
 | |
| 	return queue_delayed_work(system_wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_delayed_work);
 | |
| 
 | |
| /**
 | |
|  * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
 | |
|  * @cpu: cpu to use
 | |
|  * @dwork: job to be done
 | |
|  * @delay: number of jiffies to wait
 | |
|  *
 | |
|  * After waiting for a given time this puts a job in the kernel-global
 | |
|  * workqueue on the specified CPU.
 | |
|  */
 | |
| int schedule_delayed_work_on(int cpu,
 | |
| 			struct delayed_work *dwork, unsigned long delay)
 | |
| {
 | |
| 	return queue_delayed_work_on(cpu, system_wq, dwork, delay);
 | |
| }
 | |
| EXPORT_SYMBOL(schedule_delayed_work_on);
 | |
| 
 | |
| /**
 | |
|  * schedule_on_each_cpu - execute a function synchronously on each online CPU
 | |
|  * @func: the function to call
 | |
|  *
 | |
|  * schedule_on_each_cpu() executes @func on each online CPU using the
 | |
|  * system workqueue and blocks until all CPUs have completed.
 | |
|  * schedule_on_each_cpu() is very slow.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * 0 on success, -errno on failure.
 | |
|  */
 | |
| int schedule_on_each_cpu(work_func_t func)
 | |
| {
 | |
| 	int cpu;
 | |
| 	struct work_struct __percpu *works;
 | |
| 
 | |
| 	works = alloc_percpu(struct work_struct);
 | |
| 	if (!works)
 | |
| 		return -ENOMEM;
 | |
| 
 | |
| 	get_online_cpus();
 | |
| 
 | |
| 	for_each_online_cpu(cpu) {
 | |
| 		struct work_struct *work = per_cpu_ptr(works, cpu);
 | |
| 
 | |
| 		INIT_WORK(work, func);
 | |
| 		schedule_work_on(cpu, work);
 | |
| 	}
 | |
| 
 | |
| 	for_each_online_cpu(cpu)
 | |
| 		flush_work(per_cpu_ptr(works, cpu));
 | |
| 
 | |
| 	put_online_cpus();
 | |
| 	free_percpu(works);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * flush_scheduled_work - ensure that any scheduled work has run to completion.
 | |
|  *
 | |
|  * Forces execution of the kernel-global workqueue and blocks until its
 | |
|  * completion.
 | |
|  *
 | |
|  * Think twice before calling this function!  It's very easy to get into
 | |
|  * trouble if you don't take great care.  Either of the following situations
 | |
|  * will lead to deadlock:
 | |
|  *
 | |
|  *	One of the work items currently on the workqueue needs to acquire
 | |
|  *	a lock held by your code or its caller.
 | |
|  *
 | |
|  *	Your code is running in the context of a work routine.
 | |
|  *
 | |
|  * They will be detected by lockdep when they occur, but the first might not
 | |
|  * occur very often.  It depends on what work items are on the workqueue and
 | |
|  * what locks they need, which you have no control over.
 | |
|  *
 | |
|  * In most situations flushing the entire workqueue is overkill; you merely
 | |
|  * need to know that a particular work item isn't queued and isn't running.
 | |
|  * In such cases you should use cancel_delayed_work_sync() or
 | |
|  * cancel_work_sync() instead.
 | |
|  */
 | |
| void flush_scheduled_work(void)
 | |
| {
 | |
| 	flush_workqueue(system_wq);
 | |
| }
 | |
| EXPORT_SYMBOL(flush_scheduled_work);
 | |
| 
 | |
| /**
 | |
|  * execute_in_process_context - reliably execute the routine with user context
 | |
|  * @fn:		the function to execute
 | |
|  * @ew:		guaranteed storage for the execute work structure (must
 | |
|  *		be available when the work executes)
 | |
|  *
 | |
|  * Executes the function immediately if process context is available,
 | |
|  * otherwise schedules the function for delayed execution.
 | |
|  *
 | |
|  * Returns:	0 - function was executed
 | |
|  *		1 - function was scheduled for execution
 | |
|  */
 | |
| int execute_in_process_context(work_func_t fn, struct execute_work *ew)
 | |
| {
 | |
| 	if (!in_interrupt()) {
 | |
| 		fn(&ew->work);
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	INIT_WORK(&ew->work, fn);
 | |
| 	schedule_work(&ew->work);
 | |
| 
 | |
| 	return 1;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(execute_in_process_context);
 | |
| 
 | |
| int keventd_up(void)
 | |
| {
 | |
| 	return system_wq != NULL;
 | |
| }
 | |
| 
 | |
| static int alloc_cwqs(struct workqueue_struct *wq)
 | |
| {
 | |
| 	/*
 | |
| 	 * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
 | |
| 	 * Make sure that the alignment isn't lower than that of
 | |
| 	 * unsigned long long.
 | |
| 	 */
 | |
| 	const size_t size = sizeof(struct cpu_workqueue_struct);
 | |
| 	const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
 | |
| 				   __alignof__(unsigned long long));
 | |
| #ifdef CONFIG_SMP
 | |
| 	bool percpu = !(wq->flags & WQ_UNBOUND);
 | |
| #else
 | |
| 	bool percpu = false;
 | |
| #endif
 | |
| 
 | |
| 	if (percpu)
 | |
| 		wq->cpu_wq.pcpu = __alloc_percpu(size, align);
 | |
| 	else {
 | |
| 		void *ptr;
 | |
| 
 | |
| 		/*
 | |
| 		 * Allocate enough room to align cwq and put an extra
 | |
| 		 * pointer at the end pointing back to the originally
 | |
| 		 * allocated pointer which will be used for free.
