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Now that we stash persistent information in struct pid there's no need to play volatile games with pinning struct pid via dentries in pidfs. Link: https://lore.kernel.org/20250618-work-pidfs-persistent-v2-8-98f3456fd552@kernel.org Reviewed-by: Alexander Mikhalitsyn <aleksandr.mikhalitsyn@canonical.com> Signed-off-by: Christian Brauner <brauner@kernel.org>
20 lines
589 B
C
20 lines
589 B
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef _LINUX_PID_FS_H
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#define _LINUX_PID_FS_H
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struct coredump_params;
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struct file *pidfs_alloc_file(struct pid *pid, unsigned int flags);
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void __init pidfs_init(void);
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void pidfs_add_pid(struct pid *pid);
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void pidfs_remove_pid(struct pid *pid);
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void pidfs_exit(struct task_struct *tsk);
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#ifdef CONFIG_COREDUMP
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void pidfs_coredump(const struct coredump_params *cprm);
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#endif
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extern const struct dentry_operations pidfs_dentry_operations;
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int pidfs_register_pid(struct pid *pid);
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void pidfs_free_pid(struct pid *pid);
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#endif /* _LINUX_PID_FS_H */
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