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We must add new jobs to the tail of the job queue otherwise old jobs will get stuck in the job list. Signed-off-by: Angus Salkeld <asalkeld@redhat.com>
169 lines
3.8 KiB
C
169 lines
3.8 KiB
C
/*
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* Copyright (C) 2006-2010 Red Hat, Inc.
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*
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* Author: Angus Salkeld <asalkeld@redhat.com>
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*
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* This file is part of libqb.
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*
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* libqb is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* libqb is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with libqb. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "os_base.h"
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#include <qb/qbdefs.h>
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#include <qb/qblist.h>
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#include <qb/qbloop.h>
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#include "loop_int.h"
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#include "util_int.h"
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struct qb_loop_job {
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struct qb_loop_item item;
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qb_loop_job_dispatch_fn dispatch_fn;
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};
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static void
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job_dispatch(struct qb_loop_item *item, enum qb_loop_priority p)
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{
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struct qb_loop_job *job = qb_list_entry(item, struct qb_loop_job, item);
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job->dispatch_fn(job->item.user_data);
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free(job);
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/*
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* this is a one-shot so don't re-add
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*/
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}
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static int32_t
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get_more_jobs(struct qb_loop_source *s, int32_t ms_timeout)
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{
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int32_t p;
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int32_t new_jobs = 0;
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int32_t level_jobs = 0;
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/*
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* this is simple, move jobs from wait_head to job_head
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*/
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for (p = QB_LOOP_LOW; p <= QB_LOOP_HIGH; p++) {
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if (!qb_list_empty(&s->l->level[p].wait_head)) {
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level_jobs = qb_list_length(&s->l->level[p].wait_head);
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new_jobs += level_jobs;
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qb_list_splice(&s->l->level[p].wait_head,
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s->l->level[p].job_head.prev);
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qb_list_init(&s->l->level[p].wait_head);
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s->l->level[p].todo += level_jobs;
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}
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}
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return new_jobs;
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}
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struct qb_loop_source *
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qb_loop_jobs_create(struct qb_loop *l)
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{
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struct qb_loop_source *s = malloc(sizeof(struct qb_loop_source));
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if (s == NULL) {
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return NULL;
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}
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s->l = l;
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s->dispatch_and_take_back = job_dispatch;
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s->poll = get_more_jobs;
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return s;
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}
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void
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qb_loop_jobs_destroy(struct qb_loop *l)
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{
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free(l->job_source);
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}
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int32_t
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qb_loop_job_add(struct qb_loop *lp,
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enum qb_loop_priority p,
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void *data, qb_loop_job_dispatch_fn dispatch_fn)
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{
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struct qb_loop_job *job;
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struct qb_loop *l = lp;
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if (l == NULL) {
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l = qb_loop_default_get();
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}
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if (l == NULL || dispatch_fn == NULL) {
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return -EINVAL;
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}
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if (p < QB_LOOP_LOW || p > QB_LOOP_HIGH) {
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return -EINVAL;
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}
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job = malloc(sizeof(struct qb_loop_job));
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if (job == NULL) {
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return -ENOMEM;
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}
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job->dispatch_fn = dispatch_fn;
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job->item.user_data = data;
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job->item.source = l->job_source;
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job->item.type = QB_LOOP_JOB;
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qb_list_init(&job->item.list);
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qb_list_add_tail(&job->item.list, &l->level[p].wait_head);
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return 0;
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}
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int32_t
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qb_loop_job_del(struct qb_loop *lp,
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enum qb_loop_priority p,
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void *data, qb_loop_job_dispatch_fn dispatch_fn)
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{
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struct qb_loop_job *job;
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struct qb_loop_item *item;
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struct qb_loop *l = lp;
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if (l == NULL) {
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l = qb_loop_default_get();
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}
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if (l == NULL || dispatch_fn == NULL) {
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return -EINVAL;
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}
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if (p > QB_LOOP_HIGH) {
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return -EINVAL;
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}
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qb_list_for_each_entry(item, &l->level[p].wait_head, list) {
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job = (struct qb_loop_job *)item;
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if (job->dispatch_fn == dispatch_fn &&
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job->item.user_data == data &&
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job->item.type == QB_LOOP_JOB) {
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qb_list_del(&job->item.list);
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free(job);
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return 0;
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}
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}
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qb_list_for_each_entry(item, &l->level[p].job_head, list) {
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if (item->type != QB_LOOP_JOB) {
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continue;
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}
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job = (struct qb_loop_job *)item;
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if (job->dispatch_fn == dispatch_fn &&
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job->item.user_data == data) {
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qb_loop_level_item_del(&l->level[p], item);
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qb_util_log(LOG_DEBUG, "deleting job in JOBLIST");
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return 0;
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}
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}
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return -ENOENT;
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}
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