 | |
| 		 */
 | |
| 		ptr = kzalloc(size + align + sizeof(void *), GFP_KERNEL);
 | |
| 		if (ptr) {
 | |
| 			wq->cpu_wq.single = PTR_ALIGN(ptr, align);
 | |
| 			*(void **)(wq->cpu_wq.single + 1) = ptr;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* just in case, make sure it's actually aligned */
 | |
| 	BUG_ON(!IS_ALIGNED(wq->cpu_wq.v, align));
 | |
| 	return wq->cpu_wq.v ? 0 : -ENOMEM;
 | |
| }
 | |
| 
 | |
| static void free_cwqs(struct workqueue_struct *wq)
 | |
| {
 | |
| #ifdef CONFIG_SMP
 | |
| 	bool percpu = !(wq->flags & WQ_UNBOUND);
 | |
| #else
 | |
| 	bool percpu = false;
 | |
| #endif
 | |
| 
 | |
| 	if (percpu)
 | |
| 		free_percpu(wq->cpu_wq.pcpu);
 | |
| 	else if (wq->cpu_wq.single) {
 | |
| 		/* the pointer to free is stored right after the cwq */
 | |
| 		kfree(*(void **)(wq->cpu_wq.single + 1));
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int wq_clamp_max_active(int max_active, unsigned int flags,
 | |
| 			       const char *name)
 | |
| {
 | |
| 	int lim = flags & WQ_UNBOUND ? WQ_UNBOUND_MAX_ACTIVE : WQ_MAX_ACTIVE;
 | |
| 
 | |
| 	if (max_active < 1 || max_active > lim)
 | |
| 		printk(KERN_WARNING "workqueue: max_active %d requested for %s "
 | |
| 		       "is out of range, clamping between %d and %d\n",
 | |
| 		       max_active, name, 1, lim);
 | |
| 
 | |
| 	return clamp_val(max_active, 1, lim);
 | |
| }
 | |
| 
 | |
| struct workqueue_struct *__alloc_workqueue_key(const char *name,
 | |
| 					       unsigned int flags,
 | |
| 					       int max_active,
 | |
| 					       struct lock_class_key *key,
 | |
| 					       const char *lock_name)
 | |
| {
 | |
| 	struct workqueue_struct *wq;
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	/*
 | |
| 	 * Workqueues which may be used during memory reclaim should
 | |
| 	 * have a rescuer to guarantee forward progress.
 | |
| 	 */
 | |
| 	if (flags & WQ_MEM_RECLAIM)
 | |
| 		flags |= WQ_RESCUER;
 | |
| 
 | |
| 	/*
 | |
| 	 * Unbound workqueues aren't concurrency managed and should be
 | |
| 	 * dispatched to workers immediately.
 | |
| 	 */
 | |
| 	if (flags & WQ_UNBOUND)
 | |
| 		flags |= WQ_HIGHPRI;
 | |
| 
 | |
| 	max_active = max_active ?: WQ_DFL_ACTIVE;
 | |
| 	max_active = wq_clamp_max_active(max_active, flags, name);
 | |
| 
 | |
| 	wq = kzalloc(sizeof(*wq), GFP_KERNEL);
 | |
| 	if (!wq)
 | |
| 		goto err;
 | |
| 
 | |
| 	wq->flags = flags;
 | |
| 	wq->saved_max_active = max_active;
 | |
| 	mutex_init(&wq->flush_mutex);
 | |
| 	atomic_set(&wq->nr_cwqs_to_flush, 0);
 | |
| 	INIT_LIST_HEAD(&wq->flusher_queue);
 | |
| 	INIT_LIST_HEAD(&wq->flusher_overflow);
 | |
| 
 | |
| 	wq->name = name;
 | |
| 	lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
 | |
| 	INIT_LIST_HEAD(&wq->list);
 | |
| 
 | |
| 	if (alloc_cwqs(wq) < 0)
 | |
| 		goto err;
 | |
| 
 | |
| 	for_each_cwq_cpu(cpu, wq) {
 | |
| 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 		struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 
 | |
| 		BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
 | |
| 		cwq->gcwq = gcwq;
 | |
| 		cwq->wq = wq;
 | |
| 		cwq->flush_color = -1;
 | |
| 		cwq->max_active = max_active;
 | |
| 		INIT_LIST_HEAD(&cwq->delayed_works);
 | |
| 	}
 | |
| 
 | |
| 	if (flags & WQ_RESCUER) {
 | |
| 		struct worker *rescuer;
 | |
| 
 | |
| 		if (!alloc_mayday_mask(&wq->mayday_mask, GFP_KERNEL))
 | |
| 			goto err;
 | |
| 
 | |
| 		wq->rescuer = rescuer = alloc_worker();
 | |
| 		if (!rescuer)
 | |
| 			goto err;
 | |
| 
 | |
| 		rescuer->task = kthread_create(rescuer_thread, wq, "%s", name);
 | |
| 		if (IS_ERR(rescuer->task))
 | |
| 			goto err;
 | |
| 
 | |
| 		rescuer->task->flags |= PF_THREAD_BOUND;
 | |
| 		wake_up_process(rescuer->task);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * workqueue_lock protects global freeze state and workqueues
 | |
| 	 * list.  Grab it, set max_active accordingly and add the new
 | |
| 	 * workqueue to workqueues list.
