Remove struct device *dev from struct vdevice.
The dev pointer is the Plan B for vdevice to reference the physical
device. As now vdev->idev is added without refcounting concern, just
use vdev->idev->dev when needed. To avoid exposing
struct iommufd_device in the public header, export a
iommufd_vdevice_to_device() helper.
Link: https://patch.msgid.link/r/20250716070349.1807226-6-yilun.xu@linux.intel.com
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Nicolin Chen <nicolinc@nvidia.com>
Co-developed-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Tested-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Xu Yilun <yilun.xu@linux.intel.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
For vIOMMU passing through HW resources to user space (VMs), allowing a VM
to control the passed through HW directly by accessing hardware registers,
add an mmap infrastructure to map the physical MMIO pages to user space.
Maintain a maple tree per ictx as a translation table managing mmappable
regions, from an allocated for-user mmap offset to an iommufd_mmap struct,
where it stores the real physical address range for io_remap_pfn_range().
Keep track of the lifecycle of the mmappable region by taking refcount of
its owner, so as to enforce user space to unmap the region first before it
can destroy its owner object.
To allow an IOMMU driver to add and delete mmappable regions onto/from the
maple tree, add iommufd_viommu_alloc/destroy_mmap helpers.
Link: https://patch.msgid.link/r/9a888a326b12aa5fe940083eae1156304e210fe0.1752126748.git.nicolinc@nvidia.com
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Pranjal Shrivastava <praan@google.com>
Reviewed-by: Lu Baolu <baolu.lu@linux.intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
NVIDIA Virtual Command Queue is one of the iommufd users exposing vIOMMU
features to user space VMs. Its hardware has a strict rule when mapping
and unmapping multiple global CMDQVs to/from a VM-owned VINTF, requiring
mappings in ascending order and unmappings in descending order.
The tegra241-cmdqv driver can apply the rule for a mapping in the LVCMDQ
allocation handler. However, it can't do the same for an unmapping since
user space could start random destroy calls breaking the rule, while the
destroy op in the driver level can't reject a destroy call as it returns
void.
Add iommufd_hw_queue_depend/undepend for-driver helpers, allowing LVCMDQ
allocator to refcount_inc() a sibling LVCMDQ object and LVCMDQ destroyer
to refcount_dec(), so that iommufd core will help block a random destroy
call that breaks the rule.
This is a bit of compromise, because a driver might end up with abusing
the API that deadlocks the objects. So restrict the API to a dependency
between two driver-allocated objects of the same type, as iommufd would
unlikely build any core-level dependency in this case. And encourage to
use the macro version that currently supports the HW QUEUE objects only.
Link: https://patch.msgid.link/r/2735c32e759c82f2e6c87cb32134eaf09b7589b5.1752126748.git.nicolinc@nvidia.com
Reviewed-by: Lu Baolu <baolu.lu@linux.intel.com>
Reviewed-by: Pranjal Shrivastava <praan@google.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
The "id" is too general to get its meaning easily. Rename it explicitly to
"virt_id" and update the kdocs for readability. No functional changes.
Link: https://patch.msgid.link/r/1fac22d645e6ee555675726faf3798a68315b044.1752126748.git.nicolinc@nvidia.com
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Pranjal Shrivastava <praan@google.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Reviewed-by: Vasant Hegde <vasant.hegde@amd.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Now, all driver structures will be allocated by the core, i.e. no longer a
need of driver calling _iommufd_object_alloc. Thus, move it back.
Before:
text data bss dec hex filename
3024 180 0 3204 c84 drivers/iommu/iommufd/driver.o
9074 610 64 9748 2614 drivers/iommu/iommufd/main.o
After:
text data bss dec hex filename
2665 164 0 2829 b0d drivers/iommu/iommufd/driver.o
9410 618 64 10092 276c drivers/iommu/iommufd/main.o
Link: https://patch.msgid.link/r/79e630c7b911930cf36e3c8a775a04e66c528d65.1749882255.git.nicolinc@nvidia.com
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Reviewed-by: Lu Baolu <baolu.lu@linux.intel.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
The vevent->header.flags is not initialized per allocation, hence the
vevent read path may treat the vevent as lost_events_header wrongly.
Use kzalloc() to alloc memory for new vevent.
Fixes: e8e1ef9b77 ("iommufd/viommu: Add iommufd_viommu_report_event helper")
Link: https://patch.msgid.link/r/20250324120034.5940-2-yi.l.liu@intel.com
Signed-off-by: Yi Liu <yi.l.liu@intel.com>
Reviewed-by: Nicolin Chen <nicolinc@nvidia.com>
Tested-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
To provide the iommufd_sw_msi() to the iommu core that is under a different
Kconfig, move it and its related functions to driver.c. Then, stub it into
the iommu-priv header. The iommufd_sw_msi_install() continues to be used by
iommufd internal, so put it in the private header.
Note that iommufd_sw_msi() will be called in the iommu core, replacing the
sw_msi function pointer. Given that IOMMU_API is "bool" in Kconfig, change
IOMMUFD_DRIVER_CORE to "bool" as well.
Since this affects the module size, here is before-n-after size comparison:
[Before]
text data bss dec hex filename
18797 848 56 19701 4cf5 drivers/iommu/iommufd/device.o
722 44 0 766 2fe drivers/iommu/iommufd/driver.o
[After]
text data bss dec hex filename
17735 808 56 18599 48a7 drivers/iommu/iommufd/device.o
3020 180 0 3200 c80 drivers/iommu/iommufd/driver.o
Link: https://patch.msgid.link/r/374c159592dba7852bee20968f3f66fa0ee8ca93.1742871535.git.nicolinc@nvidia.com
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
Similar to iommu_report_device_fault, this allows IOMMU drivers to report
vIOMMU events from threaded IRQ handlers to user space hypervisors.
Link: https://patch.msgid.link/r/44be825042c8255e75d0151b338ffd8ba0e4920b.1741719725.git.nicolinc@nvidia.com
Reviewed-by: Lu Baolu <baolu.lu@linux.intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
This is a reverse search v.s. iommufd_viommu_find_dev, as drivers may want
to convert a struct device pointer (physical) to its virtual device ID for
an event injection to the user space VM.
Again, this avoids exposing more core structures to the drivers, than the
iommufd_viommu alone.
Link: https://patch.msgid.link/r/18b8e8bc1b8104d43b205d21602c036fd0804e56.1741719725.git.nicolinc@nvidia.com
Reviewed-by: Lu Baolu <baolu.lu@linux.intel.com>
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
This avoids a bigger trouble of exposing struct iommufd_device and struct
iommufd_vdevice in the public header.
Link: https://patch.msgid.link/r/84fa7c624db4d4508067ccfdf42059533950180a.1730836308.git.nicolinc@nvidia.com
Reviewed-by: Kevin Tian <kevin.tian@intel.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
The following patch will add a new vIOMMU allocator that will require this
_iommufd_object_alloc to be sharable with IOMMU drivers (and iommufd too).
Add a new driver.c file that will be built with CONFIG_IOMMUFD_DRIVER_CORE
selected by CONFIG_IOMMUFD, and put the CONFIG_DRIVER under that remaining
to be selectable for drivers to build the existing iova_bitmap.c file.
Link: https://patch.msgid.link/r/2f4f6e116dc49ffb67ff6c5e8a7a8e789ab9e98e.1730836219.git.nicolinc@nvidia.com
Suggested-by: Jason Gunthorpe <jgg@nvidia.com>
Reviewed-by: Jason Gunthorpe <jgg@nvidia.com>
Signed-off-by: Nicolin Chen <nicolinc@nvidia.com>
Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>