 | |
| 	 */
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	if (workqueue_freezing && wq->flags & WQ_FREEZEABLE)
 | |
| 		for_each_cwq_cpu(cpu, wq)
 | |
| 			get_cwq(cpu, wq)->max_active = 0;
 | |
| 
 | |
| 	list_add(&wq->list, &workqueues);
 | |
| 
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| 
 | |
| 	return wq;
 | |
| err:
 | |
| 	if (wq) {
 | |
| 		free_cwqs(wq);
 | |
| 		free_mayday_mask(wq->mayday_mask);
 | |
| 		kfree(wq->rescuer);
 | |
| 		kfree(wq);
 | |
| 	}
 | |
| 	return NULL;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(__alloc_workqueue_key);
 | |
| 
 | |
| /**
 | |
|  * destroy_workqueue - safely terminate a workqueue
 | |
|  * @wq: target workqueue
 | |
|  *
 | |
|  * Safely destroy a workqueue. All work currently pending will be done first.
 | |
|  */
 | |
| void destroy_workqueue(struct workqueue_struct *wq)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	wq->flags |= WQ_DYING;
 | |
| 	flush_workqueue(wq);
 | |
| 
 | |
| 	/*
 | |
| 	 * wq list is used to freeze wq, remove from list after
 | |
| 	 * flushing is complete in case freeze races us.
 | |
| 	 */
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 	list_del(&wq->list);
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| 
 | |
| 	/* sanity check */
 | |
| 	for_each_cwq_cpu(cpu, wq) {
 | |
| 		struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 		int i;
 | |
| 
 | |
| 		for (i = 0; i < WORK_NR_COLORS; i++)
 | |
| 			BUG_ON(cwq->nr_in_flight[i]);
 | |
| 		BUG_ON(cwq->nr_active);
 | |
| 		BUG_ON(!list_empty(&cwq->delayed_works));
 | |
| 	}
 | |
| 
 | |
| 	if (wq->flags & WQ_RESCUER) {
 | |
| 		kthread_stop(wq->rescuer->task);
 | |
| 		free_mayday_mask(wq->mayday_mask);
 | |
| 		kfree(wq->rescuer);
 | |
| 	}
 | |
| 
 | |
| 	free_cwqs(wq);
 | |
| 	kfree(wq);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(destroy_workqueue);
 | |
| 
 | |
| /**
 | |
|  * workqueue_set_max_active - adjust max_active of a workqueue
 | |
|  * @wq: target workqueue
 | |
|  * @max_active: new max_active value.
 | |
|  *
 | |
|  * Set max_active of @wq to @max_active.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Don't call from IRQ context.
 | |
|  */
 | |
| void workqueue_set_max_active(struct workqueue_struct *wq, int max_active)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	max_active = wq_clamp_max_active(max_active, wq->flags, wq->name);
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	wq->saved_max_active = max_active;
 | |
| 
 | |
| 	for_each_cwq_cpu(cpu, wq) {
 | |
| 		struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 		if (!(wq->flags & WQ_FREEZEABLE) ||
 | |
| 		    !(gcwq->flags & GCWQ_FREEZING))
 | |
| 			get_cwq(gcwq->cpu, wq)->max_active = max_active;
 | |
| 
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(workqueue_set_max_active);
 | |
| 
 | |
| /**
 | |
|  * workqueue_congested - test whether a workqueue is congested
 | |
|  * @cpu: CPU in question
 | |
|  * @wq: target workqueue
 | |
|  *
 | |
|  * Test whether @wq's cpu workqueue for @cpu is congested.  There is
 | |
|  * no synchronization around this function and the test result is
 | |
|  * unreliable and only useful as advisory hints or for debugging.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if congested, %false otherwise.
 | |
|  */
 | |
| bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq)
 | |
| {
 | |
| 	struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 
 | |
| 	return !list_empty(&cwq->delayed_works);
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(workqueue_congested);
 | |
| 
 | |
| /**
 | |
|  * work_cpu - return the last known associated cpu for @work
 | |
|  * @work: the work of interest
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * CPU number if @work was ever queued.  WORK_CPU_NONE otherwise.
 | |
|  */
 | |
| unsigned int work_cpu(struct work_struct *work)
 | |
| {
 | |
| 	struct global_cwq *gcwq = get_work_gcwq(work);
 | |
| 
 | |
| 	return gcwq ? gcwq->cpu : WORK_CPU_NONE;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(work_cpu);
 | |
| 
 | |
| /**
 | |
|  * work_busy - test whether a work is currently pending or running
 | |
|  * @work: the work to be tested
 | |
|  *
 | |
|  * Test whether @work is currently pending or running.  There is no
 | |
|  * synchronization around this function and the test result is
 | |
|  * unreliable and only useful as advisory hints or for debugging.
 | |
|  * Especially for reentrant wqs, the pending state might hide the
 | |
|  * running state.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * OR'd bitmask of WORK_BUSY_* bits.
 | |
|  */
 | |
| unsigned int work_busy(struct work_struct *work)
 | |
| {
 | |
| 	struct global_cwq *gcwq = get_work_gcwq(work);
 | |
| 	unsigned long flags;
 | |
| 	unsigned int ret = 0;
 | |
| 
 | |
| 	if (!gcwq)
 | |
| 		return false;
 | |
| 
 | |
| 	spin_lock_irqsave(&gcwq->lock, flags);
 | |
| 
 | |
| 	if (work_pending(work))
 | |
| 		ret |= WORK_BUSY_PENDING;
 | |
| 	if (find_worker_executing_work(gcwq, work))
 | |
| 		ret |= WORK_BUSY_RUNNING;
 | |
| 
 | |
| 	spin_unlock_irqrestore(&gcwq->lock, flags);
 | |
| 
 | |
| 	return ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(work_busy);
 | |
| 
 | |
| /*
 | |
|  * CPU hotplug.
 | |
|  *
 | |
|  * There are two challenges in supporting CPU hotplug.  Firstly, there
 | |
|  * are a lot of assumptions on strong associations among work, cwq and
 | |
|  * gcwq which make migrating pending and scheduled works very
 | |
|  * difficult to implement without impacting hot paths.  Secondly,
 | |
|  * gcwqs serve mix of short, long and very long running works making
 | |
|  * blocked draining impractical.
 | |
|  *
 | |
|  * This is solved by allowing a gcwq to be detached from CPU, running
 | |
|  * it with unbound (rogue) workers and allowing it to be reattached
 | |
|  * later if the cpu comes back online.  A separate thread is created
 | |
|  * to govern a gcwq in such state and is called the trustee of the
 | |
|  * gcwq.
 | |
|  *
 | |
|  * Trustee states and their descriptions.
 | |
|  *
 | |
|  * START	Command state used on startup.  On CPU_DOWN_PREPARE, a
 | |
|  *		new trustee is started with this state.
 | |
|  *
 | |
|  * IN_CHARGE	Once started, trustee will enter this state after
 | |
|  *		assuming the manager role and making all existing
 | |
|  *		workers rogue.  DOWN_PREPARE waits for trustee to
 | |
|  *		enter this state.  After reaching IN_CHARGE, trustee
 | |
|  *		tries to execute the pending worklist until it's empty
 | |
|  *		and the state is set to BUTCHER, or the state is set
 | |
|  *		to RELEASE.
 | |
|  *
 | |
|  * BUTCHER	Command state which is set by the cpu callback after
 | |
|  *		the cpu has went down.  Once this state is set trustee
 | |
|  *		knows that there will be no new works on the worklist
 | |
|  *		and once the worklist is empty it can proceed to
 | |
|  *		killing idle workers.
 | |
|  *
 | |
|  * RELEASE	Command state which is set by the cpu callback if the
 | |
|  *		cpu down has been canceled or it has come online
 | |
|  *		again.  After recognizing this state, trustee stops
 | |
|  *		trying to drain or butcher and clears ROGUE, rebinds
 | |
|  *		all remaining workers back to the cpu and releases
 | |
|  *		manager role.
 | |
|  *
 | |
|  * DONE		Trustee will enter this state after BUTCHER or RELEASE
 | |
|  *		is complete.
 | |
|  *
 | |
|  *          trustee                 CPU                draining
 | |
|  *         took over                down               complete
 | |
|  * START -----------> IN_CHARGE -----------> BUTCHER -----------> DONE
 | |
|  *                        |                     |                  ^
 | |
|  *                        | CPU is back online  v   return workers |
 | |
|  *                         ----------------> RELEASE --------------
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * trustee_wait_event_timeout - timed event wait for trustee
 | |
|  * @cond: condition to wait for
 | |
|  * @timeout: timeout in jiffies
 | |
|  *
 | |
|  * wait_event_timeout() for trustee to use.  Handles locking and
 | |
|  * checks for RELEASE request.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.  To be used by trustee.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * Positive indicating left time if @cond is satisfied, 0 if timed
 | |
|  * out, -1 if canceled.
 | |
|  */
 | |
| #define trustee_wait_event_timeout(cond, timeout) ({			\
 | |
| 	long __ret = (timeout);						\
 | |
| 	while (!((cond) || (gcwq->trustee_state == TRUSTEE_RELEASE)) &&	\
 | |
| 	       __ret) {							\
 | |
| 		spin_unlock_irq(&gcwq->lock);				\
 | |
| 		__wait_event_timeout(gcwq->trustee_wait, (cond) ||	\
 | |
| 			(gcwq->trustee_state == TRUSTEE_RELEASE),	\
 | |
| 			__ret);						\
 | |
| 		spin_lock_irq(&gcwq->lock);				\
 | |
| 	}								\
 | |
| 	gcwq->trustee_state == TRUSTEE_RELEASE ? -1 : (__ret);		\
 | |
| })
 | |
| 
 | |
| /**
 | |
|  * trustee_wait_event - event wait for trustee
 | |
|  * @cond: condition to wait for
 | |
|  *
 | |
|  * wait_event() for trustee to use.  Automatically handles locking and
 | |
|  * checks for CANCEL request.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.  To be used by trustee.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * 0 if @cond is satisfied, -1 if canceled.
 | |
|  */
 | |
| #define trustee_wait_event(cond) ({					\
 | |
| 	long __ret1;							\
 | |
| 	__ret1 = trustee_wait_event_timeout(cond, MAX_SCHEDULE_TIMEOUT);\
 | |
| 	__ret1 < 0 ? -1 : 0;						\
 | |
| })
 | |
| 
 | |
| static int __cpuinit trustee_thread(void *__gcwq)
 | |
| {
 | |
| 	struct global_cwq *gcwq = __gcwq;
 | |
| 	struct worker *worker;
 | |
| 	struct work_struct *work;
 | |
| 	struct hlist_node *pos;
 | |
| 	long rc;
 | |
| 	int i;
 | |
| 
 | |
| 	BUG_ON(gcwq->cpu != smp_processor_id());
 | |
| 
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 	/*
 | |
| 	 * Claim the manager position and make all workers rogue.
 | |
| 	 * Trustee must be bound to the target cpu and can't be
 | |
| 	 * cancelled.
 | |
| 	 */
 | |
| 	BUG_ON(gcwq->cpu != smp_processor_id());
 | |
| 	rc = trustee_wait_event(!(gcwq->flags & GCWQ_MANAGING_WORKERS));
 | |
| 	BUG_ON(rc < 0);
 | |
| 
 | |
| 	gcwq->flags |= GCWQ_MANAGING_WORKERS;
 | |
| 
 | |
| 	list_for_each_entry(worker, &gcwq->idle_list, entry)
 | |
| 		worker->flags |= WORKER_ROGUE;
 | |
| 
 | |
| 	for_each_busy_worker(worker, i, pos, gcwq)
 | |
| 		worker->flags |= WORKER_ROGUE;
 | |
| 
 | |
| 	/*
 | |
| 	 * Call schedule() so that we cross rq->lock and thus can
 | |
| 	 * guarantee sched callbacks see the rogue flag.  This is
 | |
| 	 * necessary as scheduler callbacks may be invoked from other
 | |
| 	 * cpus.
 | |
| 	 */
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 	schedule();
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	/*
 | |
| 	 * Sched callbacks are disabled now.  Zap nr_running.  After
 | |
| 	 * this, nr_running stays zero and need_more_worker() and
 | |
| 	 * keep_working() are always true as long as the worklist is
 | |
| 	 * not empty.
 | |
| 	 */
 | |
| 	atomic_set(get_gcwq_nr_running(gcwq->cpu), 0);
 | |
| 
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 	del_timer_sync(&gcwq->idle_timer);
 | |
| 	spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 	/*
 | |
| 	 * We're now in charge.  Notify and proceed to drain.  We need
 | |
| 	 * to keep the gcwq running during the whole CPU down
 | |
| 	 * procedure as other cpu hotunplug callbacks may need to
 | |
| 	 * flush currently running tasks.
 | |
| 	 */
 | |
| 	gcwq->trustee_state = TRUSTEE_IN_CHARGE;
 | |
| 	wake_up_all(&gcwq->trustee_wait);
 | |
| 
 | |
| 	/*
 | |
| 	 * The original cpu is in the process of dying and may go away
 | |
| 	 * anytime now.  When that happens, we and all workers would
 | |
| 	 * be migrated to other cpus.  Try draining any left work.  We
 | |
| 	 * want to get it over with ASAP - spam rescuers, wake up as
 | |
| 	 * many idlers as necessary and create new ones till the
 | |
| 	 * worklist is empty.  Note that if the gcwq is frozen, there
 | |
| 	 * may be frozen works in freezeable cwqs.  Don't declare
 | |
| 	 * completion while frozen.
 | |
| 	 */
 | |
| 	while (gcwq->nr_workers != gcwq->nr_idle ||
 | |
| 	       gcwq->flags & GCWQ_FREEZING ||
 | |
| 	       gcwq->trustee_state == TRUSTEE_IN_CHARGE) {
 | |
| 		int nr_works = 0;
 | |
| 
 | |
| 		list_for_each_entry(work, &gcwq->worklist, entry) {
 | |
| 			send_mayday(work);
 | |
| 			nr_works++;
 | |
| 		}
 | |
| 
 | |
| 		list_for_each_entry(worker, &gcwq->idle_list, entry) {
 | |
| 			if (!nr_works--)
 | |
| 				break;
 | |
| 			wake_up_process(worker->task);
 | |
| 		}
 | |
| 
 | |
| 		if (need_to_create_worker(gcwq)) {
 | |
| 			spin_unlock_irq(&gcwq->lock);
 | |
| 			worker = create_worker(gcwq, false);
 | |
| 			spin_lock_irq(&gcwq->lock);
 | |
| 			if (worker) {
 | |
| 				worker->flags |= WORKER_ROGUE;
 | |
| 				start_worker(worker);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* give a breather */
 | |
| 		if (trustee_wait_event_timeout(false, TRUSTEE_COOLDOWN) < 0)
 | |
| 			break;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * Either all works have been scheduled and cpu is down, or
 | |
| 	 * cpu down has already been canceled.  Wait for and butcher
 | |
| 	 * all workers till we're canceled.
 | |
| 	 */
 | |
| 	do {
 | |
| 		rc = trustee_wait_event(!list_empty(&gcwq->idle_list));
 | |
| 		while (!list_empty(&gcwq->idle_list))
 | |
| 			destroy_worker(list_first_entry(&gcwq->idle_list,
 | |
| 							struct worker, entry));
 | |
| 	} while (gcwq->nr_workers && rc >= 0);
 | |
| 
 | |
| 	/*
 | |
| 	 * At this point, either draining has completed and no worker
 | |
| 	 * is left, or cpu down has been canceled or the cpu is being
 | |
| 	 * brought back up.  There shouldn't be any idle one left.
 | |
| 	 * Tell the remaining busy ones to rebind once it finishes the
 | |
| 	 * currently scheduled works by scheduling the rebind_work.
 | |
| 	 */
 | |
| 	WARN_ON(!list_empty(&gcwq->idle_list));
 | |
| 
 | |
| 	for_each_busy_worker(worker, i, pos, gcwq) {
 | |
| 		struct work_struct *rebind_work = &worker->rebind_work;
 | |
| 
 | |
| 		/*
 | |
| 		 * Rebind_work may race with future cpu hotplug
 | |
| 		 * operations.  Use a separate flag to mark that
 | |
| 		 * rebinding is scheduled.
 | |
| 		 */
 | |
| 		worker->flags |= WORKER_REBIND;
 | |
| 		worker->flags &= ~WORKER_ROGUE;
 | |
| 
 | |
| 		/* queue rebind_work, wq doesn't matter, use the default one */
 | |
| 		if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
 | |
| 				     work_data_bits(rebind_work)))
 | |
| 			continue;
 | |
| 
 | |
| 		debug_work_activate(rebind_work);
 | |
| 		insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
 | |
| 			    worker->scheduled.next,
 | |
| 			    work_color_to_flags(WORK_NO_COLOR));
 | |
| 	}
 | |
| 
 | |
| 	/* relinquish manager role */
 | |
| 	gcwq->flags &= ~GCWQ_MANAGING_WORKERS;
 | |
| 
 | |
| 	/* notify completion */
 | |
| 	gcwq->trustee = NULL;
 | |
| 	gcwq->trustee_state = TRUSTEE_DONE;
 | |
| 	wake_up_all(&gcwq->trustee_wait);
 | |
| 	spin_unlock_irq(&gcwq->lock);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * wait_trustee_state - wait for trustee to enter the specified state
 | |
|  * @gcwq: gcwq the trustee of interest belongs to
 | |
|  * @state: target state to wait for
 | |
|  *
 | |
|  * Wait for the trustee to reach @state.  DONE is already matched.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * spin_lock_irq(gcwq->lock) which may be released and regrabbed
 | |
|  * multiple times.  To be used by cpu_callback.
 | |
|  */
 | |
| static void __cpuinit wait_trustee_state(struct global_cwq *gcwq, int state)
 | |
| __releases(&gcwq->lock)
 | |
| __acquires(&gcwq->lock)
 | |
| {
 | |
| 	if (!(gcwq->trustee_state == state ||
 | |
| 	      gcwq->trustee_state == TRUSTEE_DONE)) {
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 		__wait_event(gcwq->trustee_wait,
 | |
| 			     gcwq->trustee_state == state ||
 | |
| 			     gcwq->trustee_state == TRUSTEE_DONE);
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
 | |
| 						unsigned long action,
 | |
| 						void *hcpu)
 | |
| {
 | |
| 	unsigned int cpu = (unsigned long)hcpu;
 | |
| 	struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 	struct task_struct *new_trustee = NULL;
 | |
| 	struct worker *uninitialized_var(new_worker);
 | |
| 	unsigned long flags;
 | |
| 
 | |
| 	action &= ~CPU_TASKS_FROZEN;
 | |
| 
 | |
| 	switch (action) {
 | |
| 	case CPU_DOWN_PREPARE:
 | |
| 		new_trustee = kthread_create(trustee_thread, gcwq,
 | |
| 					     "workqueue_trustee/%d\n", cpu);
 | |
| 		if (IS_ERR(new_trustee))
 | |
| 			return notifier_from_errno(PTR_ERR(new_trustee));
 | |
| 		kthread_bind(new_trustee, cpu);
 | |
| 		/* fall through */
 | |
| 	case CPU_UP_PREPARE:
 | |
| 		BUG_ON(gcwq->first_idle);
 | |
| 		new_worker = create_worker(gcwq, false);
 | |
| 		if (!new_worker) {
 | |
| 			if (new_trustee)
 | |
| 				kthread_stop(new_trustee);
 | |
| 			return NOTIFY_BAD;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* some are called w/ irq disabled, don't disturb irq status */
 | |
| 	spin_lock_irqsave(&gcwq->lock, flags);
 | |
| 
 | |
| 	switch (action) {
 | |
| 	case CPU_DOWN_PREPARE:
 | |
| 		/* initialize trustee and tell it to acquire the gcwq */
 | |
| 		BUG_ON(gcwq->trustee || gcwq->trustee_state != TRUSTEE_DONE);
 | |
| 		gcwq->trustee = new_trustee;
 | |
| 		gcwq->trustee_state = TRUSTEE_START;
 | |
| 		wake_up_process(gcwq->trustee);
 | |
| 		wait_trustee_state(gcwq, TRUSTEE_IN_CHARGE);
 | |
| 		/* fall through */
 | |
| 	case CPU_UP_PREPARE:
 | |
| 		BUG_ON(gcwq->first_idle);
 | |
| 		gcwq->first_idle = new_worker;
 | |
| 		break;
 | |
| 
 | |
| 	case CPU_DYING:
 | |
| 		/*
 | |
| 		 * Before this, the trustee and all workers except for
 | |
| 		 * the ones which are still executing works from
 | |
| 		 * before the last CPU down must be on the cpu.  After
 | |
| 		 * this, they'll all be diasporas.
 | |
| 		 */
 | |
| 		gcwq->flags |= GCWQ_DISASSOCIATED;
 | |
| 		break;
 | |
| 
 | |
| 	case CPU_POST_DEAD:
 | |
| 		gcwq->trustee_state = TRUSTEE_BUTCHER;
 | |
| 		/* fall through */
 | |
| 	case CPU_UP_CANCELED:
 | |
| 		destroy_worker(gcwq->first_idle);
 | |
| 		gcwq->first_idle = NULL;
 | |
| 		break;
 | |
| 
 | |
| 	case CPU_DOWN_FAILED:
 | |
| 	case CPU_ONLINE:
 | |
| 		gcwq->flags &= ~GCWQ_DISASSOCIATED;
 | |
| 		if (gcwq->trustee_state != TRUSTEE_DONE) {
 | |
| 			gcwq->trustee_state = TRUSTEE_RELEASE;
 | |
| 			wake_up_process(gcwq->trustee);
 | |
| 			wait_trustee_state(gcwq, TRUSTEE_DONE);
 | |
| 		}
 | |
| 
 | |
| 		/*
 | |
| 		 * Trustee is done and there might be no worker left.
 | |
| 		 * Put the first_idle in and request a real manager to
 | |
| 		 * take a look.
 | |
| 		 */
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 		kthread_bind(gcwq->first_idle->task, cpu);
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 		gcwq->flags |= GCWQ_MANAGE_WORKERS;
 | |
| 		start_worker(gcwq->first_idle);
 | |
| 		gcwq->first_idle = NULL;
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock_irqrestore(&gcwq->lock, flags);
 | |
| 
 | |
| 	return notifier_from_errno(0);
 | |
| }
 | |
| 
 | |
| #ifdef CONFIG_SMP
 | |
| 
 | |
| struct work_for_cpu {
 | |
| 	struct completion completion;
 | |
| 	long (*fn)(void *);
 | |
| 	void *arg;
 | |
| 	long ret;
 | |
| };
 | |
| 
 | |
| static int do_work_for_cpu(void *_wfc)
 | |
| {
 | |
| 	struct work_for_cpu *wfc = _wfc;
 | |
| 	wfc->ret = wfc->fn(wfc->arg);
 | |
| 	complete(&wfc->completion);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * work_on_cpu - run a function in user context on a particular cpu
 | |
|  * @cpu: the cpu to run on
 | |
|  * @fn: the function to run
 | |
|  * @arg: the function arg
 | |
|  *
 | |
|  * This will return the value @fn returns.
 | |
|  * It is up to the caller to ensure that the cpu doesn't go offline.
 | |
|  * The caller must not hold any locks which would prevent @fn from completing.
 | |
|  */
 | |
| long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
 | |
| {
 | |
| 	struct task_struct *sub_thread;
 | |
| 	struct work_for_cpu wfc = {
 | |
| 		.completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
 | |
| 		.fn = fn,
 | |
| 		.arg = arg,
 | |
| 	};
 | |
| 
 | |
| 	sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
 | |
| 	if (IS_ERR(sub_thread))
 | |
| 		return PTR_ERR(sub_thread);
 | |
| 	kthread_bind(sub_thread, cpu);
 | |
| 	wake_up_process(sub_thread);
 | |
| 	wait_for_completion(&wfc.completion);
 | |
| 	return wfc.ret;
 | |
| }
 | |
| EXPORT_SYMBOL_GPL(work_on_cpu);
 | |
| #endif /* CONFIG_SMP */
 | |
| 
 | |
| #ifdef CONFIG_FREEZER
 | |
| 
 | |
| /**
 | |
|  * freeze_workqueues_begin - begin freezing workqueues
 | |
|  *
 | |
|  * Start freezing workqueues.  After this function returns, all
 | |
|  * freezeable workqueues will queue new works to their frozen_works
 | |
|  * list instead of gcwq->worklist.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Grabs and releases workqueue_lock and gcwq->lock's.
 | |
|  */
 | |
| void freeze_workqueues_begin(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	BUG_ON(workqueue_freezing);
 | |
| 	workqueue_freezing = true;
 | |
| 
 | |
| 	for_each_gcwq_cpu(cpu) {
 | |
| 		struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 		struct workqueue_struct *wq;
 | |
| 
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 		BUG_ON(gcwq->flags & GCWQ_FREEZING);
 | |
| 		gcwq->flags |= GCWQ_FREEZING;
 | |
| 
 | |
| 		list_for_each_entry(wq, &workqueues, list) {
 | |
| 			struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 
 | |
| 			if (cwq && wq->flags & WQ_FREEZEABLE)
 | |
| 				cwq->max_active = 0;
 | |
| 		}
 | |
| 
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * freeze_workqueues_busy - are freezeable workqueues still busy?
 | |
|  *
 | |
|  * Check whether freezing is complete.  This function must be called
 | |
|  * between freeze_workqueues_begin() and thaw_workqueues().
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Grabs and releases workqueue_lock.
 | |
|  *
 | |
|  * RETURNS:
 | |
|  * %true if some freezeable workqueues are still busy.  %false if
 | |
|  * freezing is complete.
 | |
|  */
 | |
| bool freeze_workqueues_busy(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 	bool busy = false;
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	BUG_ON(!workqueue_freezing);
 | |
| 
 | |
| 	for_each_gcwq_cpu(cpu) {
 | |
| 		struct workqueue_struct *wq;
 | |
| 		/*
 | |
| 		 * nr_active is monotonically decreasing.  It's safe
 | |
| 		 * to peek without lock.
 | |
| 		 */
 | |
| 		list_for_each_entry(wq, &workqueues, list) {
 | |
| 			struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 
 | |
| 			if (!cwq || !(wq->flags & WQ_FREEZEABLE))
 | |
| 				continue;
 | |
| 
 | |
| 			BUG_ON(cwq->nr_active < 0);
 | |
| 			if (cwq->nr_active) {
 | |
| 				busy = true;
 | |
| 				goto out_unlock;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| out_unlock:
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| 	return busy;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * thaw_workqueues - thaw workqueues
 | |
|  *
 | |
|  * Thaw workqueues.  Normal queueing is restored and all collected
 | |
|  * frozen works are transferred to their respective gcwq worklists.
 | |
|  *
 | |
|  * CONTEXT:
 | |
|  * Grabs and releases workqueue_lock and gcwq->lock's.
 | |
|  */
 | |
| void thaw_workqueues(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 
 | |
| 	spin_lock(&workqueue_lock);
 | |
| 
 | |
| 	if (!workqueue_freezing)
 | |
| 		goto out_unlock;
 | |
| 
 | |
| 	for_each_gcwq_cpu(cpu) {
 | |
| 		struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 		struct workqueue_struct *wq;
 | |
| 
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 
 | |
| 		BUG_ON(!(gcwq->flags & GCWQ_FREEZING));
 | |
| 		gcwq->flags &= ~GCWQ_FREEZING;
 | |
| 
 | |
| 		list_for_each_entry(wq, &workqueues, list) {
 | |
| 			struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
 | |
| 
 | |
| 			if (!cwq || !(wq->flags & WQ_FREEZEABLE))
 | |
| 				continue;
 | |
| 
 | |
| 			/* restore max_active and repopulate worklist */
 | |
| 			cwq->max_active = wq->saved_max_active;
 | |
| 
 | |
| 			while (!list_empty(&cwq->delayed_works) &&
 | |
| 			       cwq->nr_active < cwq->max_active)
 | |
| 				cwq_activate_first_delayed(cwq);
 | |
| 		}
 | |
| 
 | |
| 		wake_up_worker(gcwq);
 | |
| 
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 
 | |
| 	workqueue_freezing = false;
 | |
| out_unlock:
 | |
| 	spin_unlock(&workqueue_lock);
 | |
| }
 | |
| #endif /* CONFIG_FREEZER */
 | |
| 
 | |
| static int __init init_workqueues(void)
 | |
| {
 | |
| 	unsigned int cpu;
 | |
| 	int i;
 | |
| 
 | |
| 	cpu_notifier(workqueue_cpu_callback, CPU_PRI_WORKQUEUE);
 | |
| 
 | |
| 	/* initialize gcwqs */
 | |
| 	for_each_gcwq_cpu(cpu) {
 | |
| 		struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 
 | |
| 		spin_lock_init(&gcwq->lock);
 | |
| 		INIT_LIST_HEAD(&gcwq->worklist);
 | |
| 		gcwq->cpu = cpu;
 | |
| 		gcwq->flags |= GCWQ_DISASSOCIATED;
 | |
| 
 | |
| 		INIT_LIST_HEAD(&gcwq->idle_list);
 | |
| 		for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)
 | |
| 			INIT_HLIST_HEAD(&gcwq->busy_hash[i]);
 | |
| 
 | |
| 		init_timer_deferrable(&gcwq->idle_timer);
 | |
| 		gcwq->idle_timer.function = idle_worker_timeout;
 | |
| 		gcwq->idle_timer.data = (unsigned long)gcwq;
 | |
| 
 | |
| 		setup_timer(&gcwq->mayday_timer, gcwq_mayday_timeout,
 | |
| 			    (unsigned long)gcwq);
 | |
| 
 | |
| 		ida_init(&gcwq->worker_ida);
 | |
| 
 | |
| 		gcwq->trustee_state = TRUSTEE_DONE;
 | |
| 		init_waitqueue_head(&gcwq->trustee_wait);
 | |
| 	}
 | |
| 
 | |
| 	/* create the initial worker */
 | |
| 	for_each_online_gcwq_cpu(cpu) {
 | |
| 		struct global_cwq *gcwq = get_gcwq(cpu);
 | |
| 		struct worker *worker;
 | |
| 
 | |
| 		if (cpu != WORK_CPU_UNBOUND)
 | |
| 			gcwq->flags &= ~GCWQ_DISASSOCIATED;
 | |
| 		worker = create_worker(gcwq, true);
 | |
| 		BUG_ON(!worker);
 | |
| 		spin_lock_irq(&gcwq->lock);
 | |
| 		start_worker(worker);
 | |
| 		spin_unlock_irq(&gcwq->lock);
 | |
| 	}
 | |
| 
 | |
| 	system_wq = alloc_workqueue("events", 0, 0);
 | |
| 	system_long_wq = alloc_workqueue("events_long", 0, 0);
 | |
| 	system_nrt_wq = alloc_workqueue("events_nrt", WQ_NON_REENTRANT, 0);
 | |
| 	system_unbound_wq = alloc_workqueue("events_unbound", WQ_UNBOUND,
 | |
| 					    WQ_UNBOUND_MAX_ACTIVE);
 | |
| 	BUG_ON(!system_wq || !system_long_wq || !system_nrt_wq);
 | |
| 	return 0;
 | |
| }
 | |
| early_initcall(init_workqueues);
 |